v1.00.84 Crash to Desktop

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Barneyrubb90
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RE: v1.00.84 Crash to Desktop

Post by Barneyrubb90 »

Morning all,

Just had my first crash to desktop.  I am at 31 Aug 1942. Running Scenario 8 started with the Beta 1.083, I upgraded to the final patch yesterday around mid July and was able to make through almost 30 days of scenario before crashing this morning.  I executed several days this morning before the crash, just finished putting together multiple invasion groups at Pearl heading for Tarawa.

Running Windows Vista on a Dell Intel Core 2 Quad Core CPU Q6600 @ 2.4 GHz with 4 GB RAM.

Switch settings
 -cpu2 -multiaudio -dd_sw -fd

I have the pre-turn save file that I can forward if needed.  I am going to try transferring the file to my Mac to see if I can get past the error.

Thanks for the continued great support.

John
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Barneyrubb90
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RE: v1.00.84 Crash to Desktop

Post by Barneyrubb90 »

Michael,

You can see my settings above.

I removed the -cpu2 setting and ran the pre-turn save again and the system did not crash to the desktop.

Hope this helps.

John
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Don_Oda
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RE: v1.00.84 Crash to Desktop

Post by Don_Oda »

ORIGINAL: Husky

I am playing Japanese side. Game crashed at planing stage after "setting CAP over objective" message and before "withdrawing depleted air units" message when screen centered on China.

exact the same problem
---please post your switch settings (game switch settings) if possible---
where is this 'game switch settings'-?
And how to switch this settings?

and yes... got a multi-core machine
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invernomuto
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RE: v1.00.84 Crash to Desktop

Post by invernomuto »

First CDT for me also.
It occurred during combat animation (Sub torpedoed PoW near Singapore) in turn 2, scenario 1 (12/8/42).
My system spec:

Fujitsu siemens laptop
AMD turion X2
4 gb ram
Ati radeon Graphics card

switches used:
-SingleCpuOrders –cpu2 –multiaudio -altFont -deepColor -dd_sw

I'll try to remove some of them.

PS
I had no CDT with vanilla AE or with the beta patch...

Bye!!!


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Crimguy
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RE: v1.00.84 Crash to Desktop

Post by Crimguy »

I also just had my first CTD after upgrading from the .083 beta to .084.

I started a new campaign.  2 day turns.  I turned off the summaries and graphics for the game to allow it to go faster (i just downloaded the new WitP tracker and wanted to test it out).  Some time during the day 2 combat resolution I had the problem.

My shortcut's command string is as follows:
"C:\Matrix Games\War in the Pacific Admiral's Edition\War in the Pacific Admiral Edition.exe" -w -SingleCpuOrders

Running a C2Duo 6320, 2GB ram, Asus P5N-E SLI mobo, Geforce 8800GT.

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jwilkerson
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RE: v1.00.84 Crash to Desktop

Post by jwilkerson »

Well I have tried and tried but I am unable to get 1084 to crash.

I have a DELL M1730 dual core with 4GIG RAM, so I am in the "dual core" club. If figure if I can make it crash, then we can fix the issue, so the challenge for you guys that can get it to crash is to help Joe make it crash on Joe's box.

Here is what I do.

01 - Clean install of original 1079 release into new folder.

02 - Install 1084 patch into this same folder.

03 - Run scenario 001 with no settings changes as human against Japanese AI (since I changed nothing - this is the default anyway).

So, clean fresh install, no changes to anything, no "switch settings" set, nothing else running, no crash.

Now, if the guys who are getting it to crash, can get it to crash under the above conditions then we should be able to generate a repeatable crash sequence and then we can solve it. But that is what we have to do to solve it. To date none of the programmers, nor myself (I am a programmer but I don't use myself in that role much on the AE project) have been able to get 1084 to crash, that is why we can't fix it.

So anyone who would like to help, give me a repeatable sequence I can follow to generate a crash and you will be helping the whole community by assisting in the resolution of this issue!!! [:)]
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Barneyrubb90
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RE: v1.00.84 Crash to Desktop

Post by Barneyrubb90 »

As posted above removing the -CPU2 stopped my existing Allies vs AI Japan scenario started under Beta patch that started crashing this morning using the 1084 from crashing for 15 turns.

Shut down computer for dinner and watching some football, restarted and crashed first try, restarted and was able to run 4 more turns without a crash.

Since my crash seems much later seems like it will be difficult to analyze, I will continue playing until next crash and keep save files as best I can.

Taking out the -CPU2 switch has caused longer load time and greater delays (lags) during turn planning...likewise tomorrow may try to put the switch back in and see if the crash recurs, mine was a very intensive turn with lots of shipping leaving PH.

Thanks for continuing to work this...for now I am good.
Panjack
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RE: v1.00.84 Crash to Desktop

Post by Panjack »

Bingo...Got a crash after fresh install during the first turn of scn 1. And the crash happened exactly when it did the two other times: right after second round of attacks on Force Z.

Here's what I did:

uninstalled WITP-AE via control panel, deleted Matrix Games directory, rebooted, ran registry cleaning program, defragged hard drive
THEN
installed 1079, installed 1084,
THEN
ran program (from "quick start" shortcut and with NO switches), ran scn 1 as US with default settings
THEN
program CTD during first turn with no input from me (other than closing report boxes as they opened).

The last txt file saved was CombatEvents and, as previously the case, the last lines appended were:
"No.700 Sqn FAA S-1 planes diverting to Singapore
No.700 Sqn FAA S-5 planes diverting to Singapore"
then the CTD.

Dell Vostro 1500, Core 2 duo T7300, 2 GB RAM, NVIDIA GeForce 8600 GT
Kaspersky Internet Security 8.0.0.358 running as anti-virus.

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RE: v1.00.84 Crash to Desktop

Post by Panjack »

Even better: CTD again but with a very clean system and the fresh install.

Vista Business. Closed all unnecessary Windows services and utilities, anti-virus, unneeded drivers.

Ran scn 1 again as before (using default settings with no switches, etc.) and got CTD. And, yet again, the last line in CombatEvents (last txt file saved before crash) was "No.700 Sqn FAA S-5 planes diverting to Singapore."
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jwilkerson
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RE: v1.00.84 Crash to Desktop

Post by jwilkerson »

So are these two different computers - or the same one? Are both running VISTA?

I am running XP Pro.

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Panjack
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RE: v1.00.84 Crash to Desktop

Post by Panjack »

Same computer (vostro 1500) running Vista Business (32 bit).
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jwilkerson
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RE: v1.00.84 Crash to Desktop

Post by jwilkerson »

Well the "good" news is that you seem to get consistency - this points to a software issue.

Most (all?) of our core team uses XP - but I will go see if we can find any of our guys who have a VISTA box and try to repeat this process on that box. One fundamental rule of debugging - if you can reproduce it - you can fix it.

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BigJ62
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RE: v1.00.84 Crash to Desktop

Post by BigJ62 »

Confirmed, i have the same crash at the same time.

ORIGINAL: Panjack

I've had two ctd at about the same point: scenario 1, first turn, playing as allies, during (approx I think) the second round of attacks on the PoW and Repulse. I think I got some message about "planes diverting..." just the instant before the second crash.

Between that I ran one first turn without problems.

I updated from Beta 1.00.83c (had no problems) to 1.00.84

Vista Business (32-bit), on 2 core Intel laptop, NVIDIA GeForce 8600 GT, -wd -cpu2 -dd_sw

Edit:
I don't have a save as the ctd occurred during the first turn. But the last file saved before the crash was Combatevents, which has the following lines at the very end:


COMBAT EVENTS FOR 12/07/41
...
BB Prince of Wales sinks....
No.700 Sqn FAA S-1 planes diverting to Singapore
No.700 Sqn FAA S-5 planes diverting to Singapore

Then the crash occurred.

Edit 2:
Additionally a file joperationsreport also appears in the save directory. Should this be here as it seems to give Japanese information, much of which seems very valuable to the allies! Is this indicative of some problem?

The file contents:
OPERATIONAL REPORT FOR Dec 07, 41

SS I-16 assigned to offensive patrol 224, 82 - 224, 79 off San Diego
SS I-18 assigned to offensive patrol 215, 68 - 214, 66 off San Francisco
SS I-20 assigned to offensive patrol 208, 55 - 207, 53 off Victoria
SS I-22 assigned to offensive patrol 222, 78 - 223, 79 off Los Angeles
SS I-24 assigned to offensive patrol 210, 60 - 208, 56 off Astoria
Coastwatcher Report: 3 ships in port at Kwangchowan
Coastwatcher sighting: 2 Allied ships at 77,61 near Hong Kong
SS I-121 lays minefield at Singapore - 50 , 84 and sets course for Takao
SS I-121 assigned to offensive patrol 69, 94 - 71, 92 off Tarakan
SS I-122 lays minefield at Singapore - 50 , 84 and sets course for Takao
SS I-122 assigned to offensive patrol 66, 97 - 65, 100 off Balikpapan
SS I-123 lays minefield near Balabac - 70 , 83 and sets course for Takao
SS I-123 assigned to offensive patrol 78, 94 - 82, 94 off Davao
E7K2 Alf reports object near surface at 103, 54 near Chinhae
E7K2 Alf sighting report: 2 Allied ships at 107,59 near Takamatsu, speed 19, Moving Southeast
F1M2 Pete sighting report: 2 Allied ships at 107,61 near Kobe, speed 18, Moving West
E7K2 Alf sighting report: 6 Allied ships at 111,53 near Toyama, speed 13, Moving Northwest
H6K4 Mavis sighting report: 9 Allied ships at 137,116 near Maloelap, speed 11, Moving West
F1M2 Pete sighting report: 2 Allied ships at 91,96 near Babeldaob, speed 17, Moving Southwest
E13A1 Jake reports possible submarine at 54, 73 near Patani
E13A1 Jake reports shadow in water at 54, 73 near Patani
E8N2 Dave reports object under water at 54, 73 near Patani
E7K2 Alf reports conning tower at 54, 73 near Patani
E7K2 Alf reports conning tower at 54, 73 near Patani
E7K2 Alf sighting report: 4 Allied ships at 83,67 near Hengchun, speed 18, Moving Southwest
E14Y1 Glen reports object under water at 180, 107 near Pearl Harbor
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Panjack
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RE: v1.00.84 Crash to Desktop

Post by Panjack »

What operating system are you using, BigJ62?
sgtmorgue
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RE: v1.00.84 Crash to Desktop

Post by sgtmorgue »

I have a XP machine, my crash to desktop occurs at the same place each time; when computer is setting the cap over objective for the second time.
I also had no problem with 0.083, CTD started with 0.084, have had it complete a few turns without CTD using 0.084.&nbsp;
Switch settings:&nbsp; -cpu3 -deepColor -fd -dd_sw -altFont.&nbsp;&nbsp; &nbsp;
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Rapunzel
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RE: v1.00.84 Crash to Desktop

Post by Rapunzel »

It crashed for me exactly where Panjack descriped. I am using vista 64bit.

Sys specs:

Q6600; 4gb ram, nvida Geforce 8800 GTS


The second try worked... . So not repeatebal on my machine.
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bstarr
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RE: v1.00.84 Crash to Desktop

Post by bstarr »

I don't know if this helps or not - I had a save (Allied Player vs Jap AI) that crashed every time, but when I went back and started the turn over from the beginning (starting with the Jap turn) in Head to Head the turn played with no problem.

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BigJ62
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RE: v1.00.84 Crash to Desktop

Post by BigJ62 »

Using Vista 64bit, unfortunately I can not get it to crash in debug mode.
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Sonny II
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RE: v1.00.84 Crash to Desktop

Post by Sonny II »

Couldn't get any of the saves to crash. I run a Vista 32 bit system.
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bstarr
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RE: v1.00.84 Crash to Desktop

Post by bstarr »

Would you like me to send my save? I modded a few things before starting and I know y'all usually don't like saved mods (understandably. I can see where they could easily bring a red herring into play).

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