WitPTracker AE Release 1.11 Available!

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

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TheTomDude
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RE: WitPTracker AE Release 1.0

Post by TheTomDude »

ORIGINAL: n01487477

ORIGINAL: TheTomDude

ORIGINAL: agranel

Thanks for your quick answer. The problem is I cannot install those hotfixes, because it says they're not compatible with my processor type. I use a Windows VISTA Home Premium 32 bits OS on my laptop, not 64. Maybe this is the reason it doesn't work.

Oh well, thanks anyway Damian. I'll keep trying.

Best regards and excuse my bad english, please.

Pedro


I have the same error message and I have 32bit XP.
Sorry guys, use the 32bit exe this one on the same page ... vcredist_x86.exe

--Damian--

Thanks Damian. I tried the vcredist_x86.exe 2005 and 2008. Nothing changed. Still the same error message. Something with the pwsdll.dll .
(It's german but I think you can see the necessary[;)])

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n01487477
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RE: WitPTracker AE Release 1.0

Post by n01487477 »

Tom,
this is what is installed on my machine ... I think I started not with the Service Pack, but the redistributable and then patched ... like you I've got both. Maybe make sure it is all installed, if not uninstall and try again.

Make sure to delete the trackerdb*. files each time you try.

Microshaft, works first time every time [;)]

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TheTomDude
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RE: WitPTracker AE Release 1.0

Post by TheTomDude »

ORIGINAL: n01487477

Tom,
this is what is installed on my machine ... I think I started not with the Service Pack, but the redistributable and then patched ... like you I've got both. Maybe make sure it is all installed, if not uninstall and try again.

Make sure to delete the trackerdb*. files each time you try.

Microshaft, works first time every time [;)]

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Deleted the installed files and re-installed with updates. Works now. Many thanks Damian [&o]. It is now initializing the DB but I now get the error message others have as well. I will wait for Floyds update.

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n01487477
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RE: WitPTracker AE Release 1.0

Post by n01487477 »

Cool Tom,
I know Floyd has fixed that, it deals with TF assigned names being too long (25 characters) or strange characters in the name. Floyd will release that hopefully soon, with a fix for the summary AK/AP ships which weren't dealt with and an extra filter (AP/AK) for the ship screen.

--Damian--
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n01487477
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RE: WitPTracker AE Release 1.0

Post by n01487477 »

Good news I hope,
64 bit users can now use Tracker according to Bliztk (see the other thread) fb.asp?m=2238254

--Damian--
floydg
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RE: WitPTracker AE Release 1.0

Post by floydg »

ORIGINAL: Smeulders

Found another small issue with the devices tab. When displaying the current device usage, It will not display all instances of a device in a LCU, if those devices are split over several slots.

For example : 43rd Cavalry Regiment (British Armor) has Improvised AFV (lgt) in 4 slots, with one slot a TOE of 4 and 3 a TOE of 16. In the current device usage, it has a one line listing, with a TOE of 4.

Ugh! This was an interesting issue, but I think I fixed it (and hopefully didn't break anything in the process)...
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
Smeulders
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RE: WitPTracker AE Release 1.0

Post by Smeulders »

ORIGINAL: floydg

ORIGINAL: Smeulders

Found another small issue with the devices tab. When displaying the current device usage, It will not display all instances of a device in a LCU, if those devices are split over several slots.

For example : 43rd Cavalry Regiment (British Armor) has Improvised AFV (lgt) in 4 slots, with one slot a TOE of 4 and 3 a TOE of 16. In the current device usage, it has a one line listing, with a TOE of 4.

Ugh! This was an interesting issue, but I think I fixed it (and hopefully didn't break anything in the process)...

So are you guys holding a competition with the AE team to see who give the best support, cause you're all working pretty hard to make good things better fast. Thanks
The AE-Wiki, help fill it out
floydg
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Location: Middletown, NJ

RE: WitPTracker AE Release 1.0

Post by floydg »

ORIGINAL: Smeulders

ORIGINAL: floydg

ORIGINAL: Smeulders

Found another small issue with the devices tab. When displaying the current device usage, It will not display all instances of a device in a LCU, if those devices are split over several slots.

For example : 43rd Cavalry Regiment (British Armor) has Improvised AFV (lgt) in 4 slots, with one slot a TOE of 4 and 3 a TOE of 16. In the current device usage, it has a one line listing, with a TOE of 4.

Ugh! This was an interesting issue, but I think I fixed it (and hopefully didn't break anything in the process)...

So are you guys holding a competition with the AE team to see who give the best support, cause you're all working pretty hard to make good things better fast. Thanks

The AE team has a harder task (more complicated code and more complainers... [;)] )

Damian may have found the key to the AI vs. PBEM issue. I'm debugging now while I watch the Giants vs. Redskins...
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
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ny59giants
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RE: WitPTracker AE Release 1.0

Post by ny59giants »

I'm debugging now while I watch the Giants vs. Redskins...

I'm drinking some beers for you so you should be feeling pretty good by the end of the game. [;)]
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floydg
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RE: WitPTracker AE Release 1.0

Post by floydg »

ORIGINAL: ny59giants
I'm debugging now while I watch the Giants vs. Redskins...

I'm drinking some beers for you so you should be feeling pretty good by the end of the game. [;)]



One word: Osi!!!
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
floydg
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Location: Middletown, NJ

WitPTracker AE Release 1.0.1

Post by floydg »

Attention WitPTracker Fans and potential WitPTracker Fans...

Damian and I have worked on almost all of the top issues preventing people from getting this program going. Release 1.0.1 is now available.

New Features:
[*]New class filter options for AP and AK in the Ships panel.
[*]Base-to-Region mapping from Nomad (in region-mappings folder).

Bugs Fixed:
[*]LCU panel and LCU Production panel issues with an invalid device
[*]Pilots with more than 127 missions are set to 127 missions (a more complete fix is needed)
[*]Aircraft issues with an invalid device
[*]Naval summary class info should now include all ship classes
[*]LCUs with multiple of the same device had issues in the device usage window
[*]Fuel spoilage formula was wrong
[*]PBEM and vs. AI settings issue

Known Issues:
[*]Issues around getting this to work with 64-bit Windows in PBEM mode

The distribution is available from the "regular" place: http://sites.google.com/site/witptracker

We hope you enjoy it!

Floyd and Damian
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
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stuman
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RE: WitPTracker AE Release 1.0.1

Post by stuman »

Yep, couldn't load it yesterday, but it works just fine now after the new rlease. Thanks guys !
" Gentlemen, you can't fight in here! This is the War Room. " President Muffley

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beppi
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RE: WitPTracker AE Release 1.0.1

Post by beppi »

new release works fine with my vista 64 against AI, fine work !
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Nomad
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RE: WitPTracker AE Release 1.0.1

Post by Nomad »

A couple of errors for you to work on.

1. If you go to the ships data set, status all, class AP - the only ships displayed are xAPs.

2. The ordering is wrong in some cases. Looks like spaces are being ignored:

3. It looks like you are not showing upgrades for AP/AK type ships but they have some.



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TheTomDude
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RE: WitPTracker AE Release 1.0.1

Post by TheTomDude »

Great. Works for me now. Many thanks guys.
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P.Hausser
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RE: WitPTracker AE Release 1.0.1

Post by P.Hausser »

It works perfect, GOOD WORK !
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Nomad
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RE: WitPTracker AE Release 1.0.1

Post by Nomad »

More requests.
1. Could you see about showing the ship class Bind Value?
2. For xAP, AP, and APA show the troop and cargo capacities?

3. Will it be possible to show conversion paths?
floydg
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RE: WitPTracker AE Release 1.0.1

Post by floydg »

ORIGINAL: Nomad

A couple of errors for you to work on.

1. If you go to the ships data set, status all, class AP - the only ships displayed are xAPs.

2. The ordering is wrong in some cases. Looks like spaces are being ignored:

For item 1, it was a small problem - and it'll be fixed in the next release.
For item 2, the screen is initially sorted by ship ID (which is not shown). Try to manually sort by clicking a column header and it should work fine.
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
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Nomad
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RE: WitPTracker AE Release 1.0.1

Post by Nomad »

If you notice Floyd, in the picture the list is sorted on name, not ID.
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n01487477
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RE: WitPTracker AE Release 1.0.1

Post by n01487477 »

ORIGINAL: Nomad

More requests.
1. Could you see about showing the ship class Bind Value?
2. For xAP, AP, and APA show the troop and cargo capacities?
3. Will it be possible to show conversion paths?

I'm sure we can possibly do that for you Nomad, the plan was to get it released and then start work on some of the finer details, it is like everything - a work in progress ... keep the suggestions coming [;)]
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