So many Japanese fighters doing 360'ish mph?

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BPHILLIPS
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Joined: Fri Aug 14, 2009 7:24 pm

So many Japanese fighters doing 360'ish mph?

Post by BPHILLIPS »

So many Japanese fighters doing 360'ish mph?
all different sizes, weights & engines, seems a bit wrong.

N1K1 363mph
N1K2 369mph
J2M3 365mph
KI43IV 364mph
KI61a-d 360-367mph
KI100 360-367mph
KI102b 360mph
KI119 360mph
KI44 360mph
B Phillips
herwin
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Location: Sunderland, UK
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RE: So many Japanese fighters doing 360'ish mph?

Post by herwin »

ORIGINAL: BPHILLIPS

So many Japanese fighters doing 360'ish mph?
all different sizes, weights & engines, seems a bit wrong.

N1K1 363mph
N1K2 369mph
J2M3 365mph
KI43IV 364mph
KI61a-d 360-367mph
KI100 360-367mph
KI102b 360mph
KI119 360mph
KI44 360mph

It was a design point (600 kph). So were 300 mph and 500 kph.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
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JWE
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Joined: Tue Jul 19, 2005 5:02 pm

RE: So many Japanese fighters doing 360'ish mph?

Post by JWE »

ORIGINAL: herwin

ORIGINAL: BPHILLIPS

So many Japanese fighters doing 360'ish mph?
all different sizes, weights & engines, seems a bit wrong.

N1K1 363mph
N1K2 369mph
J2M3 365mph
KI43IV 364mph
KI61a-d 360-367mph
KI100 360-367mph
KI102b 360mph
KI119 360mph
KI44 360mph

It was a design point (600 kph). So were 300 mph and 500 kph.
Horse crap. If you don't know what you are talking about, it might be wise to just not not talk at all.

The game, which is what this is, does not have design points.
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witpqs
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Location: Argleton

RE: So many Japanese fighters doing 360'ish mph?

Post by witpqs »

Maybe I understood him wrong, but I took it to mean it was and aircraft design point at that point in time... [&:]
Mike Scholl
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Location: Kansas City, MO

RE: So many Japanese fighters doing 360'ish mph?

Post by Mike Scholl »

That's what I thought he said as well. I think JWE owes Herwin an appology...
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P.Hausser
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RE: So many Japanese fighters doing 360'ish mph?

Post by P.Hausser »

I think he is talking about a Design Point defined by the Jap Airforce... not by Matrix..
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Q-Ball
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Location: Chicago, Illinois

RE: So many Japanese fighters doing 360'ish mph?

Post by Q-Ball »

I think so too, in fact I understand the Japanese would often send out a "wish list" of specs, and companies would compete to meet it.

"I want a plane that flies 600kph, up to 30K ft, with a range of 1000KM, carrying 4 30mm cannon, etc.)" Companies wanted to win, so they just built to the speed minimum in order to max the other qualifications
Hokum
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Location: France

RE: So many Japanese fighters doing 360'ish mph?

Post by Hokum »

That's pretty much how every countries operated though.

Twin engined fighters could go quite fast and remember that all thoses planes were late war
herwin
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RE: So many Japanese fighters doing 360'ish mph?

Post by herwin »

ORIGINAL: JWE
ORIGINAL: herwin

ORIGINAL: BPHILLIPS

So many Japanese fighters doing 360'ish mph?
all different sizes, weights & engines, seems a bit wrong.

N1K1 363mph
N1K2 369mph
J2M3 365mph
KI43IV 364mph
KI61a-d 360-367mph
KI100 360-367mph
KI102b 360mph
KI119 360mph
KI44 360mph

It was a design point (600 kph). So were 300 mph and 500 kph.
Horse crap. If you don't know what you are talking about, it might be wise to just not not talk at all.

The game, which is what this is, does not have design points.

Tetchy. All I was suggesting was that it was a round number in some set of units that the design committee (or committees) inserted in all the specs it issued during the period. You know how specs are written...
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
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