Multiple enemies escaping

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Ghstbear
Posts: 100
Joined: Sun Nov 16, 2008 12:20 am

Multiple enemies escaping

Post by Ghstbear »

Dear Larkin,
I have had something happen to me more than once when making a map, and I am quite sure it is a glitch. Under "player loses if", when you set the "enemy titans enter exit area", then set the side to "any" and have any number of titans, it doesn't seem to work. They get where they're going, and the mission doesn't seem to end. This happened with previous versions too. It works fine if you specify a certain titan. Would you be able to help?
LarkinVB
Posts: 1501
Joined: Tue Oct 09, 2001 8:00 am
Location: Germany
Contact:

RE: Multiple enemies escaping

Post by LarkinVB »

Need more info. You can only set team to 'any' if you set number to '1'. If you set number of titans > 1 than the team field is greyed out. Tell me the detailed defeat condition, even better send me the map and tell me what you do expect and what is failing. I quick tested, build a simple map, defined an exit area and 4 titans to enter for defeat and it did work.

LarkinVB
Posts: 1501
Joined: Tue Oct 09, 2001 8:00 am
Location: Germany
Contact:

RE: Multiple enemies escaping

Post by LarkinVB »

Seems to be a a map editor interface bug. Code for fixing is not available.

Try this : Fill out victory, defeat and reward, than press the convert button within the Parameter section on the flow page.

Enter a 6 into Target D:team/x field. This field is setting the team for the titans which have to reach the area as defeat condition. Valid values are 2,4, or 6 with 6 standing for both team 2 and 4. Do not convert back. On your map you can enter a 4 as well as team 2 isn't allowed to reach the area.
Ghstbear
Posts: 100
Joined: Sun Nov 16, 2008 12:20 am

RE: Multiple enemies escaping

Post by Ghstbear »

Thanks LarkinVB,

I already made a work around for it.  It's just good to know the bug is there.  Next time I may not have another option for making it work.
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