1] Replace the sound effect for the Wastelands logo with let's say the sound of Plutonium decaying or the sound of the ambient temperature of the planet rising. Quiet please you're entering a Gaming Zone.
2] During setup the ability to change the AI & Difficulty settings for all countries at the same time. Also when the game creates new countries ask what settings are desired.
3] A range limitation for Strategic Movement based on point of origin and weather. If this has an adverse effect on the AI how about trying to fix the AI instead of suggesting we use house rules.
4] Naval Units: Separate Damage Meters for the Capital Ship and it's invisible escort. Thereby opening the possibility for more varied combat results and repair options or restrictions.
4.1] As I previously suggested severely raise the cost of building Naval Units to force banking of Production Points. Another and more simple form of production delay
5] A little more distinction between swamp and plain hexes. As for the overall map less green more tan and brown. I'm almost certain the USA does not have exclusive rights to "Amber waves of grain"
6] In Reports / Event History a synopsis of the event not just a statement that it occurred. For those of us that want to know what twists and turns the game is taking.
6.1] Adjust the size of text displays so that all the text displays
7] Considering the difficulty of capturing a city, when the defending unit is eliminated the attacker should be allowed to occupy AP's or no AP's. Even if the game chooses and does it automatically. Let's chalk it up to the spoils of war.
Well, I think that's enough for now (I can always edit later) and 7 is supposedly a lucky number.
I know not all of these are little things but this is a wish list.


