Possbible couple bugs in 1.0603 notiched

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bresh
Posts: 936
Joined: Mon Aug 08, 2005 9:10 am

Possbible couple bugs in 1.0603 notiched

Post by bresh »

Hi, in one of my pbm games where im host.

We encountered 3 possible bugs this turn, patch 1.0603.
1. Besieger and besieged switched positions.(GB controlled minors where besieged 3 towns, it appears they switched position, Egypt corps inside Cairo we know switched with its besieger and had a field combat.
2. Turkey had last month forces in Alexandria and placed a depot then moved out, his fleet the following month still show as in port,
but he has no garrison in Alexandria. Should they not be pushed out as blockade ? His depot does not work for sea supply and im suspect its because he has no forces in the area/port so it counts as Egypt controlled.
3. Russia in Denmark had a depot in Copenhagen forces on fleet at Hamburg, but was able to place a depot in Denmark-area412, while having no forces in the area, nor is it a supply source.

Im not sure what files to send you Marshall, since im not sure when the switching happened.

Regards
Bresh
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MarshallEllis
Posts: 5632
Joined: Tue Oct 02, 2001 3:00 pm
Location: Dallas

RE: Possbible couple bugs in 1.0603 notiched

Post by MarshallEllis »

Bresh:

Can you help me dupe any of these?
Saves?


Thank you

Marshall Ellis
Outflank Strategy War Games


bresh
Posts: 936
Joined: Mon Aug 08, 2005 9:10 am

RE: Possbible couple bugs in 1.0603 notiched

Post by bresh »

ORIGINAL: Marshall Ellis

Bresh:

Can you help me dupe any of these?
Saves?



It should be possible 1+2,
I have already send you savegame so you could try fix 1+2.
Subject :[EIANW] Host file that requires bit fixing, Cairo + possible Alexandria

About 3. i should be able to find files that dupe/or actual this, though fixing the game at the position witch i send you, has higher priority.
I might be able to backtrack so you can get

Hope you can fix the game so we can speedy move on ! :)

Regards
Bresh
bresh
Posts: 936
Joined: Mon Aug 08, 2005 9:10 am

RE: Possbible couple bugs in 1.0603 notiched

Post by bresh »

Hi Marshall thanks for solving 1, and figuring 2. was because of changes, that you now need a fleet in the supply source, and not like in early versions in eigther port !


I send you what i got, so you might be able to track down bug in 3.
Subject :[EIANW] Regarding possible bug in depot placement(as noted on matrixboard)



Regards
Bresh
User avatar
MarshallEllis
Posts: 5632
Joined: Tue Oct 02, 2001 3:00 pm
Location: Dallas

RE: Possbible couple bugs in 1.0603 notiched

Post by MarshallEllis »

Got it! Thanks!
Will look at it later!
Thank you

Marshall Ellis
Outflank Strategy War Games


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