kudos on reports in 1.6

From the front lines in France and Russia to the deserts of North Africa and the airfields and convoys of Britain, the campaigns of World War II are yours to command in WW2: Time of Wrath! This turn-based grand strategy title, the highly improved and expanded sequel to WW2: Road to Victory, puts the player in charge of the political, economic and military decisions of one or more Axis or Allied nations, including minor nations.
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gwgardner
Posts: 7303
Joined: Fri Apr 07, 2006 1:23 pm

kudos on reports in 1.6

Post by gwgardner »

The new VERY informative naval and air reports add a whole new dimension of interest to the game. Very well done.

gwgardner
Posts: 7303
Joined: Fri Apr 07, 2006 1:23 pm

RE: kudos on reports in 1.6

Post by gwgardner »

with these new reports it's much easier to determine the effectiveness of raider activities, for instance. I just sent out three uboats to three sea zones, got reports back that they destroyed 10 STPs overall this turn, and I lost one of the subs. Easy to see in this instance, at this tech level, that the uboat campaign isn't paying off. For the first time in this game I'm paying attention to the nuances of the naval game. Before these reports, I was just blowing the uboat war off.

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Uxbridge
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Location: Uppsala, Sweden

RE: kudos on reports in 1.6

Post by Uxbridge »

I must check these reports, GW. Must admit that I haven't given the naval side of things much thought. It would be very nice if one could begin to play with the naval aspects even in PBEM. Maybe we can now.
gwgardner
Posts: 7303
Joined: Fri Apr 07, 2006 1:23 pm

RE: kudos on reports in 1.6

Post by gwgardner »

I ignored the naval for the most part too, but no more. It is really a new dimension for the game.

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