ORIGINAL: gwgardner
with these new reports it's much easier to determine the effectiveness of raider activities, for instance. I just sent out three uboats to three sea zones, got reports back that they destroyed 10 STPs overall this turn, and I lost one of the subs. Easy to see in this instance, at this tech level, that the uboat campaign isn't paying off. For the first time in this game I'm paying attention to the nuances of the naval game. Before these reports, I was just blowing the uboat war off.
ORIGINAL: gwgardner
I ignored the naval for the most part too, but no more. It is really a new dimension for the game.
Just imagine what it could be if Wastelands had invested some time in fixing the naval game in 1.60.
I fear that expecting that we're going to get any improvement from the still largely imaginary WiP is an exercise in futility. There is just too little similarity between the carrier war in the Pacific and the narrow seas naval war in the European Theatre.
I mourn for what could have been greatness.[:(]