countershapes

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Magpius
Posts: 1759
Joined: Thu Sep 20, 2007 11:21 pm
Location: Melbourne, Australia

countershapes

Post by Magpius »

Bleck,
In the [unitskin] appearance.csv file, the unit tile background is defined in the line
10;25;150;118;Sprite Dst;;;;;;;;;
but how does the game know where to look for the tile?
other sprites have a line .....Src
the Sprite Dst does not.
-thoughts?

"I don't believe in reincarnation because I refuse to come back as a bug or as a rabbit". -New Order
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Bleck
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Joined: Sun Mar 08, 2009 1:35 pm
Location: Poland
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RE: countershapes

Post by Bleck »

Background (blended with country color) depends on type (land, air or naval)
Sprite (symbol, not blended) depend on type (infantry div/corp, motorized div/corp and so on) and level.
So in general - Src for "Sprite Dst" and "Flag Dst" are calculated by game.
Wastelands Interactive member (Programmer)
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