ALLIED ONLY: aztez (A) vs erstad (J) ...2nd ROUND

Post descriptions of your brilliant victories and unfortunate defeats here.

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LoBaron
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Location: Vienna, Austria

RE: May 1942 begins...

Post by LoBaron »

ORIGINAL: cfulbright

LoBaron - how do you use a Wirraway as a fighter? Unless my memory is mistaken, you can't set it to Escort mission, so I haven't been able to use it to defend Port Moresby the way I could in stock WITP.

Also, for Ground Attack, what altitude do you set for the Wirraways and P39's for best results?


Hm. Are we talking about the same Wirraway? I can set them to Escort/CAP/LRCAP as every other fighter-bomber.
tbh i dont remember if it was possible in stock but in AE you can definitely use it in a fighter role.

As for the attack altitude i cant really give you the perfect answer. i make it a function of the targets AAA and
the importance of the mission.
Currently in my "training" game against the AI i use them heavily in the PM area with daily bombing raids against the
Kokoda Trail.
Since the AAA is getting weaker there i often fly the P39s in @ 9000 Feet. That way i stay in the best performance altitude
for those planes but avoid small caliber AAA before they start the divebombing attacks.
At this alt I experienced good bombing results with an extremely low loss rate due to flak.


aztez: maybe youre right and im overestimating the capabilities (at least of the Wirraway).
Still i get bearable results (1:2 - 1:4) when i mix high alt P40s with low alt P39s on CAP. the P39s suffer against the Zeros but those
that get through wreak havoc on the Japanese bomber formations. Counting in that every shot down Zero over my turf means one
dead or captured Japanese high experience pilot and my pilot losses compared to the attacker thus are about 1:1,5 to 1:2 maximum
i tend to think its at least an option.
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cfulbright
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RE: May 1942 begins...

Post by cfulbright »

Hm. Are we talking about the same Wirraway? I can set them to Escort/CAP/LRCAP as every other fighter-bomber.
tbh i dont remember if it was possible in stock but in AE you can definitely use it in a fighter role.

LoBaron - Strange, but I cannot do that on any of my Wirraway squadrons as of Jan. 1942:



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LoBaron
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RE: May 1942 begins...

Post by LoBaron »

ORIGINAL: aztez
Ground combat at Sian (83,41)

Japanese Bombardment attack

Attacking force 180114 troops, 1299 guns, 312 vehicles, Assault Value = 5697

Defending force 155278 troops, 1035 guns, 0 vehicles, Assault Value = 3922


Allied ground losses:
     8037 casualties reported
        Squads: 68 destroyed, 231 disabled
        Non Combat: 180 destroyed, 441 disabled
        Engineers: 10 destroyed, 27 disabled
     Guns lost 77 (31 destroyed, 46 disabled)

--------------------------------------------------------------------------------

Ground combat at Sian (83,41)

Japanese Bombardment attack

Attacking force 180290 troops, 1299 guns, 312 vehicles, Assault Value = 5714

Defending force 148772 troops, 1004 guns, 0 vehicles, Assault Value = 3693


Allied ground losses:
     2632 casualties reported
        Squads: 28 destroyed, 98 disabled
        Non Combat: 85 destroyed, 198 disabled
        Engineers: 1 destroyed, 11 disabled
     Guns lost 38 (17 destroyed, 21 disabled)


Assaulting units:
   4th Ind.Mixed Brigade
   1st Ching An Tui Brigade
   4th Cavalry Brigade
   13th Indpt Infantry Regiment
   60th Infantry Brigade
   35th Division
   12th Tank Regiment
   13th Ind.Mixed Brigade
   8th RGC Route Brigade
   2nd Ching An Tui Brigade
   8th Ind.Mixed Brigade
   59th Infantry Division
   17th RGC Temp. Division
   37th Division
   15th Division
   12th RGC Ind. Brigade
   28th Engineer Regiment
   41st Division
   11th Indpt Infantry Regiment
   110th Division
   53rd Infantry Brigade
   26th Recon Regiment
   3rd Division
   54th Infantry Brigade
   7th Mongol Cavalry Division
   9th Ind.Mixed Brigade
   12th Indpt Infantry Regiment
   7th Ind.Mixed Brigade
   6th Division
   26th Engineer Regiment
   15th RGC Temp. Division
   8th Ind.Hvy.Art. Battalion
   1st Mortar Battalion
   52nd Ind.Mtn.Gun Battalion
   51st Ind.Mtn.Gun Battalion
   North China Area Army
   2nd Ind. Mountain Gun Regiment
   5th Ind.Hvy.Art Battalion

Defending units:
   95th Chinese/B Corps
   94th Chinese Corps
   90th Chinese/C Corps
   27th Chinese Corps
   1st Construction Regiment
   14th Chinese Corps
   48th Chinese Corps
   76th Chinese Corps
   1st Chinese Corps
   38th Chinese Corps
   47th Chinese Corps
   40th Chinese Corps
   2nd Construction Regiment
   36th Chinese Corps
   4th Construction Regiment
   3rd Prov Chinese Corps
   33rd Chinese Corps
   42nd Chinese Corps
   2nd Chinese Cavalry Corps
   57th Chinese Corps
   53rd Chinese Corps
   77th Chinese/C Corps
   95th Chinese/C Corps
   85th Chinese Corps
   80th Chinese Corps
   29th Chinese Corps
   63rd Chinese/A Corps
   30th Chinese/B Corps
   13th Chinese Corps
   96th Chinese Corps
   9th Chinese Corps
   92nd Chinese Corps
   15th Chinese Corps
   30th Chinese/A Corps
   61st Chinese Corps
   60th Chinese/A Corps
   34th Group Army
   39th Group Army
   7th Group Army
   10th Chinese Base Force
   3rd Group Army
   14th Group Army
   2nd Group Army
   15th Group Army
   31st Group Army
   18th Group Army
   15th Chinese Base Force
   Jingcha War Area
   8th Group Army
   4th Group Army
   1st War Area
   24th Group Army
   4th Chinese Base Force
   36th Group Army
   2nd War Area
   Red Chinese Army
   56th AT Gun Regiment

I mostly take things as they come but i think there has to be a bit of thought put into the
land combat routines.
iirc in WWII the percentage of fatalities due to artillery bombardement was quite low
- not even counting in that the Japanes did not have the cream regarding those weapon types.

with artillery a destroyed/damaged units ca. 1:3 like you experienced in Sian is a bit off,
what do you think? speaking of it: similar feeling to shock assaults...
i guess there could be a small tweak neccesary in an upcoming patch.


on the other hand he DOES have a few ART units hanging around there. [X(]
And i like the mix of units erstad is putting into action. Very good all around composition
i really learn a lot reading your AAR. [:)]
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LoBaron
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RE: May 1942 begins...

Post by LoBaron »

ORIGINAL: cfulbright
Hm. Are we talking about the same Wirraway? I can set them to Escort/CAP/LRCAP as every other fighter-bomber.
tbh i dont remember if it was possible in stock but in AE you can definitely use it in a fighter role.

LoBaron - Strange, but I cannot do that on any of my Wirraway squadrons as of Jan. 1942:



Image


Very strange. in my game the the #4 RAAF is a fighter-bomber squad. your screenshot lists no FB squads at the base.
could be a difference between GC and the Guadacanal scenario.
or it changes after a certain date? you are Jan 42, my game naturally is later, Sep 42.
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Swenslim
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RE: May 1942 begins...

Post by Swenslim »

I think Wirraway become level bomber since 1.084e.
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SuluSea
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RE: May 1942 begins...

Post by SuluSea »

ORIGINAL: LoBaron




Hm. Are we talking about the same Wirraway? I can set them to Escort/CAP/LRCAP as every other fighter-bomber.
tbh i dont remember if it was possible in stock but in AE you can definitely use it in a fighter role.

The Wirraway is classified as light bomber, it doesn't have the option for cap in my game or I don't know how to set it for cap. My game is in January as well.

"There’s no such thing as a bitter person who keeps the bitterness to himself.” ~ Erwin Lutzer
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LoBaron
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RE: May 1942 begins...

Post by LoBaron »

Swenslim i upgraded to 1.084e before i even started my first game. [&:]
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LoBaron
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RE: May 1942 begins...

Post by LoBaron »

how do i make a screeny?
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LoBaron
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RE: May 1942 begins...

Post by LoBaron »

ah got it. [:)]

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sven6345789
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RE: May 1942 begins...

Post by sven6345789 »

in the campaign scenario, the Wirraway is classified as a light bomber.
in the Guadalcanal Scenario, it is classified as a fighter-bomber.

it actually depends on the scenario you play
Bougainville, November 1,2,3,4,5,6,7,8,9. It rained today.

Letter from a U.S. Marine,November 1943
aztez
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RE: May 1942 begins...

Post by aztez »

LoBaron: I think me and cfulbright are using diffrent patch since Wirraway are classed as light bombers thus preventing them doing any CAP missions.

The ground combat option is there so I will give them a whirl if situation comes into play where I need more ground bombings. They actually could be quite useful in that role.

Yeah. His ground combat compositions are thought out nicely. I have no problems with that and as you said read and learn. I know I could do better in that area than again I do need to think too much about since chinese are mostly composed of infantry units.

I think the ground bombardments and few other things are way off in china but what I have read there is no need to tweak since it is working as WAD. At least that is what gathered by looking around the forums. Do I agree this this section of the game is balanced? No, I do not agree at all. Than again it doesn't make much of an diffrence how I feel about it since as said it is working as WAD.

I did post few ideas / pointers on how this theatre could be changed few pages back. I truly stand behind my words here. I think the forts should not start at level 0, the Russian activation option/penalty should be looked at among few things.

Personally I feel the china theatre is step backwards from the classic Witp. Otherwise AE is leap forward for sure.

I think you can gather intel from this AAR and Rob should be taking few notes also. There are things I would do diffrently but that is 20/20 hindsight but that is the easiest wisdom of all.

Live and learn that is how it goes around.

I was going to post few instructions regarding screenshots but seems that you got it working nicely!

cfulbright: I see the same. That plane type is classed as light bomber so no CAP orders. I think we are using diffrent version than some.

I guess this also could be scenario related issue too.

Swenslim: I think you are absolutely correct.

SuluSea: Yeah, it is an light bomber and this has to be an patch or scenario issue. I read that it was classified by development team to be light bomber.

sven6345789: Thanks for the clarification. So, it is scenario issue than. As said I read that they made Wirraways light bombers for a reason.
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Rob Brennan UK
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RE: May 1942 begins...

Post by Rob Brennan UK »

Belated Happy birthday from me too , youngster ! i wish i was 36 again [:D]

From what i gather in these forums your far from old matey. Rev Rick's avatar really is him ! [;)]
sorry for the spelling . English is my main language , I just can't type . and i'm too lazy to edit :)
Smeulders
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RE: May 1942 begins...

Post by Smeulders »

With about 1000 AV on your flanks near Sian, you might try cutting off the road behind his troops. At the very least, you'll force him to pull units back from Siam. Best case scenario is that you manage to retake the hex and get in a couple of days of your own attacks on nearly unsupplied Japanese troops in Siam, that will hurt.

Same tactic can be used with the unit approaching from the east near Liuchow. If he goes to Liuchow, cut him of from Kweilin and vica versa, any relief forces are a long way away for him there.
The AE-Wiki, help fill it out
Yamato_Blitzer
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Joined: Sat Aug 08, 2009 5:49 am

RE: May 1942 begins...

Post by Yamato_Blitzer »

ORIGINAL: LoBaron

ORIGINAL: aztez
Ground combat at Sian (83,41)

Japanese Bombardment attack

Attacking force 180114 troops, 1299 guns, 312 vehicles, Assault Value = 5697

Defending force 155278 troops, 1035 guns, 0 vehicles, Assault Value = 3922


Allied ground losses:
     8037 casualties reported
        Squads: 68 destroyed, 231 disabled
        Non Combat: 180 destroyed, 441 disabled
        Engineers: 10 destroyed, 27 disabled
     Guns lost 77 (31 destroyed, 46 disabled)

--------------------------------------------------------------------------------

Ground combat at Sian (83,41)

Japanese Bombardment attack

Attacking force 180290 troops, 1299 guns, 312 vehicles, Assault Value = 5714

Defending force 148772 troops, 1004 guns, 0 vehicles, Assault Value = 3693


Allied ground losses:
     2632 casualties reported
        Squads: 28 destroyed, 98 disabled
        Non Combat: 85 destroyed, 198 disabled
        Engineers: 1 destroyed, 11 disabled
     Guns lost 38 (17 destroyed, 21 disabled)


Assaulting units:
   4th Ind.Mixed Brigade
   1st Ching An Tui Brigade
   4th Cavalry Brigade
   13th Indpt Infantry Regiment
   60th Infantry Brigade
   35th Division
   12th Tank Regiment
   13th Ind.Mixed Brigade
   8th RGC Route Brigade
   2nd Ching An Tui Brigade
   8th Ind.Mixed Brigade
   59th Infantry Division
   17th RGC Temp. Division
   37th Division
   15th Division
   12th RGC Ind. Brigade
   28th Engineer Regiment
   41st Division
   11th Indpt Infantry Regiment
   110th Division
   53rd Infantry Brigade
   26th Recon Regiment
   3rd Division
   54th Infantry Brigade
   7th Mongol Cavalry Division
   9th Ind.Mixed Brigade
   12th Indpt Infantry Regiment
   7th Ind.Mixed Brigade
   6th Division
   26th Engineer Regiment
   15th RGC Temp. Division
   8th Ind.Hvy.Art. Battalion
   1st Mortar Battalion
   52nd Ind.Mtn.Gun Battalion
   51st Ind.Mtn.Gun Battalion
   North China Area Army
   2nd Ind. Mountain Gun Regiment
   5th Ind.Hvy.Art Battalion

Defending units:
   95th Chinese/B Corps
   94th Chinese Corps
   90th Chinese/C Corps
   27th Chinese Corps
   1st Construction Regiment
   14th Chinese Corps
   48th Chinese Corps
   76th Chinese Corps
   1st Chinese Corps
   38th Chinese Corps
   47th Chinese Corps
   40th Chinese Corps
   2nd Construction Regiment
   36th Chinese Corps
   4th Construction Regiment
   3rd Prov Chinese Corps
   33rd Chinese Corps
   42nd Chinese Corps
   2nd Chinese Cavalry Corps
   57th Chinese Corps
   53rd Chinese Corps
   77th Chinese/C Corps
   95th Chinese/C Corps
   85th Chinese Corps
   80th Chinese Corps
   29th Chinese Corps
   63rd Chinese/A Corps
   30th Chinese/B Corps
   13th Chinese Corps
   96th Chinese Corps
   9th Chinese Corps
   92nd Chinese Corps
   15th Chinese Corps
   30th Chinese/A Corps
   61st Chinese Corps
   60th Chinese/A Corps
   34th Group Army
   39th Group Army
   7th Group Army
   10th Chinese Base Force
   3rd Group Army
   14th Group Army
   2nd Group Army
   15th Group Army
   31st Group Army
   18th Group Army
   15th Chinese Base Force
   Jingcha War Area
   8th Group Army
   4th Group Army
   1st War Area
   24th Group Army
   4th Chinese Base Force
   36th Group Army
   2nd War Area
   Red Chinese Army
   56th AT Gun Regiment

I mostly take things as they come but i think there has to be a bit of thought put into the
land combat routines.
iirc in WWII the percentage of fatalities due to artillery bombardement was quite low
- not even counting in that the Japanes did not have the cream regarding those weapon types.

with artillery a destroyed/damaged units ca. 1:3 like you experienced in Sian is a bit off,
what do you think? speaking of it: similar feeling to shock assaults...
i guess there could be a small tweak neccesary in an upcoming patch.


on the other hand he DOES have a few ART units hanging around there. [X(]
And i like the mix of units erstad is putting into action. Very good all around composition
i really learn a lot reading your AAR. [:)]
I'm assuming it has something to do with lack of supply and poor quality in chinese troops. it must...
Yamato_Blitzer
Posts: 67
Joined: Sat Aug 08, 2009 5:49 am

RE: May 1942 begins...

Post by Yamato_Blitzer »

Happy birthday Aztez!

Not to poke fun but I'm dreading turning 36. I turned 22 last year and I felt old just turning that age, i'm serious, absolutely dreadful.

The fact that he's going for NZ might be a good thing, He's not going directly for OZ when he could. Thus squandering time and denying himself those resources for good. Because it won't be long before you're to strong for him to continue with the offensive. So hopefully he does go for NZ instead of OZ.
Swenslim
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Location: Odessa, Ukraine

RE: May 1942 begins...

Post by Swenslim »

I think japan player stretching his lines to much. What point to have NZ if allied side can take Solomons and Rabaul and cut all forces at NZ?
Yamato_Blitzer
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Joined: Sat Aug 08, 2009 5:49 am

RE: May 1942 begins...

Post by Yamato_Blitzer »

ORIGINAL: Swenslim

I think japan player stretching his lines to much. What point to have NZ if allied side can take Solomons and Rabaul and cut all forces at NZ?
I know, I think he's trying to cut off OZ completely [&:], which is wasteful that way and is also wasteful for time if he hopes to attempt OZ. If he does get NZ he won't hold the gained advantage for to long to make any real impact[&:]. I'm hoping it's victory disease and he trys going for OZ and NZ. I don't know either way it seems like a pretty blunderous exercise at this point...THIS IS GOOD NEWS AZTEZ!...hopefully it isn't some sort of feign.
aztez
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RE: May 1942 begins...

Post by aztez »

Rob: Thanks! You are not that far of 36!!! As for RevRicks avatar, well no comments!

Smeulders: I have actually thought about moving troops behind his advance only thing is that I do not have enough of them.

First it is hard to time the movement orders from diffrent hex and these troops need to enter the hex simultaneously. Other thing is that he has 3 units there which in my estimate would indicate 700-1000av worth of infantry. Take the 3x terrain bonus and better supply levels and I doubt we would achieve anything but just lose our flanks for nothing.

He is also threatening Ankang so that ties down my troops there too.

I know it would be a good move to do but I would need 2500-3000av worth of troops to pull that off with chinese units.

The Liuchow area might be an diffrent story though but it is not certain thing either. I will check it out when the next turn arrives. (I already did send him the last turn)

Good ideas though! Only troop strenght is the problem here.

Swenslim: That is most sensible answer for those bombardment results. Personally I still feel these were very harsh figures. I think he will refrain himself from doing constant bombardments. What is the fun with that when that is pretty only thing he needs to do here. That is an solid PBEM gamer right there. I would do the same and maybe I can pay back the courtesy later on.

The NZ adventure seems odd to me too but I think he might be serious with this unless ofcourse this is delibarate decoy here. I doubt we have to wait long to find this out. The only reason I see him doing this are those allied reinforcements in terms of aircraft.

Basically I could move the NZ HQ into Oz and that is that.

Yamato_Blitzer: Thanks. I hardly even remember those +20 age days. Well, to be honest I do and lets just say those were quite busy times in many ways,

I think he is going for NZ and personally I wonder what is the main goal here. Either way I'am moving units into mainland area (Auckland and Wellington) from other parts of the country. This might cost me some PP but I can mount serious defense with these troops or at least I hope I can.

Other possibility would be to evac those troops currently at Fiji into NZ. That would cause a lot of dilemmas to him. This decision needs to finalized quickly. I have the ships to do this so that is not the problem with this option.

He did recon Townswille last turn so who knows what he is up to but Darwin seems 99% sure target since the signit tells us so. Last turn he started his Koepang campaign.

Maybe he is feeling some sort of an victory disease here. He has had a lot of success with this PBEM so he might feel free to grab some more.

I thik he can capture NZ though but even that loss doesn't mean Oz is blockaded. Actually it is impossible to blockade it if you don't capture the whole Oz with new off map system in place.
aztez
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Location: Finland

RE: May 1942 begins...

Post by aztez »

Burma (may 14th - 15th 1942)


Japanese reached Lashio and conducted two separate ground assaults here. The combined british and chinese defenders held out the initial assault.

--------------------------------------------------------------------------------

Ground combat at Lashio (62,46)

Japanese Deliberate attack

Attacking force 18729 troops, 146 guns, 112 vehicles, Assault Value = 529

Defending force 19957 troops, 138 guns, 80 vehicles, Assault Value = 288

Japanese engineers reduce fortifications to 1

Japanese adjusted assault: 183

Allied adjusted defense: 724

Japanese assault odds: 1 to 3 (fort level 1)

Combat modifiers
Defender: terrain(+), preparation(-), experience(-)
Attacker:

Japanese ground losses:
471 casualties reported
Squads: 1 destroyed, 15 disabled
Non Combat: 1 destroyed, 30 disabled
Engineers: 1 destroyed, 13 disabled
Guns lost 1 (0 destroyed, 1 disabled)
Vehicles lost 2 (0 destroyed, 2 disabled)


Allied ground losses:
768 casualties reported
Squads: 7 destroyed, 31 disabled
Non Combat: 3 destroyed, 75 disabled
Engineers: 0 destroyed, 3 disabled
Guns lost 1 (0 destroyed, 1 disabled)
Vehicles lost 3 (0 destroyed, 3 disabled)


Assaulting units:
38th Division
12th Engineer Regiment
3rd Ind.Hvy.Art. Battalion
21st Medium Field Artillery Battalion

Defending units:
BFF Brigade
16th Indian Brigade
1st Burma Division
200th Chinese Division
221 Group RAF
107th RAF Base Force
102nd RAF Base Force
106th RAF Base Force
1st Burma Auxiliary AA Regiment
103rd RAF Base Force
108th RAF Base Force
Burma Corps
109th RAF Base Force

This advance is heavily supported by IJA bombers and fighters.

Imphal is building up nicely. Next turn there will be some 800av worth of quality troops and terrain bonus here is nice.

I also did receive some 100 P40E's at Aden last turn. These fighters will be moved into frontline action ASAP.

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aztez
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Location: Finland

RE: May 1942 begins...

Post by aztez »

China (may 14th - 15th 1942)


The first assault againts Sian was made by the IJA army. This battle was huge in numbers and thus resuted to monsterous losses for both sides.

--------------------------------------------------------------------------------

Ground combat at Sian (83,41)

Japanese Deliberate attack

Attacking force 186470 troops, 1309 guns, 498 vehicles, Assault Value = 5730

Defending force 145889 troops, 985 guns, 0 vehicles, Assault Value = 3619

Japanese adjusted assault: 1572

Allied adjusted defense: 2320

Japanese assault odds: 1 to 2 (fort level 4)

Combat modifiers
Defender: forts(+), leaders(+), disruption(-), experience(-)
supply(-)
Attacker: disruption(-), fatigue(-)

Japanese ground losses:
18863 casualties reported
Squads: 123 destroyed, 1062 disabled
Non Combat: 77 destroyed, 1125 disabled
Engineers: 5 destroyed, 120 disabled
Vehicles lost 81 (1 destroyed, 80 disabled)


Allied ground losses:
21908 casualties reported
Squads: 246 destroyed, 747 disabled
Non Combat: 389 destroyed, 1175 disabled
Engineers: 23 destroyed, 100 disabled
Guns lost 39 (16 destroyed, 23 disabled)


Assaulting units:
110th Division
7th Mongol Cavalry Division
11th Indpt Infantry Regiment
2nd Ching An Tui Brigade
1st Ching An Tui Brigade
9th Ind.Mixed Brigade
4th Cavalry Brigade
3rd Division
54th Infantry Brigade
15th Division
4th Ind.Mixed Brigade
13th Indpt Infantry Regiment
17th RGC Temp. Division
37th Division
60th Infantry Brigade
26th Recon Regiment
53rd Infantry Brigade
7th Ind.Mixed Brigade
13th Ind.Mixed Brigade
12th RGC Ind. Brigade
6th Division
28th Engineer Regiment
12th Tank Regiment
35th Division
8th Ind.Mixed Brigade
8th RGC Route Brigade
41st Division
59th Infantry Division
26th Engineer Regiment
12th Indpt Infantry Regiment
15th RGC Temp. Division
North China Area Army
2nd Ind. Mountain Gun Regiment
51st Ind.Mtn.Gun Battalion
8th Ind.Hvy.Art. Battalion
1st Mortar Battalion
52nd Ind.Mtn.Gun Battalion
5th Ind.Hvy.Art Battalion

Defending units:
2nd Chinese Cavalry Corps
53rd Chinese Corps
95th Chinese/C Corps
42nd Chinese Corps
3rd Prov Chinese Corps
13th Chinese Corps
63rd Chinese/A Corps
29th Chinese Corps
76th Chinese Corps
14th Chinese Corps
30th Chinese/A Corps
57th Chinese Corps
48th Chinese Corps
9th Chinese Corps
38th Chinese Corps
15th Chinese Corps
1st Construction Regiment
27th Chinese Corps
40th Chinese Corps
4th Construction Regiment
77th Chinese/C Corps
95th Chinese/B Corps
61st Chinese Corps
47th Chinese Corps
90th Chinese/C Corps
85th Chinese Corps
1st Chinese Corps
80th Chinese Corps
33rd Chinese Corps
92nd Chinese Corps
94th Chinese Corps
30th Chinese/B Corps
96th Chinese Corps
36th Chinese Corps
60th Chinese/A Corps
24th Group Army
Jingcha War Area
14th Group Army
2nd Construction Regiment
15th Chinese Base Force
4th Group Army
36th Group Army
39th Group Army
Red Chinese Army
7th Group Army
4th Chinese Base Force
31st Group Army
2nd Group Army
2nd War Area
34th Group Army
1st War Area
10th Chinese Base Force
3rd Group Army
18th Group Army
15th Group Army
56th AT Gun Regiment

...ouch! Nearly 20 000 destroyed/disabled units for both sides. That is an grandscale destruction here!

I would love to flank him here but I doubt I have enough forces. As said in previous post those 3 units are propably worth of 700-1000av infantry. With the terrain bonus I would need 2500-3000av worth of infantry to succesfully do this move. I don't see an point doing this unless I'am sure I can actually do the job.

I bet we can see these assaults continue within few days time.

There were also couple minor engaments reported. These happened near Ankang and Liuchow.

--------------------------------------------------------------------------------

Ground combat at 82,43

Allied Deliberate attack

Attacking force 2037 troops, 1 guns, 0 vehicles, Assault Value = 1008

Defending force 824 troops, 2 guns, 67 vehicles, Assault Value = 18

Allied adjusted assault: 79

Japanese adjusted defense: 16

Allied assault odds: 4 to 1

Combat modifiers
Defender: terrain(+), leaders(-), disruption(-)
Attacker:

Japanese ground losses:
51 casualties reported
Squads: 8 destroyed, 0 disabled
Non Combat: 13 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Vehicles lost 15 (15 destroyed, 0 disabled)
Units retreated 1



Defeated Japanese Units Retreating!

Assaulting units:
59th Chinese Corps
39th Chinese Corps
93rd Chinese Division
77th Chinese/A Corps
28th New Chinese Division
1st Chinese Cavalry/ Corps
1st Chinese Cavalry/ Corps
39th New Chinese Division
77th Chinese/B Corps
33rd Group Army

Defending units:
8th Recon Regiment

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Ground combat at 73,55

Allied Shock attack

Attacking force 12234 troops, 69 guns, 0 vehicles, Assault Value = 409

Defending force 8800 troops, 72 guns, 11 vehicles, Assault Value = 251

Allied adjusted assault: 114

Japanese adjusted defense: 541

Allied assault odds: 1 to 4

Combat modifiers
Defender: terrain(+), experience(-)
Attacker: shock(+), disruption(-), supply(-)

Japanese ground losses:
302 casualties reported
Squads: 0 destroyed, 8 disabled
Non Combat: 0 destroyed, 22 disabled
Engineers: 0 destroyed, 1 disabled


Allied ground losses:
1316 casualties reported
Squads: 3 destroyed, 101 disabled
Non Combat: 2 destroyed, 87 disabled
Engineers: 1 destroyed, 10 disabled


Assaulting units:
64th Chinese Corps
86th Chinese Corps

Defending units:
21st Ind.Mixed Brigade
4th Ind.Mixed Regiment

These two battles were relatively minor if you compare them to what happened in north.

We will fight on and lets see what the next rounds of engaments bring in terms of casualties.

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