Ship Build Location Info

Empires in Arms is the computer version of Australian Design Group classic board game. Empires in Arms is a seven player game of grand strategy set during the Napoleonic period of 1805-1815. The unit scale is corps level with full diplomatic options

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Mardonius
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Joined: Mon Apr 09, 2007 4:04 pm
Location: East Coast

Ship Build Location Info

Post by Mardonius »

Currently we are playing with ship build locations as public knowledge.
This rule should be an optional rule, not a mandatory rule.

See under 12.0 MISCELLANEOUS OPTIONS

12.1.2 SHIP BUILDING LOCATIONS: When ships are purchased, the exact port or ports where these ships will become available when completed (ie., where they are being "built") must be noted and announced (their building is common knowledge). These ports are the only ones where these ships can become available as reinforcements.
"Crisis is the rallying cry of the tyrant" -- James Madison
"Yes, you will win most battles, but if you loose to me you will loose oh so badly that it causes me pain (chortle) just to think of it" - P. Khan
bresh
Posts: 936
Joined: Mon Aug 08, 2005 9:10 am

RE: Ship Build Location Info

Post by bresh »

There are several options implemented as default into the game.

To name a couple is
New Political combinations (ConfoTR,OttomanEmpire & Poland)
Cav-superiority.
Minors able to garrison outsude home.


I guess you want them as game options to.
Though controlling options might require extra coding,
and im sure Marshall is bussy as it is at the moment.



Regards
Bresh
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