The elements.txt file hasn't addressed the see-thru hedgerows (Block LOS = 0)...and some minor (but annoying) data-gadget "typos" are still present.
Fixed Gammon bomb icon in Weapons.txt -> in the fix list, but looks like this hasn't been fixed.
Allied Company HQ using the wrong gadgets, they're using basic infantry symbols instead of their specialized symbols (Airborne, Ranger etc).
The gadgets are available, just not linked to the data correctly.



Error in the gadget files?


US AB using the wrong rank gadgets in the battle screens (olive Army uniforms instead of the khaki uniforms correctly used in the soldier screens):

Also...to represent US AB units correctly (uniforms and ranks gadgets)...extra data slots are needed for GIR Platoon and Company HQ teams.
In the current alsteam data...we only have PIR Platoon HQ Teams and GIR Company HQ Teams.
That's why you will see GIR BGs with Platoon HQ teams wearing M42 jumpsuits and PIR BGs with Company HQ teams wearing olive drab.
Tank and AG crew rank graphics are still not historically correct...I gotta get off my butt and finish my little Panzerwaffe rank mod
French Commandos rank gadgets in this beta patch needs fixing too...it's not updated with the final version of the graphics.












