Teleporting ships, Non-AI

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Smeulders
Posts: 1879
Joined: Sun Aug 09, 2009 6:13 pm

Teleporting ships, Non-AI

Post by Smeulders »

Background: I was moving my CVs in one TF from Pearl to the Australia area. They ran into a raiding TF which they hammered, but there were survivors. I detached Hornet with some escorts to hunt the survivors. The next turn (save that I sent) everything seems fine, Hornet moved were I told it to go and is moving to Sydney. However, the next turn, Hornet is suddenly in the Eastern USA and all it's escorts are sitting in port in San Fransisco. Hope you can find what's wrong.
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Don Bowen
Posts: 5192
Joined: Thu Jul 13, 2000 8:00 am
Location: Georgetown, Texas, USA

RE: Teleporting ships, Non-AI

Post by Don Bowen »


I believe this has already been addressed for Patch 2. I'll check it again with your save but not today.
Smeulders
Posts: 1879
Joined: Sun Aug 09, 2009 6:13 pm

RE: Teleporting ships, Non-AI

Post by Smeulders »

Ok, thanks.
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Don Bowen
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RE: Teleporting ships, Non-AI

Post by Don Bowen »


Looks OK with Patch 2 code.
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afspret
Posts: 857
Joined: Thu Feb 19, 2004 9:05 pm
Location: Hanahan, SC

RE: Teleporting ships, Non-AI

Post by afspret »

Does the fix in #2 address the teleporting issues all together?  So far I've only been having problems with some of my RN ships jumping around, and not to extent stated above.
John E. McCallum
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