Unable to withdraw???

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HansBolter
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Unable to withdraw???

Post by HansBolter »

Can anyone enlighten me as to why the withdrawal option is greyed out for the air squadrons that have a scheduled withdrawal date?

I got caught on my first ship withdrawal as the specific ship was midway between Colombo and Perth carrying an Australian Brigade on the day it was shceduled to withdraw. After arriving in Perth and unloading, I was unable to withdraw the ship. A quick check of teh rules and I learned that I needed to be in a home port to be allowed to withdraw. So now, I'll continue to suffer a 20 point daily penalty until the ship gets back to Colombo where I hope it will be allowed to process it's withdrawal.

Ok, I learned my lesson on ships. Now, how the hell does air squadron withdrawal work? There is no mention of needing to be at any particular airbase to facilitate withdrawal. It doesn't seem to matter what airbase in the continental United States I transfer the squadrons to. Every other squadron in the damn game, that does NOT require withdrawal has the withdrawal option available. Only the squadrons I am required to withdraw have greyed out withdrawal options.I am on the February 11, 1942 turn and the Bolo squadrons in question must be withdrawn by February 15. I have 4 days left to figure out this mechanic before I start incurring penalties.

This is frustrating to the max!
Hans

Smeulders
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RE: Unable to withdraw???

Post by Smeulders »

Some can't be withdrawn, but must be disbanded. 
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crsutton
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RE: Unable to withdraw???

Post by crsutton »

The manual state that if the airgroup cannot be withdrawn, it then must be disbanded.

Also, you could have sent the ship to Sidney and withdrawn it from there. You will not be able to withdraw it from Colombo. You must send it to an off map base or one of the main national ports. Sidney, Karachi or San Francisco are the bases you can withdraw a ship from. (I think, check the manual) The ship does not have to be from that nationality to withdraw. That is, you can withdraw any ship from any qualifying port.

A good idea is to peruse your "ship withdrawal schedule" which will tell you what ships and in the order of days when they will have to remove. There is no penalty for withdrawing a ship in advance. You might as well do it and give yourself a cushion. A lot of the fast liners and transports have to go early in the game so be prepared. Get in the habit of checking withdrawals once a week or there abouts in campaign turns.
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d0mbo
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RE: Unable to withdraw???

Post by d0mbo »

In fact withdrawing units before their due date GIVES you PP (or at least, that's how it works for airgroups as the Japanese in the Guadalcanal scenario0.
 
Pressing the withdraw or disband button will give you a pop up which will state what will happen.
 
A nice feature would be to have a pop up when hovering over the disband button to see what will happen, as now you have to click disband/withdraw and once clicked, there's no way back. or is there?
 
 
Smeulders
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RE: Unable to withdraw???

Post by Smeulders »

ORIGINAL: d0mbo

In fact withdrawing units before their due date GIVES you PP (or at least, that's how it works for airgroups as the Japanese in the Guadalcanal scenario0.

Pressing the withdraw or disband button will give you a pop up which will state what will happen.

A nice feature would be to have a pop up when hovering over the disband button to see what will happen, as now you have to click disband/withdraw and once clicked, there's no way back. or is there?


Be careful with this, it is a choice of either PP, or pilots and planes to the pools. If you're short of planes or good pilots, the later is often the better choice.
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sven6345789
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RE: Unable to withdraw???

Post by sven6345789 »

ships: safest measure is to move them to an off-map port (so, Capetown or the Panama Canal)
airplanes: some units need to be disbanded since planes and pilots go to europe. You are not allowed to keep them. So if withdrawal doesn't work, disband will. Need to be in a base with sufficient supply though (withdraw/disband them at a major base (singapore and the like))
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d0mbo
Posts: 593
Joined: Fri Aug 21, 2009 10:10 am
Location: Holland

RE: Unable to withdraw???

Post by d0mbo »

ORIGINAL: Smeulders

ORIGINAL: d0mbo

In fact withdrawing units before their due date GIVES you PP (or at least, that's how it works for airgroups as the Japanese in the Guadalcanal scenario0.

Pressing the withdraw or disband button will give you a pop up which will state what will happen.

A nice feature would be to have a pop up when hovering over the disband button to see what will happen, as now you have to click disband/withdraw and once clicked, there's no way back. or is there?

Be careful with this, it is a choice of either PP, or pilots and planes to the pools. If you're short of planes or good pilots, the later is often the better choice.


Oh wai...... so if i press withdraw, i get the PP, if i disband, i keep the planes and pilots but wont gain PP?

Hrrrrmmm.. never realised that. Luckely i am not short on patrol pilots. Greycat, if you are reading this: hi!

Regards,

d0mbo.



Smeulders
Posts: 1879
Joined: Sun Aug 09, 2009 6:13 pm

RE: Unable to withdraw???

Post by Smeulders »

ORIGINAL: d0mbo

ORIGINAL: Smeulders

ORIGINAL: d0mbo

In fact withdrawing units before their due date GIVES you PP (or at least, that's how it works for airgroups as the Japanese in the Guadalcanal scenario0.

Pressing the withdraw or disband button will give you a pop up which will state what will happen.

A nice feature would be to have a pop up when hovering over the disband button to see what will happen, as now you have to click disband/withdraw and once clicked, there's no way back. or is there?

Be careful with this, it is a choice of either PP, or pilots and planes to the pools. If you're short of planes or good pilots, the later is often the better choice.


Oh wai...... so if i press withdraw, i get the PP, if i disband, i keep the planes and pilots but wont gain PP?

Hrrrrmmm.. never realised that. Luckely i am not short on patrol pilots. Greycat, if you are reading this: hi!

Regards,

d0mbo.

No, if you press withdraw, you usually first get the option to withdraw for PP, if you decline this, you will get the option to withdraw and send planes and pilots to the pools.
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d0mbo
Posts: 593
Joined: Fri Aug 21, 2009 10:10 am
Location: Holland

RE: Unable to withdraw???

Post by d0mbo »

Aha.

I never declined it, as i thought that would just cancel the process of withdrawing. Is this in the manual somewhere? Or yet another undocumented feature...?

thanks for the info Smeulders. (P.S. Are you Dutch by any chance? Your nick sounds that way...)
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Feltan
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RE: Unable to withdraw???

Post by Feltan »

While not a game-breaker by any stretch, I find the whole withdrawl mechanism clumsy and more than a tad annoying. It often comes down to, "did I remember/forget to check again?"

I appreciate the intent; key units did leave the area of operations.

However, an alternate, streamlined, mechanism would make the game more enjoyable. As the Allies, I usually just stack up most of the ground units and a/c that are on the withdrawl schedule and don't do diddly with them until time to pull them out of theater.

I wonder how much lead time the real commanders had prior to a unit being pulled out? When I know a unit is due to leave, I generally don't assign reinforcements, pay political points to change command, or move them to an active area. For me, they are simply clutter on the map.

Regards,
Feltan
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