Example of combat not affecting pilot skills

Share your gameplay tips, secret tactics and fabulous strategies with fellow gamers here.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

Post Reply
erstad
Posts: 1944
Joined: Mon Aug 02, 2004 11:40 pm
Location: Midwest USA

Example of combat not affecting pilot skills

Post by erstad »

OK, here's an example of how bad the skill advancement has become. The screenings in these three posts will show a ~30 plane Zero unit on sweep that over a two day turn got 42 kills. Not one of the pilots increased either air skill or defense skill. Most of these pilots started relatively experienced, so one wouldn't expect big bumps but there should have been some increases - after all, where do 70-80 experience pilots come from?

Plus, there's one guy who started with air skill of 35 and defense of 31, got a kill, and is still a 35/31. His general experience went up maybe 6 points, but none of the skills

Here's the before shot of the unit


Image
Attachments
before.jpg
before.jpg (56.22 KiB) Viewed 186 times
erstad
Posts: 1944
Joined: Mon Aug 02, 2004 11:40 pm
Location: Midwest USA

RE: Example of combat not affecting pilot skills

Post by erstad »

Here's the after with the kill total



Image
Attachments
after.jpg
after.jpg (2.22 KiB) Viewed 187 times
erstad
Posts: 1944
Joined: Mon Aug 02, 2004 11:40 pm
Location: Midwest USA

RE: Example of combat not affecting pilot skills

Post by erstad »

And here's the pilots. Some general experience increase, but no skill increases! Note also Kawabati, third from bottom - he got a kill but still has air 35/defense 31




Image
Attachments
pilots.jpg
pilots.jpg (63.9 KiB) Viewed 186 times
User avatar
Historiker
Posts: 4742
Joined: Wed Jul 04, 2007 8:11 pm
Location: Deutschland

RE: Example of combat not affecting pilot skills

Post by Historiker »

The twowith the XP in the 30th don't have a single mission. They can't get experience if they don't fly!
Without any doubt: I am the spawn of evil - and the Bavarian Beer Monster (BBM)!

There's only one bad word and that's taxes. If any other word is good enough for sailors; it's good enough for you. - Ron Swanson
loricas
Posts: 217
Joined: Sat Mar 29, 2008 6:15 pm
Location: Scandiano(RE), Italy

RE: Example of combat not affecting pilot skills

Post by loricas »

and two mission is not a hard work....if nothing change after alot it a significative exemple..but two..
Se la germania perde siamo perdenti. Se la germania vince siamo perduti.
If germany lose we are loser. if germany won we are lost.
G.Ciano Mussolini's foreign minister
Ciao Paolo
User avatar
TheElf
Posts: 2800
Joined: Wed May 14, 2003 1:46 am
Location: Pax River, MD

RE: Example of combat not affecting pilot skills

Post by TheElf »

ORIGINAL: erstad

OK, here's an example of how bad the skill advancement has become. The screenings in these three posts will show a ~30 plane Zero unit on sweep that over a two day turn got 42 kills. Not one of the pilots increased either air skill or defense skill. Most of these pilots started relatively experienced, so one wouldn't expect big bumps but there should have been some increases - after all, where do 70-80 experience pilots come from?

Plus, there's one guy who started with air skill of 35 and defense of 31, got a kill, and is still a 35/31. His general experience went up maybe 6 points, but none of the skills

Here's the before shot of the unit


Image
Experience gains slow down above 60, 70 , 80, and 90 at proportional rates.
IN PERPETUUM SINGULARIS SEDES

Image
erstad
Posts: 1944
Joined: Mon Aug 02, 2004 11:40 pm
Location: Midwest USA

RE: Example of combat not affecting pilot skills

Post by erstad »

Understand that the pace will be dependent on the skill with least experienced pilots moving faster, but not one of the pilots improved air skill or defense skill! Including the guy who started in the 30's - seems like being in several successful combats and getting his first kill would help.

General experience did bump up on some of these guys, but not a single skill increase. Not saying they all should have seen a boost, but not one? How did the guys who start at, say, 75 or 80 get to that level?
erstad
Posts: 1944
Joined: Mon Aug 02, 2004 11:40 pm
Location: Midwest USA

RE: Example of combat not affecting pilot skills

Post by erstad »

ORIGINAL: Historiker

The twowith the XP in the 30th don't have a single mission. They can't get experience if they don't fly!

No arguments there, the guy in the 30's I was talking about was Kawabata. He's survived 14 combat missions, has a kill under his belt, and still has an air skill of 35 and a defense of 31.

CV Zuikaku
Posts: 442
Joined: Thu Dec 18, 2008 5:25 pm
Location: Legrad, Croatia

RE: Example of combat not affecting pilot skills

Post by CV Zuikaku »

Elf, we do not understant at all what are the rules for the new experience gains after the latest patch. Everything seems not improved, but messed up. first at all, the individual exp gains are too little. In combat (especially successfull ones) they shoul'd be growing fast up to maybe 60's. then they should be growing a bit slower. also, they should be dependant on situation in combat. If pilot Nakamura evades 2 Warhawks attacking him, then he MUST get some defensive EXP gains. What is general exp used for is also unclear (except for assigning to training command). And there are growing amount of rumors that training system and pulling pilots from reserve pool is seriously broken. There are unlogical losses of Exp (which nullifies training efforts). Some people have noticed that ,for eg. fighters reserves can not be pulled to all fighters squadrons of the same nationality. And I have noted that I can not pull trainee pilots to fill up training groups. Can you tell us what is true, what are rumors, and what will be done about that? [:(]
User avatar
PaxMondo
Posts: 10779
Joined: Fri Jun 06, 2008 3:23 pm

RE: Example of combat not affecting pilot skills

Post by PaxMondo »

bump.
Pax
Marty A
Posts: 213
Joined: Fri Aug 07, 2009 3:48 am

RE: Example of combat not affecting pilot skills

Post by Marty A »

This squadron bomb bataan every day for 2 months. look at missions and experience and then tell me again working elf.

Image
Attachments
untitled.jpg
untitled.jpg (153.04 KiB) Viewed 186 times
FatR
Posts: 2522
Joined: Fri Oct 23, 2009 10:04 am
Location: St.Petersburg, Russia

RE: Example of combat not affecting pilot skills

Post by FatR »

Do numbers in red mean that experience has decreased? If so, my situation is no less horrible - pilots lose experience faster than they gain it, even after slaughtering the enemy.

Morale calculations are also strange. The air units' morale rapidly drops if they do not encounter anyone in the air, but a unit can be absolutely slaughtered, losing 10 planes in two days without scoring any kills, and still keep 80+ morale.
The Reluctant Admiral mod team.

Take a look at the latest released version of the Reluctant Admiral mod:
https://sites.google.com/site/reluctantadmiral/
User avatar
Nomad
Posts: 7273
Joined: Wed Sep 05, 2001 8:00 am
Location: West Yellowstone, Montana

RE: Example of combat not affecting pilot skills

Post by Nomad »

The numbers in red( orange ) are those that increased during the current month. the ones in green are ones that increased in the last turn.
FatR
Posts: 2522
Joined: Fri Oct 23, 2009 10:04 am
Location: St.Petersburg, Russia

RE: Example of combat not affecting pilot skills

Post by FatR »

   That's slightly better. Still, I checked and skills in those units that do not undergo specialized training do not increase at all. This is really bad for Japan players. You'll start getting noob pilots - probably even in December 1941 for some IJA units - and you'll have no way to bring them up to speed without pulling whole units out of combat. Also, you'll probably need to switch all of your aerial ASW assets to training until US submarines get good torpedoes, as opposed to, you know, leveling their skills by actually flying ASW missions.  
The Reluctant Admiral mod team.

Take a look at the latest released version of the Reluctant Admiral mod:
https://sites.google.com/site/reluctantadmiral/
User avatar
KenchiSulla
Posts: 2961
Joined: Wed Oct 22, 2008 3:19 pm
Location: the Netherlands

RE: Example of combat not affecting pilot skills

Post by KenchiSulla »

As allied player in guadalcanal campaign I noticed exp and skill increase on my ASW groups so it is not entirely screwed up.
AKA Cannonfodder

"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor
FatR
Posts: 2522
Joined: Fri Oct 23, 2009 10:04 am
Location: St.Petersburg, Russia

RE: Example of combat not affecting pilot skills

Post by FatR »

   I've just meticulously checked every single air unit on both sides from my save of Guadalcanal campaign. Allied pilots get a few skill increases. There were 3-4 pilots with increased skills on the 4th of month, Allied units weren't on training, and most of them did not have any combat. On the other hand, Japanese pilots get Exp increases, but no skill increases whatsoever. The top ace of Shokaku's Zero daitai had Experience at 99 and Air skill at 79! (There were some turkey shoots, as I've managed to sink AI's carriers with my carrier pilots intact). The difference of 10-15 points between Exp and the highest skill was standard for the veteran squadrons. Is this a bug or something? 
The Reluctant Admiral mod team.

Take a look at the latest released version of the Reluctant Admiral mod:
https://sites.google.com/site/reluctantadmiral/
Cathartes
Posts: 1585
Joined: Fri Jan 05, 2001 10:00 am

RE: Example of combat not affecting pilot skills

Post by Cathartes »

Hang tight, some tweaks were made to pilot experience from training and combat.

Please watch this after patch 2 goes beta release.
User avatar
Rob Brennan UK
Posts: 3685
Joined: Sat Aug 24, 2002 8:36 pm
Location: London UK

RE: Example of combat not affecting pilot skills

Post by Rob Brennan UK »

ORIGINAL: Cathartes

Hang tight, some tweaks were made to pilot experience from training and combat.

Please watch this after patch 2 goes beta release.

It was utterly nerfed 1st patch to 'slow' down on map training units. however it completely stopped units getting skills in actual combat (except v v rarely). In my game vs the AI i had to put all units on a %train to get skills increse at all. Exp goes up just fine but without the requisite skills it seems pointless.

And as cathartes stated patch 2 will address this problem (we hope). what the end result will look like is ofc in the lap of the gods (Devs) [;)]
sorry for the spelling . English is my main language , I just can't type . and i'm too lazy to edit :)
User avatar
KenchiSulla
Posts: 2961
Joined: Wed Oct 22, 2008 3:19 pm
Location: the Netherlands

RE: Example of combat not affecting pilot skills

Post by KenchiSulla »

Looks like its going to get fixed, nice :-)
AKA Cannonfodder

"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor
FatR
Posts: 2522
Joined: Fri Oct 23, 2009 10:04 am
Location: St.Petersburg, Russia

RE: Example of combat not affecting pilot skills

Post by FatR »

    Great. Between near-infinite AI plane pool and this I was afraid that the game will break starting from 1943. Is the patch 2 supposed to be released any day now?
The Reluctant Admiral mod team.

Take a look at the latest released version of the Reluctant Admiral mod:
https://sites.google.com/site/reluctantadmiral/
Post Reply

Return to “The War Room”