
Empire of the Rising Lemon? SqzMyLemon (Japan) v Smeulders (Allies)
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- SqzMyLemon
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RE: Empire of the Rising Lemon? SqzMyLemon (Japan) v Smeulders (Allies)
Situation in the Celebes.


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Luck is the residue of design - John Milton
Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
- SqzMyLemon
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RE: Empire of the Rising Lemon? SqzMyLemon (Japan) v Smeulders (Allies)
Situation in the South China Sea and Malaya.


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Luck is the residue of design - John Milton
Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
- SqzMyLemon
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RE: Empire of the Rising Lemon? SqzMyLemon (Japan) v Smeulders (Allies)
Updates
Malaya:

Malaya:

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Luck is the residue of design - John Milton
Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
- SqzMyLemon
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RE: Empire of the Rising Lemon? SqzMyLemon (Japan) v Smeulders (Allies)
Luzon:

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Luck is the residue of design - John Milton
Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
- SqzMyLemon
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- Joined: Fri Oct 30, 2009 2:18 pm
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RE: Empire of the Rising Lemon? SqzMyLemon (Japan) v Smeulders (Allies)
Celebes Sea:


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Luck is the residue of design - John Milton
Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
- SqzMyLemon
- Posts: 4239
- Joined: Fri Oct 30, 2009 2:18 pm
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RE: Empire of the Rising Lemon? SqzMyLemon (Japan) v Smeulders (Allies)
Aircraft Production 1:


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Luck is the residue of design - John Milton
Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
- SqzMyLemon
- Posts: 4239
- Joined: Fri Oct 30, 2009 2:18 pm
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RE: Empire of the Rising Lemon? SqzMyLemon (Japan) v Smeulders (Allies)
Aircraft Production 2:


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Luck is the residue of design - John Milton
Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
- SqzMyLemon
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RE: Empire of the Rising Lemon? SqzMyLemon (Japan) v Smeulders (Allies)
Engine Pool:


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Luck is the residue of design - John Milton
Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
- Mike Solli
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RE: Empire of the Rising Lemon? SqzMyLemon (Japan) v Smeulders (Allies)
PDU off, eh? Very interesting.
Convert the Nakajima Kotobuti to something different (or at least shut them off). You have a bunch in the pool and they are used only for Claudes, Daves and Nates, and only the Nates are producing and you have a bunch in the pool.
For the Hitachi (early), I'd shut it off but keep it for later. The only plane that uses it now is the Ki-36, which is useless. I'd shut off the Ki-36.
Convert the Nakajima Kotobuti to something different (or at least shut them off). You have a bunch in the pool and they are used only for Claudes, Daves and Nates, and only the Nates are producing and you have a bunch in the pool.
For the Hitachi (early), I'd shut it off but keep it for later. The only plane that uses it now is the Ki-36, which is useless. I'd shut off the Ki-36.
Created by the amazing Dixie
- SqzMyLemon
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RE: Empire of the Rising Lemon? SqzMyLemon (Japan) v Smeulders (Allies)
Home Islands:
Just to give an idea of how congested things are getting around Japan and the immediate area. The convoy routing has been a lot of work and I'll be tweaking it for the first few weeks. Shifting merchants where needed and where they are most efficient. I'm hoping to achieve a "just in time" mentality for my convoys. Try to empty out a resource port at first loading (for the smaller ones) and have the next load ready for when the merchants return. I don't want resources piling up, or return trips half empty. I think the time and effort here will pay off big time.
I also believe in draining the farthest resources away first if I can, and just tapping into the closer resource ports closer to the Home Islands. My reasoning is this, as my defense perimeter shrinks it will be harder to ship resources long distances, so I want a huge supply near the Home Islands to ensure I can keep the economy going with shorter trips as I'm being bombed back into the stone age. This all sounds great, but that's providing I supply the 100,000 resources a day that I understand the economy requires to run efficiently. Wow, that sounds daunting when you actually type it out yourself!

Just to give an idea of how congested things are getting around Japan and the immediate area. The convoy routing has been a lot of work and I'll be tweaking it for the first few weeks. Shifting merchants where needed and where they are most efficient. I'm hoping to achieve a "just in time" mentality for my convoys. Try to empty out a resource port at first loading (for the smaller ones) and have the next load ready for when the merchants return. I don't want resources piling up, or return trips half empty. I think the time and effort here will pay off big time.
I also believe in draining the farthest resources away first if I can, and just tapping into the closer resource ports closer to the Home Islands. My reasoning is this, as my defense perimeter shrinks it will be harder to ship resources long distances, so I want a huge supply near the Home Islands to ensure I can keep the economy going with shorter trips as I'm being bombed back into the stone age. This all sounds great, but that's providing I supply the 100,000 resources a day that I understand the economy requires to run efficiently. Wow, that sounds daunting when you actually type it out yourself!

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- HomeIslands.jpg (165.64 KiB) Viewed 403 times
Luck is the residue of design - John Milton
Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
- SqzMyLemon
- Posts: 4239
- Joined: Fri Oct 30, 2009 2:18 pm
- Location: Alberta, Canada
RE: Empire of the Rising Lemon? SqzMyLemon (Japan) v Smeulders (Allies)
Just wondering how this is reading for everyone? I haven't noticed many comments yet. Is it a question of it being early and we are all doing the same things at start, or should I focus less on the battle follow ups and more on strategy, or concentrate more on production and such? Anyways, for those that are following, enjoy!
Luck is the residue of design - John Milton
Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
- Mike Solli
- Posts: 16591
- Joined: Wed Oct 18, 2000 8:00 am
- Location: the flight deck of the Zuikaku
RE: Empire of the Rising Lemon? SqzMyLemon (Japan) v Smeulders (Allies)
This is great stuff! Check out post #29.
Created by the amazing Dixie
- Deathtreader
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RE: Empire of the Rising Lemon? SqzMyLemon (Japan) v Smeulders (Allies)
ORIGINAL: SqzMyLemon
Just wondering how this is reading for everyone? I haven't noticed many comments yet. Is it a question of it being early and we are all doing the same things at start, or should I focus less on the battle follow ups and more on strategy, or concentrate more on production and such? Anyways, for those that are following, enjoy!
Reads just fine!! A great AAR......[&o]
So we're at war with the Russkies eh?? I suppose we really ought to invade or something. (Lonnnng pause while studying the map)
Hmmmm... big place ain't it??
- Sir Harry Flashman (1854)
Hmmmm... big place ain't it??
- Sir Harry Flashman (1854)
RE: Empire of the Rising Lemon? SqzMyLemon (Japan) v Smeulders (Allies)
I find this interesting because I'm new to AE, played with WITP only a little. Before I committed to a PBEM game, I want to have a better understanding of what I need to do.
- ny59giants
- Posts: 9902
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RE: Empire of the Rising Lemon? SqzMyLemon (Japan) v Smeulders (Allies)
Just wondering how this is reading for everyone? I haven't noticed many comments yet. Is it a question of it being early and we are all doing the same things at start, or should I focus less on the battle follow ups and more on strategy, or concentrate more on production and such? Anyways, for those that are following, enjoy!
It all depends on your writing style. I find myself not reading AARs that contain a lot of just combat reports. At times, they are needed. However, I like those that get into more what they are doing and why. It might be that since I am a mental health counselor, I like to see what the motivation is behind a decision. [;)] AE is still relatively new and many players are following a more traditional and historical expansion by the Japanese player.
I'm waiting for patch 2 and a particular mod to go out before I jump into the deep end of the pool. [:D] I would recommend installing AE Tracker to assist in managing the Japanese economy. I found it a must to get me to play Japan.
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[/center]- SqzMyLemon
- Posts: 4239
- Joined: Fri Oct 30, 2009 2:18 pm
- Location: Alberta, Canada
RE: Empire of the Rising Lemon? SqzMyLemon (Japan) v Smeulders (Allies)
Update:
Just a couple of screenshots. Overall, not much happened this turn other than a costly error on my part at Singkawang causing the annilhilation of my assualt force of 804 troops and 2 xAK transports with a third one to follow this turn. The assault troops have landing at Kuantan, but I have a bad feelilng there too, have to see what happens next turn to get an idea of how bad it may be. I'm surprised at how slow the going is in Malaya, I worry that my Northern forces may not reach Kuantan anytime soon and my invasion force will get creamed. I plan on risking the men and ship losses to divert as many available reinforcements to Kuantan, it must hold!
I'm not impressed with the results from my airforce at all. I'll post a screen shot next update but the Allies are suffering less air losses. The Nates and Oscars are not getting kills. Lots of damaging of Allied fighters and bombers, but even recorded critical hits are not bringing them down...sigh. Zero's have not been impressive either so far.
Luzon and the South China sea were quiet, calm before the storm? My anti-submarine efforts have not been good in this area, but he's been holding his subs back.
Off to run turn 7. I expect a lot to start happening now.

Just a couple of screenshots. Overall, not much happened this turn other than a costly error on my part at Singkawang causing the annilhilation of my assualt force of 804 troops and 2 xAK transports with a third one to follow this turn. The assault troops have landing at Kuantan, but I have a bad feelilng there too, have to see what happens next turn to get an idea of how bad it may be. I'm surprised at how slow the going is in Malaya, I worry that my Northern forces may not reach Kuantan anytime soon and my invasion force will get creamed. I plan on risking the men and ship losses to divert as many available reinforcements to Kuantan, it must hold!
I'm not impressed with the results from my airforce at all. I'll post a screen shot next update but the Allies are suffering less air losses. The Nates and Oscars are not getting kills. Lots of damaging of Allied fighters and bombers, but even recorded critical hits are not bringing them down...sigh. Zero's have not been impressive either so far.
Luzon and the South China sea were quiet, calm before the storm? My anti-submarine efforts have not been good in this area, but he's been holding his subs back.
Off to run turn 7. I expect a lot to start happening now.

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- KuantanInvasionForce.jpg (197.53 KiB) Viewed 403 times
Luck is the residue of design - John Milton
Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
- SqzMyLemon
- Posts: 4239
- Joined: Fri Oct 30, 2009 2:18 pm
- Location: Alberta, Canada
RE: Empire of the Rising Lemon? SqzMyLemon (Japan) v Smeulders (Allies)
Kuantan:
Vildebeest III naval air attack result at Kuantan. I'm thinking I lost a huge amount of troops on the ships sunk. For those that say the British and Dutch air force's do not amount to much early, I beg to differ. They've been scoring hits on my ships and they are holding out fine against my Nates and Oscars. Zero's are inbound so I hope to turn that around, fast!

Vildebeest III naval air attack result at Kuantan. I'm thinking I lost a huge amount of troops on the ships sunk. For those that say the British and Dutch air force's do not amount to much early, I beg to differ. They've been scoring hits on my ships and they are holding out fine against my Nates and Oscars. Zero's are inbound so I hope to turn that around, fast!

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- Kuantan.jpg (112.41 KiB) Viewed 403 times
Luck is the residue of design - John Milton
Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
RE: Empire of the Rising Lemon? SqzMyLemon (Japan) v Smeulders (Allies)
As a newbie myself, really enjoying this, keep it up! [:)]
- SqzMyLemon
- Posts: 4239
- Joined: Fri Oct 30, 2009 2:18 pm
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RE: Empire of the Rising Lemon? SqzMyLemon (Japan) v Smeulders (Allies)
Update:
Things are starting to happen now. Wake Island has fallen to Imperial Forces. A much better day in the air for Japanese forces as well and I'm hoping that will be a trend now that Zero squadrons are in better postion to intercept his bombing raids. The convoy situation is improving as I get my merchant TF's sorted out, a steady stream of Resources and Oil are homeward bound now.
Strategy wise:
Luzon: Troops heading to Manila and a large number of reinforcements will be inbound shortly.
Malaya:: Advancing towards objectives, new fighter squandrons in postion to inflict casualties on any incoming air raids.
China: Troops are being repositioned to march on objectives, I've lost a battle to overwhelming Chinese numbers at Ichang. Screenshots next update and the Chinese strategy explained.
Overall I'm looking at isolating the Phillipines and the final buildup to take Luzon, Davao is a prime target now as well. Reinforcing Malaya as quickly as possible. Something is fishy to me as far as the Allied dispostions in Malaya, looks like a forward defence, so I want more troops there ASAP.
Here's the Intelligence Report update:

Things are starting to happen now. Wake Island has fallen to Imperial Forces. A much better day in the air for Japanese forces as well and I'm hoping that will be a trend now that Zero squadrons are in better postion to intercept his bombing raids. The convoy situation is improving as I get my merchant TF's sorted out, a steady stream of Resources and Oil are homeward bound now.
Strategy wise:
Luzon: Troops heading to Manila and a large number of reinforcements will be inbound shortly.
Malaya:: Advancing towards objectives, new fighter squandrons in postion to inflict casualties on any incoming air raids.
China: Troops are being repositioned to march on objectives, I've lost a battle to overwhelming Chinese numbers at Ichang. Screenshots next update and the Chinese strategy explained.
Overall I'm looking at isolating the Phillipines and the final buildup to take Luzon, Davao is a prime target now as well. Reinforcing Malaya as quickly as possible. Something is fishy to me as far as the Allied dispostions in Malaya, looks like a forward defence, so I want more troops there ASAP.
Here's the Intelligence Report update:

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Luck is the residue of design - John Milton
Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
- SqzMyLemon
- Posts: 4239
- Joined: Fri Oct 30, 2009 2:18 pm
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RE: Empire of the Rising Lemon? SqzMyLemon (Japan) v Smeulders (Allies)
Aircraft Production:


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Luck is the residue of design - John Milton
Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
Don't mistake lack of talent for genius - Peter Steele (Type O Negative)



