Oy, Silvanski!

Norm Koger's The Operational Art of War III is the next game in the award-winning Operational Art of War game series. TOAW3 is updated and enhanced version of the TOAW: Century of Warfare game series. TOAW3 is a turn based game covering operational warfare from 1850-2015. Game scale is from 2.5km to 50km and half day to full week turns. TOAW3 scenarios have been designed by over 70 designers and included over 130 scenarios. TOAW3 comes complete with a full game editor.

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Silvanski
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RE: Oy, Silvanski!

Post by Silvanski »

ORIGINAL: cesteman

It is quite huge and a large investment of your time. Finding the right player who won't back out if things start to go bad is another. I find this scenario very time consuming but well worth it.
Considering the interest monster scenarios like Fire In The East and Europe Aflame have, there are several players willing to have a go at them
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Silvanski
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RE: Oy, Silvanski!

Post by Silvanski »

OK I have the data to compare stuff... This is gonna go throught the eqp editor

MAUS
----
Weight     192 metric tons
Length     10.09 m
Width     3.67 m
Height     3.63 m
Crew     6
Armor     60–240 mm
Primary armament 128 mm KwK44 L/55
Secondary armament co-axial 75 mm KwK 44 L/36.5
7.92 mm MG34
Engine     MB517 Diesel 1200 hp (895 kW)
Power/weight     6.4 hp/tonne
Operational range 160 km on roads/62 km off road
Speed     13 km/h


T-28
----
Weight     86.2 metric tons
Length     11.1 m
Width     4.39 m
Height     2.84 m
Crew     3/4
Armor     12 in (300 mm)
Primary armament 105 mm T5E1 gun, with 62 rounds
Secondary armament  .50-cal machine gun, with 660 rounds
Engine     Ford GAF V-8 gasoline 500 hp (372 kW)[1]
Power/weight     5.8 hp/tonne
Suspension     double track
Operational range  160 km
Speed     19.3 km/h

Tortoise
--------
Weight     79 t
Length     10 m
Width     3.9 m
Height     3 m
Crew     7
Armour     178-228 mm
Primary armament  Ordnance QF 32 pounder (94 mm gun)
Secondary armament  3 x 7.92 mm Besa MG
Engine     Rolls-Royce Meteor V12 petrol 600 hp (450 kW)
Power/weight  7.7 hp/tonne
Operational range  140 km (road)
Speed     19 km/h (road), 6 km/h (offroad)
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Silvanski
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RE: Oy, Silvanski!

Post by Silvanski »

Looking at those figures, I think abut reclassifying these monsters as slow motorized eqp... they're only a notch faster than WW1 type tanks.. a trade-off vs the firepower and armor the Maus and co have
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Veers
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RE: Oy, Silvanski!

Post by Veers »

Yeah, I was thinking that as I looked at the figures, as well. :D
To repeat history in a game is to be predictable.
If you wish to learn more about EA, feel free to pop over to the EA forums Europe Aflame Forums.
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Jo van der Pluym
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RE: Oy, Silvanski!

Post by Jo van der Pluym »

Hi Silvanski

I don't know if this is a oob error, but there are 2x 3 Mar Div in the allied oob.
1x in V MAC
1x in 4 MAU

And i have some suggestions about additional Dutch units in youre oob.

On allied side.
1. Para-Commando Battlegroup
This unit was in realtime in this timeframe action in the NEI
And exist out 2 Commando (raised from 2 Dutch Troop and Korps Insuline) and 1st Paratroopers Companies

2. Marines Brigade
This unit is raised, trained and equiped in the US. and was on the end of 1945 in the NEI.

And on the Axis side side you can as balance also add a Dutch Marine Brigade
Greetings from the Netherlands

Jo van der Pluym
CrazyDutch

It's better to be a Fool on this Crazy World
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Silvanski
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RE: Oy, Silvanski!

Post by Silvanski »

Thanks Jo, I'll look into the duplicate units and will insert the Dutch units coming from Nederlands Indie
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cesteman
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RE: Oy, Silvanski!

Post by cesteman »

What a wonderful idea to add the Dutch units. Adds a bit more of a personal touch to a non-historical scenario. Might be able to do this with the Spanish and Belgian units. Don't know if anything can be done for the Danish or Sweeds. Maybe! Might be something to look into. I'll poke around and see what I can dig up
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Silvanski
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RE: Oy, Silvanski!

Post by Silvanski »

There are already Spanish, Belgian and Italian units on the Allied side... added the Dutch units -arriving in the Pacific reinforcemets area- and a Danish Brigade attached to a British formation with objective track to... Denmark [;)]
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cesteman
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RE: Oy, Silvanski!

Post by cesteman »

Doesn't get any better than that!
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Silvanski
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RE: Oy, Silvanski!

Post by Silvanski »

OK chaps, entered the T28 and Tortoise in the eqp 
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cesteman
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RE: Oy, Silvanski!

Post by cesteman »

Sweeet
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Silvanski
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RE: Oy, Silvanski!

Post by Silvanski »

Allright, entered the T28 and Tortoise in the OOB
The T28 will be seen in new so-called US Armored Assault units and in some Armored divisions. the Tortoise as infantry support in British divisions... Production figures are kept kinda low as it would be expensive to produce these kind of monsters en masse and production is geared towards cheaper mass production AFV's... But there you are, they can encounter the Maus on the battlefield
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cesteman
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RE: Oy, Silvanski!

Post by cesteman »

Good to see an update. How much more do you have to do for the finished product other than testing?
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Silvanski
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RE: Oy, Silvanski!

Post by Silvanski »

ORIGINAL: cesteman

Good to see an update. How much more do you have to do for the finished product other than testing?
gonna have to revisit proficiency and untried/veteran status (maybe set all to untried)
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cesteman
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RE: Oy, Silvanski!

Post by cesteman »

Understood. Can't wait.
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Silvanski
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RE: Oy, Silvanski!

Post by Silvanski »

Europa47 v5 is available on my TOAW Redux site
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desert
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RE: Oy, Silvanski!

Post by desert »

The Maus better watch its back.

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"I would rather he had given me one more division"
- Rommel, when Hitler made him a Field Marshall
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cesteman
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RE: Oy, Silvanski!

Post by cesteman »

v5 is your current project or the previous one?
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cesteman
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RE: Oy, Silvanski!

Post by cesteman »

Never mind, should have looked at your site first!
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desert
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RE: Oy, Silvanski!

Post by desert »

Eh, this was a bit silly.
"I would rather he had given me one more division"
- Rommel, when Hitler made him a Field Marshall
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