House Rules

From the front lines in France and Russia to the deserts of North Africa and the airfields and convoys of Britain, the campaigns of World War II are yours to command in WW2: Time of Wrath! This turn-based grand strategy title, the highly improved and expanded sequel to WW2: Road to Victory, puts the player in charge of the political, economic and military decisions of one or more Axis or Allied nations, including minor nations.
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Maximeba
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Location: Buffalo, NY, USA

House Rules

Post by Maximeba »

I was wondering, has anyone ever posted house rules? The reason I asked this is we started the game using the traditional way to transfer pp's from country to country with the use of convoys. No convoys...no pp's.

Then we found out about the F11 key. Then the question came up why can't we transfer pp's to any and all countries using the F11 key? We did this with no limit to the amount of pp's that could be sent. Well the first two minors attacked after we instituted this policy, Greece and the Middle East, ended up a mess with thousands of points being sent. We both agreed that this wasn't correct, also why bother with convoys and subs when all you have to do was use the F11 key. We did charge ourselves 10% for the use of the F11 key but we felt that it took away from the game.

We switched back to the use of convoys and 20 point limit per turn for the F11 key. The F11 key (is really for the Axis) could only be used for countries that have no access to a convoy. Example Germany to Italy no German port in the Med or Germany to Rumania. The problem I'm having with this rule is the Allies are spending pp points on ST and seeing them sunk while the Axis have no penalty at all.

What would be a good house rule? Also when should USA be able to lend pp's? Are there any other house rules that we might want to impose to make a great game even better?

Thanks,
Wes
Allies for Ever
Wes
Allies Forever
bo
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RE: House Rules

Post by bo »

Max are you referring to playing the AI or PBEM or hot seat? I will assume that you are referring to PBEM. I have just started playing PBEM so I am kind of new to this way of playing, I think the best rule is common sense, what feels right is right.
1-purchased built units can only be deployed in the the country of origin, to me this was a major mistake by TOW programmers to allow newly deployed units to be put into hex's that would normally be impossible to get to in actual combat situations in the first week of a units exsistance.
2-5% of your PP's can be given to any country by F11 eg: you own 200 pp's you can give 10 pp's maximum to any country you so desire and the amount you give you would deduct from your pp total. A more realistic version would be you can only send pp's by convoy or by a land route that can be traced by a supply line to it, this way the pp's could be intercepted by opposing forces at sea, but not on land, of course the land route would be very limited. Either or!
3-All units built must start at the lowest level eg: armored units can only begin as armored divisions, the reason I feel this way is that when a division is built it needs training so you would not throw it directly into battle as a division because it could get clobbered or even wiped out, by the second or third week if you have the pp's necessary you can then increase it to corp size and if researched to even a more powerful unit, and it would be more prepared for battle, of course time restraint is important if you are hanging by a thread but then again war is hell right. I am sure there are many more ideas out there and as I get used to playing a human opponet I may have some more ideas.

Bo
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Tomokatu
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RE: House Rules

Post by Tomokatu »

I posted a (copy as an attachment) of the ones (based on gbgardner's) that edelweiss and I are using in our pbems in the thread RE: is this a joke? -  post dated 10/5/2009 4:53:27 PM   
 
Feel free to use them,  to modify them to your own needs or to ignore them completely but the most important thing is for all players to agree to use the SAME set of rules.
For every action, there is an equal and opposite malfunction
bo
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RE: House Rules

Post by bo »

ORIGINAL: Tomokatu

I posted a (copy as an attachment) of the ones (based on gbgardner's) that edelweiss and I are using in our pbems in the thread RE: is this a joke? -  post dated 10/5/2009 4:53:27 PM   
 
Feel free to use them,  to modify them to your own needs or to ignore them completely but the most important thing is for all players to agree to use the SAME set of rules.
You forgot the most important rule of all Tom find someone to play who wont cheat[:-] I play Cod2 and there is so much cheating going on your head will spin which tends to make me leery of PBEM or anything else thats done over the internet, OF COURSE I AM NOT REFERRING TO YOU GW[&o] but I have read comments somewhere here about people cheating in games other than TOW, what they get out of that heavens knows!

Bo
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Tomokatu
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RE: House Rules

Post by Tomokatu »

There is that, bo, however, I tend to play as though everybody's absolutely honest.
If it is proved that this isn't the case then that game stops and I shall never game against that person again.
There's no other form of sanction (the operatives of my International Enforcement Arm have higher priority duties for the foreseeable future). I'd certainly publish in a forum my suspicion and the eveidence which lead me to that suspicion.
 
I don't know what they'd get out of it either, but then, you and I are both Boomers, so we cannot understand the mindset of Gen X and Y. We were raised in a different time and place.
For every action, there is an equal and opposite malfunction
Maximeba
Posts: 174
Joined: Sat Aug 08, 2009 10:15 pm
Location: Buffalo, NY, USA

RE: House Rules

Post by Maximeba »

I've been playing this guy for 30 years, he doesn't have to cheat to beat me. After all I can do that all by myself. Thanks, for the info I will look up the rules.



Wes
Wes
Allies Forever
bo
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Joined: Thu Apr 30, 2009 9:52 pm

RE: House Rules

Post by bo »

ORIGINAL: Tomokatu

There is that, bo, however, I tend to play as though everybody's absolutely honest.
If it is proved that this isn't the case then that game stops and I shall never game against that person again.
There's no other form of sanction (the operatives of my International Enforcement Arm have higher priority duties for the foreseeable future). I'd certainly publish in a forum my suspicion and the eveidence which lead me to that suspicion.

I don't know what they'd get out of it either, but then, you and I are both Boomers, so we cannot understand the mindset of Gen X and Y. We were raised in a different time and place.
Right on Tom, I can tolerate a mistake made in not understanding a certain house rule but cheating ugh! WHY. I understand your an Aussie, one of my favorite movies is the Light horsemen, without doubt some of the greatest horse scenes I ever saw and the acting was brillant, my favorite part was when the general said "there under the guns" I loved it.

Bo
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Tomokatu
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RE: House Rules

Post by Tomokatu »

one of my favorite movies is the Light horsemen
As you probably know, the film was amazingly accurate, historically, too. the Charge at Beersheba is one of the great military triumphs
that "should never have happened". My favourite line from the film, which still sends chills down my spine, is General Chauvel's "Put Grant at it."
 
Mounted Infantry charging like cavalry, Sir? Harrumph! Only the demmed Colonials.
 
If you haven't already seen them, you should also take in "Gallipoli" (one of Mad Mel's early roles), "The Rats of Tobruk" (1944) and (if it's available) a six-part miniseries from the '70s called "the ANZACS" which dealt with the Western Front experiences of the troops who had returned from Gallipoli and were re-deployed.
 
Try THIS for bastard terrain, too http://www.abc.net.au/innovation/gallipoli/
For every action, there is an equal and opposite malfunction
bo
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Joined: Thu Apr 30, 2009 9:52 pm

RE: House Rules

Post by bo »

ORIGINAL: Tomokatu
one of my favorite movies is the Light horsemen
As you probably know, the film was amazingly accurate, historically, too. the Charge at Beersheba is one of the great military triumphs
that "should never have happened". My favourite line from the film, which still sends chills down my spine, is General Chauvel's "Put Grant at it."

Mounted Infantry charging like cavalry, Sir? Harrumph! Only the demmed Colonials.

If you haven't already seen them, you should also take in "Gallipoli" (one of Mad Mel's early roles), "The Rats of Tobruk" (1944) and (if it's available) a six-part miniseries from the '70s called "the ANZACS" which dealt with the Western Front experiences of the troops who had returned from Gallipoli and were re-deployed.

Try THIS for bastard terrain, too http://www.abc.net.au/innovation/gallipoli/
How about "Calvary advancing on the Eastern front" "There not calvary they are lighthorse when they dismount fire on order" Sorry if I have that wrong Tom it has been about 2 years since I saw it.
Thanks for the other appreciate it.

Bo
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