AM Chevreuil bug (when patching an existing game)

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Kull
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Joined: Tue Jul 03, 2007 3:43 am
Location: El Paso, TX

AM Chevreuil bug (when patching an existing game)

Post by Kull »

The pic below comes from an Allied vs. AI game, Ironman Scenario (#9), 12/8/41 which was just updated from v1.084e to the Beta. Something bad happened to the Chevreuil's Endurance and Fuel! If you put her in a TF, she'll suck up every drop of fuel at Noumea (2600) and is still deep in the red - you need to ship in a tanker or two full of fuel to finally get her topped off.

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Kull
Posts: 2744
Joined: Tue Jul 03, 2007 3:43 am
Location: El Paso, TX

RE: AM Chevreuil bug (when patching an existing game)

Post by Kull »

FWIW, I knew that a similar endurance reduction had been imposed on the French DD at Suva, but her changes processed normally (i.e. Endurance dropped from 8 K to 4K with no weird effects). The Chevreuil was in Port while the DD was in TF, so just to see if that might be causing the issue, I opened the original file with the v1.084 version, swapped the two ships (so the DD was in port while the Chevreuil was added to a TF), saved it and then opened/converted that game using the Beta, but there was no difference to the previous result. Definitely a Chevreuil-specific issue.
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michaelm75au
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Location: Melbourne, Australia

RE: AM Chevreuil bug (when patching an existing game)

Post by michaelm75au »

Values of that class from 1084 were
Endurance: 10300
Fuel: 920

Now they are
Endurance: 5800
Fuel: 110

This is comparing scen#1 files.

The values you are seeing are corrected as the base numbers for the class have decreased, so you have a higher %.
Michael
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