patch 2 Beta crashes

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pad152
Posts: 2835
Joined: Sun Apr 23, 2000 8:00 am

patch 2 Beta crashes

Post by pad152 »

I've had 4 crashes so far with the beta patch, always during the ASW animation where a sub attack, I see a ship hit but, before there is any return attack on the sub it crashes. I've only had one crash up to this point in all my time with AE.
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michaelm75au
Posts: 12465
Joined: Sat May 05, 2001 8:00 am
Location: Melbourne, Australia

RE: patch 2 Beta crashes

Post by michaelm75au »

Please attach a save.

Is it consistent or goes away after restart?

[edit]
can you include the wp.prfs file too, in case there is something with the delays being used?
Michael
pad152
Posts: 2835
Joined: Sun Apr 23, 2000 8:00 am

RE: patch 2 Beta crashes

Post by pad152 »

It goes away after a restart, the crashes only occur during long play sessions. I'm starting to notice other things during a long play sessions, like the ships names sometimes not showing up in the bottom panel of the TF list when transferring ships to a TF or creating a new TF.

Sorry, don't have a save, after restarting AE and loading the pre-save of the turn that crashed, the crash doesn't happen again for a long time.
 
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michaelm75au
Posts: 12465
Joined: Sat May 05, 2001 8:00 am
Location: Melbourne, Australia

RE: patch 2 Beta crashes

Post by michaelm75au »

Sounds like it is running of memory to show things.
There should be enough memory free but the usable memory could be getting too segmented to grab a big enough piece to hold the image/data.
That would explain why restarting fixes it - has that huge chunk to use again from scratch.
Michael
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jwilkerson
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RE: patch 2 Beta crashes

Post by jwilkerson »

ORIGINAL: pad152

It goes away after a restart, the crashes only occur during long play sessions. I'm starting to notice other things during a long play sessions, like the ships names sometimes not showing up in the bottom panel of the TF list when transferring ships to a TF or creating a new TF.

Sorry, don't have a save, after restarting AE and loading the pre-save of the turn that crashed, the crash doesn't happen again for a long time.


Yup those are definitely memory shortage issues. I've seen such since day one of WITP. In AE I see some memory issues on occasion on my 2GB RAM machine, but have not (knock knock) yet on my 4 GB machine.

WHat other applications are you running? Are you running in Full Screen mode or windowed? On my 2GB machine, I get best results running full screen and with little to no other applications running. On my 4 GB machine I do not have this issue.

WITP Admiral's Edition - Project Lead
War In Spain - Project Lead
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