Retreating or Routed INF

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

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BlitzSS
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Retreating or Routed INF

Post by BlitzSS »

After intensive suppression units will break, as one would expect. However, if these same units are shot at again, in their retreat or route hexes, they very often upgrade their status to pinned and shoot back, rather then run faster or hard down. Is this by intention?

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Fredde
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Post by Fredde »

Well, if you shoot at someone.. they are very likely to go down and take cover (thus changing from routed/retreating to pinned), and perhaps even get desperate enough to fire back to prevent themselves from getting killed. Very realistic behaviour i'd say.
"If infantry is the Queen of the battlefield, artillery is her backbone", Jukka L. Mäkelä about the Finnish victory at Ihantala.
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Nikademus
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Post by Nikademus »

yes. if you see a unit running away like Monty python, unless your shot is a good one you might want to save your ammo for another target Image
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Reg
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Post by Reg »

Originally posted by Nikademus:
yes. if you see a unit running away like Monty python, unless your shot is a good one you might want to save your ammo for another target Image
Particularly since firing damage is reduced against routed/retreating units (your troops saving ammo for higher threat targets - or just being compassionate guys Image )
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Reg.

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BlitzSS
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Post by BlitzSS »

I usually don’t try to save INF rounds, especially if I know these units are going to rally back, behind the fog of war, and get a point blank shot on the next turn or so.

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Viriato
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Post by Viriato »

hello all , yes I think it´s by intention , at least if I was afraid and running for my life if someone started shoting me in the back I'll surely duck .
I do prefer to wipe a unit out if possible because they tend to rally and attack again , on the other hand their harder to kill when running ;o)
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Ballan
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Post by Ballan »

The only way to force entrenched infantry from their foxholes or rough hexes tends to be heavy firepower or more effectively artilery, let them run out of cover then hit them in the open . Personally I think that infantry are too resistant to AFVs in the game
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