The 5 zoom levels

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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The 5 zoom levels

Post by PyleDriver »

Zoom 5, these are all the 42 start, Axis side, with FoW on....Remember guys were still in Alpha testing and future changes may occur...

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RE: The 5 zoom levels

Post by PyleDriver »

Level 4...

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RE: The 5 zoom levels

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Level 3...

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RE: The 5 zoom levels

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Level 2...

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RE: The 5 zoom levels

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Level 1...

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RE: The 5 zoom levels

Post by PyleDriver »

One added thing. On your side the second number is movment, for the oppostion the second number is the estimated defense strength of the units in the stack, thus the = sign not a - sign...Oh then if theres a ? mark, meaning theres alot of speculation as to the true strength...Got to love it huh...I do....Oh then theres detection levels that ranks from 1 to 10, that gives us this info...Air recon, previous contact, ect, ect...
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RE: The 5 zoom levels

Post by PyleDriver »

Another one, you may notice units with 1 MP. We added this the last couple weeks. There static, this reflects the need to pull vehicles out of units to better aid in offensive operations elsewhere. There is a cost in Admin points (plus or minus) to do this. In the 42 start there is a manditory start as it was in true life...
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RE: The 5 zoom levels

Post by elmo3 »

Great stuff.  Thanks.
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RE: The 5 zoom levels

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Well, heres one more jewel, leaders. Heres an ss of Model and he abilities. There is so much in the game by placing the right guy in the right place. It would take to much time to mention them all and how they effect almost everything, at this time...

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RE: The 5 zoom levels

Post by Silvanski »

ORIGINAL: PyleDriver

Well, heres one more jewel, leaders. Heres an ss of Model and he abilities.
Neat stuff. Maybe a pic of the leader in question can be added, purely for chrome hmm
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RE: The 5 zoom levels

Post by Rasputitsa »

Thanks for the screenshots, much appreciated. [:)]
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RE: The 5 zoom levels

Post by comte »

Wow looking good so far [:)]
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RE: The 5 zoom levels

Post by Otto20000 »

Nice screen shots!

How do I know what type of tanks the panzer divisions have is there any graphical icons like in Wir?
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RE: The 5 zoom levels

Post by PyleDriver »

Otto, do you mean like this rollover of units? Of course you do. Yep we have that covered also...

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RE: The 5 zoom levels

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If your wondering about the units with the stars, their Pz Grenadiers and Pz Pioneers...Oh and other than armor and halftracks, their squads...
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RE: The 5 zoom levels

Post by elmo3 »

It's great to see so many new shots coming out.  You guys must be making good progress.
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RE: The 5 zoom levels

Post by Lützow »

I know it's still Alpha and visuals are subject to change, but someone has to say it:

Map and counters look nice, but the UI is way to obstrusive. Scale down the tripartite menu bar please, make fonts smaller and add either transparency or artwork to window backgrounds. Right now I feel being strucked from massive grey blocks.
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RE: The 5 zoom levels

Post by Custer1961 »

I am old.......I love the large fonts.
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RE: The 5 zoom levels

Post by Helpless »

I know it's still Alpha and visuals are subject to change, but someone has to say it:

Map and counters look nice, but the UI is way to obstrusive. Scale down the tripartite menu bar please, make fonts smaller and add either transparency or artwork to window backgrounds. Right now I feel being strucked from massive grey blocks.

What you see is the smallest possible 1024x768 by Jon. It is not that massive at all on high res
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RE: The 5 zoom levels

Post by Iron Duke »

ORIGINAL: PyleDriver

Otto, do you mean like this rollover of units? Of course you do. Yep we have that covered also...

Image


Could someone just list the white unit graphics you show when doing a mouse over
90% are obvious but a couple i'm not sure of .i.e the last one looks like 2 men with a wheely bin[:D]
is there a seperate graphic for each device ?

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