This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!
Floyd, I dont' know if this is a quirk of the Guad scenario, something that has been fixed since your release 1.0.1, or something that still exists. On the LCU panel, when filtering by HQ, Southwest Pacific does not show up in the HQ pulldown. Sorry, I'm still running 1.0.1, so I can't verify it in 1.2, but I didn't see any mention of it in the release notes so far.
Floyd, I dont' know if this is a quirk of the Guad scenario, something that has been fixed since your release 1.0.1, or something that still exists. On the LCU panel, when filtering by HQ, Southwest Pacific does not show up in the HQ pulldown. Sorry, I'm still running 1.0.1, so I can't verify it in 1.2, but I didn't see any mention of it in the release notes so far.
Mike: I just looked at the code and the list is created from "top-level" HQ only. I don't have access to the game here at work, but is SW Pac at the top, or under another HQ?
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
OK, in Guad scenario, SW Pac is under Australia Command. I can filter on Aus Command in Tracker, but then don't see any of the LCU's assigned to SW Pac.
A strange command structure for the Guad scenario for sure. If it's not an issue for anyone in the campaign, then I'm happy to let it go. I've yet to start a campaign, but will soon. I've been waiting for Patch 2, and now one more release of Tracker. [;)]
OK, in Guad scenario, SW Pac is under Australia Command. I can filter on Aus Command in Tracker, but then don't see any of the LCU's assigned to SW Pac.
A strange command structure for the Guad scenario for sure. If it's not an issue for anyone in the campaign, then I'm happy to let it go. I've yet to start a campaign, but will soon. I've been waiting for Patch 2, and now one more release of Tracker. [;)]
Yeah, I should probably do what I did for the Air Group HQ filter here for LCU's. In Release 1.2, I added a hierarchical listing of HQ. At least I can re-use some existing code... [:)]
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
Floyd, I checked the campaign, and SW Pac is a top level HQ there, so it's probably just a quirk with the Guad Scenario. Now, if I were able to assign an Inf LCU to, say, I US Corps, which is subordinate to SW Pac, would the Inf LCU be displayed if filtering by HQ or not? If not, then there is something to fix. I suspect this is what you already addressed with the Air Group HQ filter.
Great tool, getting better and better all the time. [8D]
Oh I have visited the google site, even downloaded the latest yesterday. Without having installed that yet to realize it is Tracker, just got my signals crossed!
Here is another updated region file. I think it is better organized. It should only be used with a new data base since many of the regions now have new id numbers.
Floyd, Damien, is some kind of super region still in the works/planning/possibilities?
Here is another updated region file. I think it is better organized. It should only be used with a new data base since many of the regions now have new id numbers.
Floyd, Damien, is some kind of super region still in the works/planning/possibilities?
Thanks, Ken!
Nested regions are still on the list, but just not addressed yet. Are you thinking just a two-level structure is okay or should it be multi-level?
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
Here is another updated region file. I think it is better organized. It should only be used with a new data base since many of the regions now have new id numbers.
Floyd, Damien, is some kind of super region still in the works/planning/possibilities?
So this would be a "post patch 2" region file then? Used after creating a new Tracker database from a post patch 2 save game file?
Here is another updated region file. I think it is better organized. It should only be used with a new data base since many of the regions now have new id numbers.
Floyd, Damien, is some kind of super region still in the works/planning/possibilities?
So this would be a "post patch 2" region file then? Used after creating a new Tracker database from a post patch 2 save game file?
Thanks for doing the leg work on this, Nomad!
Yes. Version 4a which is posted above is for ongoing games, it only corrects the spelling and names of bases. version 5 rearranges many of the regions into some better groupings plus spelling corrections.
Here is another updated region file. I think it is better organized. It should only be used with a new data base since many of the regions now have new id numbers.
Floyd, Damien, is some kind of super region still in the works/planning/possibilities?
Thanks, Ken!
Nested regions are still on the list, but just not addressed yet. Are you thinking just a two-level structure is okay or should it be multi-level?
I think two levels would be very useful. Multi-level could also be very useful. I can see a super region of all of the home islands and another of Kwantung, Korea and Northern China. Then a super-super region of those combined( with another of Formosa, Southern China, Hanian, etc.). In terms of production these could show what you have in reasonably protected transport areas total, and what each region has in excess or needs.
Ugh....something about tracker and AE on my system. Note that I run tracker with two GC games under Witp absolutely without problems on my Vista x64 system using 32-bit java. No problems at all. Trying to run tracker on an AE scenario 1 against the AI give me what look like overflow errors.
This is scenario 1, historic first turn. Save is right after the end of turn.
Insert Error code = -65
Table=EngineLargeDelta Values=(237,24079,0,-957552913)
java.sql.SQLException: Numeric value out of range
at org.hsqldb.jdbc.Util.sqlException(Unknown Source)
at org.hsqldb.jdbc.jdbcStatement.fetchResult(Unknown Source)
at org.hsqldb.jdbc.jdbcStatement.executeUpdate(Unknown Source)
at witptracker.Database.InsertRow(Database.java:56)
at witptracker.Engines.InsertEngineLargeDelta(Engines.java:272)
at witptracker.Engines.InsertInTable(Engines.java:251)
at witptracker.SaveFileReader.ReadProductionPool(SaveFileReader.java:843
)
at witptracker.SaveFileReader.ReadScenarioInfo(SaveFileReader.java:357)
at witptracker.SaveFileReader.<init>(SaveFileReader.java:88)
at witptracker.Main.main(Main.java:121)
Insert Error code = -65
Table=EngineLargeDelta Values=(241,24079,0,-999557988)
java.sql.SQLException: Numeric value out of range
at org.hsqldb.jdbc.Util.sqlException(Unknown Source)
at org.hsqldb.jdbc.jdbcStatement.fetchResult(Unknown Source)
at org.hsqldb.jdbc.jdbcStatement.executeUpdate(Unknown Source)
at witptracker.Database.InsertRow(Database.java:56)
at witptracker.Engines.InsertEngineLargeDelta(Engines.java:272)
at witptracker.Engines.InsertInTable(Engines.java:251)
at witptracker.SaveFileReader.ReadProductionPool(SaveFileReader.java:843
)
at witptracker.SaveFileReader.ReadScenarioInfo(SaveFileReader.java:357)
at witptracker.SaveFileReader.<init>(SaveFileReader.java:88)
at witptracker.Main.main(Main.java:121)
Insert Error code = -65
Table=EngineLargeDelta Values=(245,24079,0,-968121717)
ERROR: Game type mismatch. Save file says Unknown and properties say vs. AI.
ERROR: Problem with save game file. Exiting.
There are many, many more of similar errors. I can email you the trackerdb.log, though the errors don't show up there.
"Measure civilization by the ability of citizens to mock government with impunity" -- Unknown
What I do to get turn 1 for the allies in the system is do a dummy PBEM turn 1 of the scenario I am playing. I will start a PBEM as the Japanese player of the scenario, enter a dummy password, end the Japanese turn and then reload as the allied player with the password I am going to play. That gets the turn 1 in the system if you are doing historic first turn.
Can the Tracker read the Jap turn 1 before i resend it, ie the very first game turn before any combat replays etc. I'm allied BTW.
I've read this a few times and I'm still not sure what you are asking, but once you have a save file, with password it can be read by either side. Sorry if I'm having trouble understanding, I've been in a foreign country for way too long.[:D]
Can the Tracker read the Jap turn 1 before i resend it, ie the very first game turn before any combat replays etc. I'm allied BTW.
I've read this a few times and I'm still not sure what you are asking, but once you have a save file, with password it can be read by either side. Sorry if I'm having trouble understanding, I've been in a foreign country for way too long.[:D]
I think the save file for a PBEM turn 1 isn't "ready" for the Allied side to read into WitPTracker until it is loaded into the game and saved as the Allied player (password needs to be set, at least). I think that will answer and explain the question.
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.