Looking at this one next

This sequel to the award-winning Crown of Glory takes Napoleonic Grand Strategy to a whole new level. This represents a complete overhaul of the original release, including countless improvements and innovations ranging from detailed Naval combat and brigade-level Land combat to an improved AI, unit upgrades, a more detailed Strategic Map and a new simplified Economy option. More historical AND more fun than the original!

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htuna
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Looking at this one next

Post by htuna »

but a couple questions.... do you get to research and upgrade weaponry? One of fun parts of FOF..

Also.. I thought I saw a post saying the Tactical Battles weren't as fun as FOF.. if so why not (as the Tactical Battles is another thing I really like about FOF)..

Naval battles are attractive plus as well!
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06 Maestro
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RE: Looking at this one next

Post by 06 Maestro »

"Research" is handled in a different way. The "techs" are actually training doctrines. The killer is that instead of money, you need experience to purchase training updates. You can get the "experience" from building barracks/docks-or through combat-or through surrender. The "experience" gained for military efforts and naval efforts are seperate. It is a very well done IMO.

Although I have FoF, I still have not played it that much-not sure about how the tactical battles differ. The battles in CoG are very much to my liking-that is sort of an understatement now. Last night (at the end of a marathon sitting) I had a couple massive battles that were incredible. I did my very best to beat the AI, but could not. The mighty Prussian Army ruined my Ottoman Armies. The training of the Prussian Army vastly exceeded the Turks-even though I put everything I could into it (with that particular strategy) I should have done an AAR-I was wining, I was winning! [:D], The ending was incredible-the damn AI was actually smart-actually sort of ingenious in an operational sense. Tactical wise, the AI was pretty good, but the training levels were the key factor in destroying my great armies. That was a 1792 campaign-played to 1815 (about) in 2 days-monthly turns [X(]. I have a good stack of games-I picked Cog EE for my little vacation marathon immersion-it is a very good game-a superb game.

It still has a few little obscure anomalies. I ran into a couple last night, but that is another subject. All in all, this game is in the top 3 that I have played. At the current price; it is a bargain-actually it a steal.
Banking establishments are more dangerous than standing armies.

Thomas Jefferson

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freeboy
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RE: Looking at this one next

Post by freeboy »

the tactical battles have some added tweeks
same engine, for instance setting your troops to react and how to react ie facing charge etc durring oponents movment
 
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Hard Sarge
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RE: Looking at this one next

Post by Hard Sarge »

the Otto's can be interesting, you can get some large massive armies, that are not worth too much on the battle field !

I remember trying to be slick with France, when they went to war with me, and the two Grands caught part of my forces on the move, totally embearassed my forces

but was able a few months later, to trick and trap both of them by themselfs (they were supporting each other, and made them spilt up, so they couldn't)

so pay back was sweet

I think what the statement for the HW battles would be, FoF is a lower scale, so a little more detailed, but the AI can be pretty good in either

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morganbj
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RE: Looking at this one next

Post by morganbj »

HS and his Ottomans ....

I never saw an Ottoman army that didn't run screaming in panic from my well-disciplined grenadiers. (Take THAT, HS.) [:D]
Occasionally, and randomly, problems and solutions collide. The probability of these collisions is inversely related to the number of committees working on the solutions. -- Me.
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htuna
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RE: Looking at this one next

Post by htuna »

OK.. took the plunge!!!..downloading now!
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