Naval Search and Altitude

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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fflaguna
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Joined: Tue Dec 29, 2009 12:27 pm

Naval Search and Altitude

Post by fflaguna »

Does flying at a higher altitude increase the chance of spotting a fleet during Naval Search missions? Thanks!
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jetjockey
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RE: Naval Search and Altitude

Post by jetjockey »

Good question. I personally use the default 6K, it seems to work well. At higher alts. it gets progressively more difficult to spot even a CV's wake, what with the haze and underlying clouds, but I don't how the game handles spotting. I would also like to know if a TF's speed affects spotting.
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pompack
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RE: Naval Search and Altitude

Post by pompack »

ORIGINAL: fflaguna

Does flying at a higher altitude increase the chance of spotting a fleet during Naval Search missions? Thanks!

I am not sure, but I do not think so. I generally fly routine missions at the default 6k. Now altitude definitely affects your vulnerablity to flak (higher is better) and bombing accuracy (lower is better).

So I generally fly ASW missions in totally safe areas at 1k just in case I get a shot off at a sub. I stay at 6k for armed recon where I may get a chance to bomb a merchie and I go up to 15k where I am hunting for SAGs and CTFs with nasty flak.
Smeulders
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RE: Naval Search and Altitude

Post by Smeulders »

The higher, the worse the spotting gets, not surprising, as the higher up you go, the smaller ships look. The trade-off is that at higher altitudes you'll lose less planes to op losses.
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