what Flight sim has better Graphics then Il-2 ?
for most games to say that the Graphics are close to Il-2 would be a pat on the back ??
Probably not Il-2 in some realism aspects, but very close.. at least for me [:)]
http://www.airwargame.com/eng
Moderator: maddog986
what Flight sim has better Graphics then Il-2 ?
for most games to say that the Graphics are close to Il-2 would be a pat on the back ??
ORIGINAL: cmurphy625
Slick, thanks for the tip on the rudder on the Dr1.. will have to try it again... I tried the Sopwith last night and that seemed pretty cool..
Also, will have to look into that DeadZone for the stick. is that done on the in game calibration?
I love the game, but one other thing that bums me out, is the long load time.. once your in a mission.. they shouldn't make you reload from the beginning when you choose to restart!!!.. lol it's a lot of waiting when your getting killed a lot!!![X(]
ORIGINAL: Hard Sarge
I think Sarge has played almost all flight simulations that have ever been made. He mentioned he had killed 10,000 planes+ in online simulation, I am thinking probably aces high.
From what I know of dogfighting in simulations and truly even real life, the ever present circles where you are just trying to catch up to the tail of the guy you are trying to shoot is one of the worst ways to try and kill. I still do it anyway. Sarge is probably an expert on all the true combat moves used by the old time pros we only read about.
for me, it is Fighter Ace (think it is 3.8 now, I was with it when it was 1.5
for shooting and kills
I would say, turn on aimming help, and just play around with it, mainly, to try and figure out where "your" gun sight really is, and also to get a idea on what the deflections in the game is, and how it works
also, work with the game speed, get it to where you are aimming and firing your guns, instead of trying to react to the target and yourself
once into some fights, hit pause at times, and just take a "real" look around, look outside of the plane, are you really lined up on the target or not, look to see if your aim point, really is where the rounds are going (the DXII is interesting, as it looks like the rounds fly high, but, it is one of the planes that you can see the rounds flying, so easy to correct)
look to see, if your rounds are hitting the wing, if you are aimming at the wing, until you get a feel for it, it is real easy to think you just made a very good firing pass, and not even hit the target
ground attack, try it more with inline engine planes, the rotary's will toss you about, plus gunning at some trucks, help with your aimming, you can see the rounds hitting the ground, the target and what not, and gives you a much better feel for it
also
would say, start with the easier planes, the DVII, then go to the early DIII/DIIIa, the Spad, those are going to be much easier to handle, and aim, then the DrI or Camel, once you can feel like you know what you are doing, then you can move onto the fancier planes
(I am having trouble with the DrI, but that is more with the views, I keep losing my forward view for some reason)
run the dogfight mission, it will be you vs one other plane, learn to fly in padlock
and over and over, learn the angles, are you really at dead six (easiest to hit, but not always the best place to be, but best for learning
try to keep your deflection as short as you can, you don't really have the fire power for 45 degree shots
easy to say, and HARD to do, try to only fire when you think you are going to hit what you are firing at, really, when you fire, you should expect it to be a kill shot
some are saying they are hamfisted, one thing to watch with most joysticks, you need a deadzone, that will let you have a little wiggle room, before the stick reacts to the imput, and sticks with twist handles, you need to learn to work your trigger, with out working the stick itself, most times, that is one of the reasons you miss, you pull the trigger, you also are hitting the rudder and starting to roll the plane, you see or sense it, and then over compensate for it
(if you have ever shot a pistol, you know how important, the trigger squeeze is, and how it can throw your aim off, if not done right)
ORIGINAL: Capitaine
I have been trying without success to destroy just ONE ground target. I can't do it. The plane bounces around so much and that line of vehicles is so narrow during the firing window that I just can't land a hit. You can't (I can't) hold the plane steady enough to keep the nose in line with the road, assuming of course that your approach is perfect and not, as usual, slightly off. And god forbid you try to correct course.
The only way I've destroyed a ground vehicle is by ramming into it b/c I've lost focus and have tunnel vision.
I HAVE destroyed a couple of balloons, but I feel strafing is something basic that I must master. I've flown dozens of strafing missions but can't hit the buggers. If it were this tough in R/L I doubt it would've been a feasible tactic. I'm either missing something tragically fundamental or the game's flight model is too unstable.
And yeah, I've got dead zones, tried with my spring-centered joystick and my FF joystick (which improved jumpiness a little, I think) and continue to fail. I may have to give this up b/c I can't accept not being able to strafe. (I haven't even managed to get to bombing yet...)
ORIGINAL: Hard Sarge
I think Sarge has played almost all flight simulations that have ever been made. He mentioned he had killed 10,000 planes+ in online simulation, I am thinking probably aces high.
From what I know of dogfighting in simulations and truly even real life, the ever present circles where you are just trying to catch up to the tail of the guy you are trying to shoot is one of the worst ways to try and kill. I still do it anyway. Sarge is probably an expert on all the true combat moves used by the old time pros we only read about.
for me, it is Fighter Ace (think it is 3.8 now, I was with it when it was 1.5
for shooting and kills
ORIGINAL: Helpless
what Flight sim has better Graphics then Il-2 ?
for most games to say that the Graphics are close to Il-2 would be a pat on the back ??
Probably not Il-2 in some realism aspects, but very close.. at least for me [:)]
http://www.airwargame.com/eng

ORIGINAL: cmurphy625
ORIGINAL: Hard Sarge
I think Sarge has played almost all flight simulations that have ever been made. He mentioned he had killed 10,000 planes+ in online simulation, I am thinking probably aces high.
From what I know of dogfighting in simulations and truly even real life, the ever present circles where you are just trying to catch up to the tail of the guy you are trying to shoot is one of the worst ways to try and kill. I still do it anyway. Sarge is probably an expert on all the true combat moves used by the old time pros we only read about.
for me, it is Fighter Ace (think it is 3.8 now, I was with it when it was 1.5
for shooting and kills
Hey Sarge.. I used to play Fighter Ace.. back in the 1.5 days I think... were you in a squad? if so which one.. I was with VMF214... used to love Saturday night King of The Skys Tournaments!
I miss those days!

it looks pretty
but kind of dark, also, looks more arcadeish then flight simish , were you able to get into the demo or game yet ?
ORIGINAL: Hard Sarge
really though, if you can't play a game and try to be the best you can be, and be polite at the same time, you shouldn't be online
ORIGINAL: Capitaine
I have been trying without success to destroy just ONE ground target. I can't do it.

ORIGINAL: Hard Sarge
ORIGINAL: cmurphy625
ORIGINAL: Hard Sarge
I think Sarge has played almost all flight simulations that have ever been made. He mentioned he had killed 10,000 planes+ in online simulation, I am thinking probably aces high.
From what I know of dogfighting in simulations and truly even real life, the ever present circles where you are just trying to catch up to the tail of the guy you are trying to shoot is one of the worst ways to try and kill. I still do it anyway. Sarge is probably an expert on all the true combat moves used by the old time pros we only read about.
for me, it is Fighter Ace (think it is 3.8 now, I was with it when it was 1.5
for shooting and kills
Hey Sarge.. I used to play Fighter Ace.. back in the 1.5 days I think... were you in a squad? if so which one.. I was with VMF214... used to love Saturday night King of The Skys Tournaments!
I miss those days!
when I was a loner, I was Sarge, then joined BBFG, so was BBFG_Sarge, when BBFG broke up, I went to HARD, so, that is why I am still HARD_Sarge
(HARD till I die)
after the upgrades and changes, some in the squadron, got upset, the old timers, were HARD Core pros, and we flew to win, didn't like to die, and we beleived in showing respect, the newer guys, just wanted to have fun (which really meant, they didn't want to spend the time, to learn, and work together, and if defeated, didn't mind being rude)
if you remember Moria (one of the niceist ladies you will find as a game mod, was cussed out by one of our members, some of us had a fit, I wanted him out, or he tells Moria he was sorry, he refused, the Squadron leadership (which I was the morning CO of the Squadron) said he was having trouble with family life, so we shouldn't push him, my view, was if he was having trouble with his family, don't fly, and fix it, don't come online and be rude to people and then hide behind the fact his family life was shaky
long story, short, they became WILD, I stayed HARD, when the new verison came out
really though, you can't play a game and try to be the best you can be, and be polite at the same time, you shouldn't be online
KNOTs was a lot of fun, we did win a few times with BBFG (but we didn't like the tactics used) HARD was in the running most times
used to fly with the Damned alot (the Damned, were a bunch of FFA flyings, but you had to be in a Squadron to fly KNOTS, so they formed the Damned, so they could fly KNOTS, one on one, these were some of the best guys around (and gals)
from my Squadron, HARD_Candy/HARD_Girlie was one of the better lady pilots around (had a very high pitched voice, she was a lot of fun on the voice channels, when she got in trouble)
ORIGINAL: JudgeDredd
Try switching off Wind effect...I think that helped a little.
Grim
I'll be playing some more tonight or tomorrow so I'll let you know how I fair. At the moment I've set the yaw deadzone to 30% in the middle. It helped a little and stopped me from twisting the rudder when I was even trying to...stopped most of the see saw effect I was getting.
Still find it near impossible to hit things. I had a convoy of 5 vehicles to hit...eventually got 3 of them and one was still driving and burning and I ran out of ammo. I don't know how I was meant to fly round the rest of the route...I used all 1000 rounds of ammo taking out 3 trucks!
One great little thing I like doing is coming in from just off directly in front and as I get closer twist the rudder (to the right if I'm heading slightly to the right or to the left if I'm heading slightly left) and I end up strafing whilst the plane is sliding to the left or right...feels very authentic.
My favourite way to take out convoys (I say favourite...I mean most used) is to ram them!

ORIGINAL: Hard Sarge
Yea, I remember Tex, sorry to hear of his passing
I remember flying with one of the HARD's before I joined them (Enforcer) there was a major base rape going on, with the US (we were SU) both of us jumped to another field, and are sitting on the runway as the rape was going on, he sent me a message, that, he wasn't going to take it, he was taking our base back, told him I was with him, the 2 of us went in against a horde of US planes, and he was a madman, in the end, we won, and he was telling me, well I got 7 of them, how did you do, I told him, I got one, he said one, and I said, yea, the one that was on your tail when the fight started, he started laffing, and said, well, you got the most important one then, good job, and I liked HARD ever since
good times, just don't have the time to fly like that any more
1.5 was the best for sportmanship, when 2 came in, they kept cutting the comm range, we did a lot of complaining in Beta about it, but they didn't understand what we were trying to say (it was a major deal to a lot of us, to be able to say, Good Kill, when we got shot down, when 2 came out, you were always out of comm range, so most just stopped, and the game lost the close knit feeling it had
lol, I just got a Squad message about KOTS training for tonight
(I was wondering where I was getting a N in there for