ORIGINAL: Graycompany
Castor, What do you see as a good House rule for this. Limiting the number, or perhaps size of ships (Support) in Amphib TF? I would be interested in your thoughts on that.
while I usually come up with a hr about this and that quite fast, hard to think about one in this case. I guess you can´t force someone to do a naval bombardment with x BBs, y CAs, etc or to have x CLs and z DDs in an amphib TF when you attack y target. And I guess the outcome wouldn´t look different when we think about the transports or the troops that are landing, it would only result in some cruisers or BBs damaged/sunk when they have to deal with the CD guns. In this case the 16inch AP shell would hit a BB or CA and not the cheap, crappy PB.
The only thing I could imagine would be to NOT include any escorts for an invasion TF as this would mean the CD would actually fire at the invasion and not in a couple of crappy escort ships in front of them. The main problem I see isn´t even the (not) sinking of the transports, but the fact that there is no firing at the landing troops at all anymore in AE. Well, forget about what you see in the cr when a line says "CD guns firing on troops in landing crafts". This just isn´t happening as there are never any considerable losses. The attacker loses more squads due to accident than due to the strongest CD on the map. This obviously is the result of the rest of the defending ground troops not shooting at the beaches anymore. This was still in WITP when you saw a dozen to a couple of thousand shots fired at an invasion. While you had only a small percentage of shots fired from the CD guns against the ships, you had howitzers, mortars, etc. firing at the troops coming ashore and this was a far better routine than it is now as it´s pretty clear that invading troops don´t suffer at all if the land at a heavily defended hostile base.
So I guess you would have to test it first if an invasion TF wouldn´t be 100% whiped out on the other side if non of the crappy escorts would be in the TF, as I would consider whiping out 100% of the transports completely off too. But one thing is for sure, if you land a couple of divisions on a hostile beach and the hex is defended by a couple of ten thousand enemies with heavy guns for anti ship and hundreds of artillery pieces for anti personell then the attacker should suffer and not bring his troops ashore in a 95% ready state.