ORIGINAL: Bullwinkle58
ORIGINAL: witpqs
Perhaps I am wrong about this, but IIRC the terrain type is taken into account when landing over the beach. Meaning mountains and swamps, for example, are not treated as flat sand. It's possible that further adjustments might help.
BTW, amphibious TF's do unload faster at heavily congested friendly ports because they get to use their landing craft.
I wasn't specifically speaking to the terrain type "sand", but rather just "land." Forgive me for artistic license. I just meant "room."
I haven't been to many of the invasion beaches in the PTO, but I lived on Oahu, spent six weeks on Guam, three days on Saipan, landed on Rota for an hour, and flew over Tinian at 1000 feet. On Guam and Saipan, where I spent full afternoons at the invasion beaches, I can say that there is not physically enough space, room, sand, etc. to get 300 transports worth of anything ashore in 12-hours, CD or no CD, landing craft or motor whale boats. These are pretty small beaches. both in width and depth.
On your last point, I think Alfred's main point was not that it can be faster to to combine piers with lighters, but that there is an AE constraint on pier unloading, but essentially unlimited capacity to land amphibiously, if the player is willing to tie up hundreds of transports at a time. That primitive unloading out of landing craft can achieve results impossible to get at modern, well-stevedoored ports with cranes, trucks, paved roads, warehouses, etc.
I know. We should have a decent baseline understanding of where we are to have a productive discussion about where to go from here.





