Area by Area:
China – pull back to a defendable perimeter. In the North that means hold the Loyang, Sinyang, Nanyang
triangle as long as possible and hold on to Sian at all costs. Send lots of forces over the mountains to
Chungking. The north doesn’t create enough supply for all the units that start there.
In the South, hold onto the cities on the rail line at all costs. Once I buldup some PPs, send
those units that can be unrestricted, to India and let the British supply build them into useful units.
Phillipines - Pull back everything I can to Bataan. Use the fighters to LR Cap ships and generally harass
the enemy. Use the PBYs on torpedo runs until my opponent starts capping his TFs.
Malaya – Run for Singapore but use 1 or 2 brigade blocking forces to slow down the Japanese tank/recon
forces as long as possible. Use the Flying Tigers here or Java to protect key TFs, protect the B17 airfields,
and harass the enemy bombers.
Burma – Hold at Pegu till he comes in force. Then try to fall back towards Mandalay and save what I can
when things fall apart.
DEI – If he comes early for Singkawang/Kuching, use every torpedo bomber and naval unit I have to
sting him. I probably won’t be able to stop him but this is my best chance to hurt him while he doesn’t
have any aircover. Strategic bomb any oil center / refinery captured by the Japanese. Load up
Palembang with as much stuff as I can from Singapore and the rest of the DEI. Make it hard to capture
and hopefully damage the facilities when it falls.
Pacific – it all depends on how fast he advances here. I’m not gonna build up anything until I’m sure I can
build up into a divisional sized citadel. Any decent air or naval forces will be heading towards the DEI or
be held back for a decisive battle. The left over wirraways and whatnot will harass if they can but
probably just die if he comes for their bases.
First turns have been entered and waiting on my opponent to see what happens on day 1 of the war.
