ORIGINAL: Bradley7735
So, the crux of my statement is: Why is the Allied player penalized for using 'special' historic assets yet the Japanese are not?
It would seem fair that if the Allied player can only use 2 atomic bombs (as were historically used) without penalty, then the Japanese player could only use 5k Kamikazes without penalty, then they take a victory point loss as well.
I assume the penalty is applied because of the magnitude of what the atomic bomb represents, not only in terms of the war itself, but it's impact on the history of the world from that point on. The kamikaze's were an act of desperation that had roots in Japan's cultural past. The decision to use them directly impacted the men who volunteered for the missions, and the soldiers on the other side who were their targets. While the thought of kamikazes was horrifying to many outside Japan, they didn't change the course of history.
The atomic bomb directly affected a mostly civilian population, and indirectly affected everybody else on the planet. Without getting into the debate of whether they should have been dropped or not, the fact remains that Truman did not make the decision lightly. He knew it was more than just a big weapon, it was also a geopolitical game changer. Any simulation of the Pacific war has to take that into account.




