New Distant Worlds video: Exploration

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

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elliotg
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New Distant Worlds video: Exploration

Post by elliotg »

A video showcasing galactic exploration in Distant Worlds is now available at the link below

http://www.youtube.com/watch?v=MExA3XwBeyk
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lordxorn
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RE: New Distant Worlds video: Exploration

Post by lordxorn »

MY JAW HIT THE FLOOR<!!!

I WANT IT NOW!
[:'(]

The graphics are more then meets the eye, and look great!
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ASHBERY76
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RE: New Distant Worlds video: Exploration

Post by ASHBERY76 »

Very impressive stuff, do the independent aliens have no defence ships?.Did I read dilithium crystal as a resource,is unobtainium there too.[:)]
elmo3
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RE: New Distant Worlds video: Exploration

Post by elmo3 »

Great video, thanks.
We don't stop playing because we grow old, we grow old because we stop playing. - George Bernard Shaw

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Anguille
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RE: New Distant Worlds video: Exploration

Post by Anguille »

May i add that the alien seen in this video is not the final artwork...
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ASHBERY76
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RE: New Distant Worlds video: Exploration

Post by ASHBERY76 »

ORIGINAL: Anguille

May i add that the alien seen in this video is not the final artwork...

But it looked too cute to conquer.
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Anguille
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RE: New Distant Worlds video: Exploration

Post by Anguille »

ORIGINAL: ASHBERY76

ORIGINAL: Anguille

May i add that the alien seen in this video is not the final artwork...

But it looked too cute to conquer.

I am pretty sure they will remain very very cute...but with fantastic graphics...the artist is really talented...[;)]
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cdbeck
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RE: New Distant Worlds video: Exploration

Post by cdbeck »

Great... after watching this I know that Elliot's voice sounds EXACTLY like Rhys Darby. I am a huge Flight of the Concords fan, so I'm going to have a hard time taking him seriously now... [:D]

Nice video Elliot, now you guys know what type of fun we've been having for the last few months!

SoM
"Neca eos omnes. Deus suos agnoscet!"
(Kill them all. God will know his own.)

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elmo3
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RE: New Distant Worlds video: Exploration

Post by elmo3 »

ORIGINAL: Anguille

I am pretty sure they will remain very very cute...[;)]

They will look cute stuffed and in my alien trophy case.
We don't stop playing because we grow old, we grow old because we stop playing. - George Bernard Shaw

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elliotg
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RE: New Distant Worlds video: Exploration

Post by elliotg »

ORIGINAL: Son_of_Montfort
Great... after watching this I know that Elliot's voice sounds EXACTLY like Rhys Darby. I am a huge Flight of the Concords fan, so I'm going to have a hard time taking him seriously now... [:D]
Ackkkk! You've got me pegged... [:D]
Captain_Proton
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RE: New Distant Worlds video: Exploration

Post by Captain_Proton »

The music played in the movie, is that part of the game ? Dumb question perhaps, but I really like it [:)]
martok
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RE: New Distant Worlds video: Exploration

Post by martok »

Awesome; another informative video!


All right, here's my (inevitable!) list of questions:

1.) Can independent colonies be forcibly colonized and/or conquered? If the answer is yes, does your empire at least take a reputation hit for doing so?

2.) Do monsters re-spawn after they're killed off? (That screenshot showing over a dozen space "scorpions" makes me want to grab a very large fly-swatter!)

3.) I saw that if/when you discover abandoned ships, that you have the option of either keeping it or disassembling it for the technology. Is the value of the technology acquired from the ship usually fairly equitable to that one would get out of keeping it part of your navy, or does the amount of technology discovered vary (and therefore there is some risk that in taking apart the ship, as you won't necessarily get the same value as you would've keeping it intact)?



Damn elliot, you just make want this game more and more.... [&o]
"Evil is easy, and has infinite forms." -- Pascal

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elliotg
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RE: New Distant Worlds video: Exploration

Post by elliotg »

ORIGINAL: martok
1.) Can independent colonies be forcibly colonized and/or conquered? If the answer is yes, does your empire at least take a reputation hit for doing so?
Yes and yes
2.) Do monsters re-spawn after they're killed off? (That screenshot showing over a dozen space "scorpions" makes me want to grab a very large fly-swatter!)
They don't respawn, but they do reproduce slowly. But, trust me, there's plenty of space monsters lurking away in the galaxy...
3.) I saw that if/when you discover abandoned ships, that you have the option of either keeping it or disassembling it for the technology. Is the value of the technology acquired from the ship usually fairly equitable to that one would get out of keeping it part of your navy, or does the amount of technology discovered vary (and therefore there is some risk that in taking apart the ship, as you won't necessarily get the same value as you would've keeping it intact)?
Tech levels vary a bit. You can get a good idea by examining the ship design. To be clear, you can't disassemble it until you take ownership anyway. So you can make up your mind later about how to use it.
Jamerson89
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RE: New Distant Worlds video: Exploration

Post by Jamerson89 »

Is there some technology that can only be found such as on ships or planets or is all of it researchable?
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elliotg
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RE: New Distant Worlds video: Exploration

Post by elliotg »

ORIGINAL: Jamerson89
Is there some technology that can only be found such as on ships or planets or is all of it researchable?
There are a few special items that cannot be researched, instead they must be discovered through exploration of the galaxy. Some other tech is race-specific, though it can be traded or even researched (very high-level tech though).
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Baleur
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RE: New Distant Worlds video: Exploration

Post by Baleur »

Any examples of ultra-high level tech? Are there any juicy stuff there? :D
martok
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RE: New Distant Worlds video: Exploration

Post by martok »

ORIGINAL: elliotg
ORIGINAL: martok
1.) Can independent colonies be forcibly colonized and/or conquered? If the answer is yes, does your empire at least take a reputation hit for doing so?
Yes and yes

Excellent. [8D]

On a tangentially related note, what about enemy space stations (mining stations, research stations, etc.)? Can these be boarded and/or taken over as well, or can they only be destroyed?


ORIGINAL: elliotg
2.) Do monsters re-spawn after they're killed off? (That screenshot showing over a dozen space "scorpions" makes me want to grab a very large fly-swatter!)
They don't respawn, but they do reproduce slowly. But, trust me, there's plenty of space monsters lurking away in the galaxy...

Actually, I was asking because I was hoping I could kill off monsters for good. So I'm actually glad that they don't reproduce very quickly.... [;)]


ORIGINAL: elliotg
3.) I saw that if/when you discover abandoned ships, that you have the option of either keeping it or disassembling it for the technology. Is the value of the technology acquired from the ship usually fairly equitable to that one would get out of keeping it part of your navy, or does the amount of technology discovered vary (and therefore there is some risk that in taking apart the ship, as you won't necessarily get the same value as you would've keeping it intact)?
Tech levels vary a bit. You can get a good idea by examining the ship design. To be clear, you can't disassemble it until you take ownership anyway. So you can make up your mind later about how to use it.

Sorry, I'm not sure I'm clear on this. Are you saying that -- once a player takes possession of an abandoned ship -- they can choose to incorporate it into their navy, plus then later on disassemble it for the technology as well? Or is it an either/or choice to be made immediately upon taking possession?


Also, a somewhat random question: When you come across an abandoned ship/station, abandoned alien ruins, etc., is there ever a chance that there are negative consequences for exploring them? I just have this vision of scenes from Aliens or Event Horizon (or just about any other sci-fi/horror movie you'd care to mention) running through my head.... [:'(]
"Evil is easy, and has infinite forms." -- Pascal

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elliotg
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RE: New Distant Worlds video: Exploration

Post by elliotg »

ORIGINAL: martok
On a tangentially related note, what about enemy space stations (mining stations, research stations, etc.)? Can these be boarded and/or taken over as well, or can they only be destroyed?
When you invade and take over an enemy colony you also get any bases at the colony (e.g. space port)
Sorry, I'm not sure I'm clear on this. Are you saying that -- once a player takes possession of an abandoned ship -- they can choose to incorporate it into their navy, plus then later on disassemble it for the technology as well? Or is it an either/or choice to be made immediately upon taking possession?
Correct - you can decide to disassemble later. But the tech bonus you receive depends on how advanced the ship is in comparison to your current tech level, so the longer you wait to disassemble, the less bonus you get.
Also, a somewhat random question: When you come across an abandoned ship/station, abandoned alien ruins, etc., is there ever a chance that there are negative consequences for exploring them? I just have this vision of scenes from Aliens or Event Horizon (or just about any other sci-fi/horror movie you'd care to mention) running through my head.... [:'(]
Yes, there are sometimes negative consequences... You can choose not to investigate [:)]
dingbat911
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RE: New Distant Worlds video: Exploration

Post by dingbat911 »

Very Interesting!
&nbsp;
Seems I'll be busy wiki'ing tommorow with all this juicy info!
Xmudder
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RE: New Distant Worlds video: Exploration

Post by Xmudder »

Shorter than I thought it would be, but I like how automated it all is.&nbsp; How long does it take to build a ship?&nbsp; I'd hate to have my future colony colonized out from under me.

&nbsp; Do you need a construction ship to build at your colony, or can a colony build it's own base?&nbsp; can a single planet / moon have more than one base / station?

&nbsp; Is there any point to colonzing lousy planets, given they will increase your corruption level?&nbsp; seems like mining them would make more sense.

&nbsp; Does your planets consumption of imported luxury resources effect your profits, or just those of the private sector?&nbsp; IS it like Victoria Revolution, where your private sector needs a certain amount of wealth before it will build anything?

&nbsp;&nbsp; Why were there only 5 luxury resources on that screen?&nbsp; is that all you have discovered so far?&nbsp; I thought there were 20.&nbsp; expansion planner at 2:30

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