Achtung Panzer: Kharkov 1943

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Lützow
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Achtung Panzer: Kharkov 1943

Post by Lützow »

Paradox 3rd party title, due in Q1 2010, comparing itself with Close Combat and Combat Mission. No clue it can live up to this standard, but at least soldiers are linked to squads here. There is also a (russsian language) demo available.

http://www.graviteam.com/games/kharkov-1943.html
Alan Sharif
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RE: Achtung Panzer: Kharkov 1943

Post by Alan Sharif »

There Kharkov 42 was a good title, different engine I belive, but a good title. I will be buying this for sure.
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gunny
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RE: Achtung Panzer: Kharkov 1943

Post by gunny »

Looks good. But everyone keeps asking the same question about building occupation, Yes or no.
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bairdlander2
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RE: Achtung Panzer: Kharkov 1943

Post by bairdlander2 »

Screenshots look like a fps,with the ability to command from afar or jump into an individual soldiers boots.Hope this doesnt become another bash PI thread [:D][:D] with most of the bashers never playing 1 PI title.[:D][:D]
GoodGuy
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RE: Achtung Panzer: Kharkov 1943

Post by GoodGuy »

I just checked out Steel Fury: Kharkov 1942 on their site.

http://graviteam.com/games/steel-fury-k ... on=reviews

Does anyone have that? Any good?
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RE: Achtung Panzer: Kharkov 1943

Post by GoodGuy »

ORIGINAL: gunny

Looks good. But everyone keeps asking the same question about building occupation, Yes or no.

A preview from Tim Stone:
"In between bouts of confusion, I’ve witnessed my gallant Ivans Molotov passing halftracks, flee warehouses set ablaze by flammpanzers, and perish under the tracks of predatory Pz. IIIs. More significantly, I’ve been able to fiddle with an intriguing turn-based ops layer that looks certain to give Front Roads skirmishes rare rootedness. However skilled a scenario author and well-paced a campaign sequence, nothing beats the thrill of the unforeseen unintended engagement.

Is this the same game?
If so, it sounds like some buildings can be occupied, no?
Is this real-time or turn-based?
"Aw Nuts"
General Anthony McAuliffe
December 22nd, 1944
Bastogne

---
"I've always felt that the AA (Alied Assault engine) had the potential to be [....] big."
Tim Stone
8th of August, 2006
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bairdlander2
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RE: Achtung Panzer: Kharkov 1943

Post by bairdlander2 »

GoodGuy
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RE: Achtung Panzer: Kharkov 1943

Post by GoodGuy »


404 [&:]
"Aw Nuts"
General Anthony McAuliffe
December 22nd, 1944
Bastogne

---
"I've always felt that the AA (Alied Assault engine) had the potential to be [....] big."
Tim Stone
8th of August, 2006
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D.Ilse
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RE: Achtung Panzer: Kharkov 1943

Post by D.Ilse »

well it's got track sag on it's Mk.IIIs. That's one up on CM[:'(]
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Lützow
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RE: Achtung Panzer: Kharkov 1943

Post by Lützow »

There is no English demo as yet. So I peaked into the Russian one but didn't understand much for sure. Kharkov has some kind of strategic layer with several screens, where you obviously can choose troops and locations - reminded me a bit to CC4 / CC5. Afterwards you got thrown onto the battlefield. The game plays in pausable realtime (1x, 2x, 4x), animations are rather mediocre and visuals inferior to Theatre of War, but you have linked squads and don't need to babysit every single soldier. Missed a soldier monitor though or at least couldn't find one.

Unfortunately nobody bothered to translate the Russian .pdf demo manual and Google also refused to do this.
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wodin
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RE: Achtung Panzer: Kharkov 1943

Post by wodin »

Great tank sim. A few mods out there for it to add more playable tanks.

Its one that stays on my hard drive.
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Peter Fisla
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RE: Achtung Panzer: Kharkov 1943

Post by Peter Fisla »

Steel Fury 1942 is an outstanding WW2 tank sim...feels more like a real WW2 war simulator. I get the feeling that my tank is part of the overall battle...I'm not the center of it, just another piece of puzzle - I really like that! I just got it 5 days ago and I have been playing since then non-stop and considering that there never was an official patch for the game I never got a single CTD or crash. There are 5 unofficial patches (add-ons/mods really) that add few things in the game. I got it from Gamers Gate and no DRM!!! It's a rock solid WW2 simulation...I'm in love. The Kharkov 1943 is a strategy game done by different development team but I think still by the same development company. I'm looking forward to the 1943 strategy game considering that I won't be getting Battlefront's Kursk game due to their crappy eLicense DRM.
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JudgeDredd
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RE: Achtung Panzer: Kharkov 1943

Post by JudgeDredd »

I gave up on it when in the tutorial my tank decided to stop part way up a hill....couldn't get it up the hill...nothing...tried reversing and going up again...tried low gear...tried a run up...tried reversing up...nothing...couldn't get up, so shelved it.
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t001001001
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RE: Achtung Panzer: Kharkov 1943

Post by t001001001 »

ORIGINAL: GoodGuy

I just checked out Steel Fury: Kharkov 1942 on their site.

http://graviteam.com/games/steel-fury-k ... on=reviews

Does anyone have that? Any good?

steel fury 1942 demo here:

http://www.steelbeasts.com/sbforums/sho ... hp?t=10932

I'm going to try it.
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RE: Achtung Panzer: Kharkov 1943

Post by Titanwarrior89 »

I think you guys have sold me on this one....[:D]
"Before Guadalcanal the enemy advanced at his pleasure. After Guadalcanal, he retreated at ours".

"Mama, There's Rabbits in the Garden"
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Peter Fisla
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RE: Achtung Panzer: Kharkov 1943

Post by Peter Fisla »

ORIGINAL: JudgeDredd

I gave up on it when in the tutorial my tank decided to stop part way up a hill....couldn't get it up the hill...nothing...tried reversing and going up again...tried low gear...tried a run up...tried reversing up...nothing...couldn't get up, so shelved it.

That's easy...switch to commander's view (F3) and then simply press "W" key the driver will do the rest. You have to realize these tanks are WW2 so you need to be a bit more gentle with them. The driver will listen to your command so there isn't really need to be the driver yourself...unless the tank gets hit and the driver is KIA. To stop the tank press "q" to turn the vehicle left press "a" and to turn right press "d".

I had some issues with the tutorials as well but you don't really need to play them. Just look at the key chart and that's all you need to know.
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freeboy
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RE: Achtung Panzer: Kharkov 1943

Post by freeboy »

I am interested in this title, and wonde rhow it will compare to the tow2 series that is releasing Kursk stand alone, projected fora  feb rlease date.
I did not get tow2 after the demo had tanks scaling cliffs, although this was probably a reality setting thing, just did not grab me.. I would love a remake of the battle from Normandy the Combat Mission had.. anyone see anything else on the market or horizon they would recommend?
"Tanks forward"
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RE: Achtung Panzer: Kharkov 1943

Post by Alan Sharif »

Kharkov 42 is the best tank sim on the market, imo, and well worth investigating.   
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Titanwarrior89
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RE: Achtung Panzer: Kharkov 1943

Post by Titanwarrior89 »

Down loading it now. Hope its worth it.
"Before Guadalcanal the enemy advanced at his pleasure. After Guadalcanal, he retreated at ours".

"Mama, There's Rabbits in the Garden"
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freeboy
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RE: Achtung Panzer: Kharkov 1943

Post by freeboy »

let us know what you think, I guess there are a bunch of unofficial mods/patches that you can access as well.. see the folks at simhq as well.. and the let us all know..
With TOW2 kursk and Steal Fury 43 kursk both coming out I am having a hard time buying a beautiful, but perhaps buggy karkow 42...
 
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