Damage of bocage

John Tiller's Campaign Series exemplifies tactical war-gaming at its finest by bringing you the entire collection of TalonSoft's award-winning campaign series. Containing TalonSoft's West Front, East Front, and Rising Sun platoon-level combat series, as well as all of the official add-ons and expansion packs, the Matrix Edition allows players to dictate the events of World War II from the tumultuous beginning to its climatic conclusion. We are working together with original programmer John Tiller to bring you this updated edition.

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Matto
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Damage of bocage

Post by Matto »

I have a question ... is possible damage bocage (open it for crossing for trucks) by engineers? I know, that I can use "damage wall or bridge" from Unit menu and engineers will really use 100 APs and on 2D map I can see mark of explosion ... but bocage is still undamaged ...
Excuse my English ... I hope is better then Your Czech ... 8-)
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1925frank
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RE: Damage of bocage

Post by 1925frank »

Vitamvas!

Your English is much better than my Czech.

To the best of my knowledge, bocage hexsides cannot be damaged to allow trucks to pass through.  Engineers can blow a hole in high walls.  This raises an interesting question about whether engineers should be allowed to blow a hole in a bocage hexside to allow trucks to pass through them.
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junk2drive
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RE: Damage of bocage

Post by junk2drive »

As I understand, engineers can blow breaches in walls but AFVs cannot pass through as this creates rubble. Troops however, can walk through this. Not sure about bocage.
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baltjes
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RE: Damage of bocage

Post by baltjes »

I experienced in the OVERLORD scenario that on the OMAHA-beachhead, both trucks and tanks can pass a blown high wall!

Hajo Baltjes
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junk2drive
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RE: Damage of bocage

Post by junk2drive »

Reddog posted a question at the blitz. In part
in doing so I tried to move a truck and then a SDK11 transport over that same wall from the same hex side where the wall was damaged. I could not move either unit over to the next hex.

I replied that maybe it was above an escarpment that vehicles cannot climb or that rubble prevents wheeled vehicles from passing. Am I wrong?
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
baltjes
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RE: Damage of bocage

Post by baltjes »

I don't know. Escarpments can, unfortunately, not effectively placed on the map when using the map-editor for north-west european scenario's, although the box for it is present! Non-passable hexsides are cliffs and high walls. The next - lower - one is the embankment which is passable!

It might be the case that escarment and high wall occupy the same hexside. (That is your sugestion, I understand).It sounds then logical that, when the wall is blown, it losses its function and the escarpment takes over! That is; the hexside is impassable. But....what is the meaning of placing a hich wall over an escarpment at the same hexside?

Hajo
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