Bug, or did I do something wrong

The Seven Years’ War was fought across the globe and called by some the first “World War” as virtually every major power participated. In the center of events was Prussia, almost constantly at war and lead by the now legendary Frederick the Great.

Relive the exciting and trying days of Frederick the Great in Horse and Musket: Volume I, the improved and expanded combination of the previous Prussian War Machine and Prussia’s Glory titles. Horse and Musket: Volume I is a reboot of the successful Horse and Musket series, including not only two solid historical titles in one package, but also many new game features, a powerful new editor, and a complete graphics overhaul to an already acclaimed gaming system.

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AlAmos
Posts: 32
Joined: Sun Sep 27, 2009 3:59 pm

Bug, or did I do something wrong

Post by AlAmos »

Play testing a small scenario today that I made, and the oddest thing. A Side B unit was able to occupy the same hex as a Side A leader, and then A Side A unit moved through a Side B leader. Any ideas?
Al Amos
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"Serving Tulsa one address at a time."
PrinzHenrich
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Location: Poland

RE: Bug, or did I do something wrong

Post by PrinzHenrich »

You put them together in one hex or they move themselfs?
Changes....
AlAmos
Posts: 32
Joined: Sun Sep 27, 2009 3:59 pm

RE: Bug, or did I do something wrong

Post by AlAmos »

They moved there by themselves during a turn.

In situation one: Side B was conducting a multi-unit charge of three units. The charge path was three hexes wide. Two units hit companies opposite them, the third unit hit a leader. I had selected the units to charge past the targets since thier targets were at different distances, in hexes, from the charging line. The unit that ended up moving on the leader ended up in the hex with the leader, no melee, no casualties, etc. Both residing in the same hex after the charge. I could even check on both the ldr and the unit in the status box at the bottom of the screen.

In situation two: the Side A unit was asked to charge a Side B unit that had its ldr two hexes in front of it. The Side A unit marched right through the Side B ldr, no melee, no casualties. It stopped in front of its target, a unit of Side B.

Quite odd.
Al Amos
U.S. Postal Letter Carrier
"Serving Tulsa one address at a time."
jackx
Posts: 353
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RE: Bug, or did I do something wrong

Post by jackx »

Leaders normally block charges (that is charge movement) completely (just as they block artillery LOS), but upon a unit using normal movement or the follow-up from an assault or charge, they should be eliminated.

There's definitely a bug somewhere in the system that screws this up, had it happen before, as reported here
no truth - no justice
all false belief
blinded by morality
there shall be ... no peace
AlAmos
Posts: 32
Joined: Sun Sep 27, 2009 3:59 pm

RE: Bug, or did I do something wrong

Post by AlAmos »

Okay thanks. [:)]

I thought it was a bug. Will that be fixed in the first patch?
Al Amos
U.S. Postal Letter Carrier
"Serving Tulsa one address at a time."
jackx
Posts: 353
Joined: Wed Jul 08, 2009 8:34 am
Location: Germany

RE: Bug, or did I do something wrong

Post by jackx »

I hope it will be, the leaders blocking fire LOS and charge movement hardly seems consistent with their other attributes...
no truth - no justice
all false belief
blinded by morality
there shall be ... no peace
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