Ok these RCM units?

Eagle Day to Bombing of the Reich is a improved and enhanced edition of Talonsoft's older Battle of Britain and Bombing the Reich. This updated version represents the best simulation of the air war over Britain and the strategic bombing campaign over Europe that has ever been made.

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Tuk
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RE: Ok these RCM units?

Post by Tuk »

Radar is used to get a contact, once you get a contact, you got to make a sighting, once you get a sighting, you got to pass all of the other stuff needed, to make an attack

in very low light settings, it is very HARD to make the sighting part, even if you are getting the radar contact

 
Good, now we know a little of what's under the hood. But in relation to the wild pigs, we are not dealing with moonlight which might actually detract from sighting abilities. Instead it is backlighting of clouds by searchlights and ground fires, the bombers above the clouds silhouetted for high flying fighters. From outside the hood I see no evidence that this is modelled in game, but is it?

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Hard Sarge
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RE: Ok these RCM units?

Post by Hard Sarge »

from some short runs I watched/set up

the raid came into the target, bombers got coned, and the Pigs sighted and attacked, some chased, others stayed on patrol

the system seems to work as designed, I can't help with the die rolls

now, if the game models the backlighting of clouds by searchlights, I couldn't tell you, it does model the fact that the AA didn't follow the Alt rules very often

one hassle is, you will be getting mission kills, instead of fighter kills, damaged planes that get damaged and later crash, do not always get "claimed" as air to air kills, or ground to air kills

you may notice that you get 10 air to air kills, and 12 Flak kills, and see that BC lost 33 planes that night, not all of those are just bad landings, they are damaged planes that didn't make it home

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Tuk
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RE: Ok these RCM units?

Post by Tuk »

it does model the fact that the AA didn't follow the Alt rules very often

Lol, indeed, I just had 7 of a 36 wild FW patrol hit by flack, fortunately they all got home. They made roughly 10 sightings over target with very little cloud and made no attacks. With moon at 2 and light zero until about 03:00, wild 110s did much better, out scoring everything else tho I wasn't keeping an accurate tally. 40 BC lost to all causes.
kaybayray
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RE: Ok these RCM units?

Post by kaybayray »

Sarge,
Your statement about the Wellington RCM birds and "Window", is this correct for the starting period of the 43 Campaign? Do any other RCM birds at the start of the 43 campaign carry and use "Window"? I know it as "Chaff" but both terms describe the same thing.

Also I have been working hard with the new Matrix Version. Great stuff guys. Lots of great improvements. This game just keeps gettin better n better [8D]

Later,
KayBay
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K.Pooley
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RE: Ok these RCM units?

Post by K.Pooley »

ORIGINAL: kaybayray

.
.
Do any other RCM birds at the start of the 43 campaign carry and use "Window"? I know it as "Chaff" but both terms describe the same thing.

They do indeed. Although the British called it 'window' when they first developed it, 'chaff' is now the generic term for it.
Kev

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Hard Sarge
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RE: Ok these RCM units?

Post by Hard Sarge »

okay, this is kind of touchy

yea, the other bombers would carry Window, but this is modelled by the code, the plane flying the RCM stuff, are dropping much, much more, they at times were dropping up to 4 to 10 times as much as a normal bomber, so I have added the device Window to these planes, so these will work, besides what the code does

(they even went ahead and made auto dumper, so they could just pour the stuff into it and letting it do the work, instead of the crew)

and really, that had to be one of the worst jobs of being a BC crewman

soooo

the code handles the normal Window, and the Wellington RCM handle the decoy Window

(the other RCM planes have there own missions to do)

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