RN withdrawals

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Caranorn
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RN withdrawals

Post by Caranorn »

What exactly triggers RN ship withdrawals in pacwar? It seems to me that right now, every RN capital ship (plus one dutch CLAA at least) is automatically withdrawn if (reasonably intact) in a Task Force at the beginning of a month (not sure whether it is the week before or the one after the month that counts). Ships do not get withdrawn when in port or while at sea with serious damage. While this reasonably limits RN offensive operations, it also leads to very strange situations. I almost hate myself for the way I play right now, that is, I switch RN ships to port for two weeks of the month (as I could not 100% pinpoint when they are withdrawn), and operate them the rest of the time (which generally means close to base, or simply on a shuttle voyage). I would not mind seriously reduced fleet presence, but going from full deployment to 0 within a week is a hard blow.

I think some better way to simulate the withdrawal of RN ships needs to be found. For a start, no or few withdrawals should occur before a RN capital ship (historically, 1 BB, 1 BC, 1 CV(L) and 2 cruisers were sunk before the fleet was withdrawn, by that time Singapore had also been evacuated and ceylon raided) has been lost, Singapore falls or Ceylon gets raided by IJN carriers. Best would be a combination of the above. If no trigger can be created to cause the withdrawals, I would find it best if ships were pulled out (if possible by type rather then exact ID) on fixed dates. If possible, cruisers should also be exempt from withdrawal (except at certain historic dates when they are needed elsewhere).

Currently, the RN is not a factor in the game giving the IJN a free run off India even if no decisive victory was achieved.

Marc aka Caran...
Marc aka Caran... ministerialis
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BillBrown
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Post by BillBrown »

try this, create your RN air and sruface TFs at colombo. then use them to take an advanced base. set them to remain on station. station them at your advanced base( home still set for colombo). they will not be withdrawn. you can send them to attack( ROS ) one turn and then return them to their advanced base. keeps them in the War.
Denniss
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Post by Denniss »

Seen this too :
Only returning to their home base ships will be withdrawn .
So avoid returning ships to their home base at the beginning of every month .
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Ranger-75
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Post by Ranger-75 »

Originally posted by Denniss
Seen this too :
Only returning to their home base ships will be withdrawn .
So avoid returning ships to their home base at the beginning of every month .
Can someone clarify this? what is defined as the beginning of the month? A turn where the 1st of the month is within 7 days from the "current date" or the turn following the current turn. I get burned by this all the time and have to keep the fleet at sea over both turns because I can never figure this out.
Still playing PacWar (but no so much anymore)...
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Mika Väliviita
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Post by Mika Väliviita »

It's been a while since I looked at the code, but I think it is the turn when the day of the month is 1-7. So you need to put ships in port when the day is week before next month. Also, ships in TFs that haven't moved too much (15 or 16 hexes IIRC, and this is total movement along a path, both ways), are not withdrawn.

I gave Jeremy the means to return to the original system of withdrawals (with changes to the probabilities as needed), but I don't know if he's made any decisions about this.

Mika
Jeremy Pritchard
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Post by Jeremy Pritchard »

The problem with the old way was that the RN turns out to be too useless, as you can lose your fleet anytime and with any number of ships. The Japanese can really take advantage of this then. However, the new way makes the RN too powerful...

We were tinkering with the possibility for lowering the chance that a RN vessel will be removed from the theatre, but priority for me has been other aspects of the game. You might see a RN change for 3.2 if I manage to get time to get it in.
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