Fuel spoilage

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

Post Reply
latosusi
Posts: 327
Joined: Wed Jun 02, 2004 12:50 pm
Location: London/Kuopio

Fuel spoilage

Post by latosusi »

In manual it says that combined AF/Port value needs to be 10 or more to avoid spoilage.
Are those values original or expanded values? My fuel at Noumea seems to disappear quickly
and it is build to 7/6, original values being 5/4. Thanks for your advice
User avatar
USSAmerica
Posts: 19211
Joined: Mon Oct 28, 2002 4:32 am
Location: Graham, NC, USA
Contact:

RE: Fuel spoilage

Post by USSAmerica »

It is based on actual size of the base, expanded.
Mike

"Good times will set you free" - Jimmy Buffett

"They need more rum punch" - Me

Image
Artwork by The Amazing Dixie
User avatar
topeverest
Posts: 3381
Joined: Wed Oct 17, 2007 1:47 am
Location: Houston, TX - USA

RE: Fuel spoilage

Post by topeverest »

Here is the table...

SUPPLY & FUEL SPOILAGE CHART
Port + Airfield Fuel Supply
0 1,000 5,000
1 3,000 8,000
2 9,000 17,000
3 19,000 32,000
4 33,000 53,000
5 51,000 80,000
6 73,000 113,000
7 99,000 152,000
8 129,000 197,000
9 163,000 248,000
10+ NONE NONE
Cross reference total base size with supply / fuel on hand
Andy M
User avatar
AW1Steve
Posts: 14527
Joined: Sat Mar 10, 2007 6:32 am
Location: Mordor aka Illlinois

RE: Fuel spoilage

Post by AW1Steve »

Forgive me for asking a really STUPID question , but how does fuel spoil? Does it turn rancid? Does its expiration date make it unusable? Fuel can be contaiminated (like with water) , but can usually be filterd,strained or treated. But spoil? [&:]
User avatar
DrewMatrix
Posts: 1429
Joined: Thu Jul 15, 2004 2:49 pm

RE: Fuel spoilage

Post by DrewMatrix »

Evaoporate? Get contaminated? Leak because the little base can't store all those 55 gallon drums without them rusting their bottoms out?

In answer to the original question, fuel can "leak" over a road net to other friendly bases. And if those other bases are small they can have evaporative loss or whatever you want to call it.

Image
Beezle - Rapidly running out of altitude, airspeed and ideas.
User avatar
eMonticello
Posts: 525
Joined: Fri Mar 15, 2002 7:35 am

RE: Fuel spoilage

Post by eMonticello »


Few things are harder to put up with than the annoyance of a good example. -- Pudd'nhead Wilson
User avatar
BigJ62
Posts: 1132
Joined: Sat Dec 28, 2002 9:53 am
Location: Alpharetta, Georgia
Contact:

RE: Fuel spoilage

Post by BigJ62 »

Currently it is a combined size 9+ for no spoil limit. If you look on the base screen you'll see supply and fuel limit if size is less than 9.
Witp-AE
AeAi…AeAi …AeAi…Long live AeAi.
User avatar
topeverest
Posts: 3381
Joined: Wed Oct 17, 2007 1:47 am
Location: Houston, TX - USA

RE: Fuel spoilage

Post by topeverest »

Think of it as an overstocking penalty.

While somewhat linear in its application, in reality there is spoilage in even the most efficient manufacturing and retailing envirnoment, including fuels. I actually see a firm justification to put it in all places where supply is aggregated in addition to the 'true; overstocking penalties that exist today. Think of the existing rule as spoilage for not having the capcity to perform proper storage of said items. From obselescence to damage to theft to spoilage - it happens. While not super-well read on this subject, I have seen quotes from military sources that supply slippage / spoilage was never less than 20% in the Eurpoean theater (exclusive of losses in transit). In may cases, it was 50%, primarily due to theft and profiteering. The american solution was to over-produce everything rather than micro-manage each particular element. I assume it was even worse in the harse envirnments of the Pacific theater.

Think of it as one more reason to build large bases as hubs and be thankful we as players dont have to worry about a more complex supply spoilage method.
Andy M
Post Reply

Return to “War in the Pacific: Admiral's Edition”