WitPTracker AE Release 1.11 Available!

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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Mike Solli
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RE: Problem with 1.4 and me

Post by Mike Solli »

ORIGINAL: ny59giants

Damian/Floyd,

Your screenshot of Air Frames additions looks great. But one small change please. Right now it is "1*Mitsubishi Ha-32" and if your sort under that column it is done by engine # and not engine type (which would be Mitsubishi Ha-32*1).

Actually, I'd prefer to see two separate columns, 1 for the engine type and the second for the number of engines per airframe.
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Mike Solli
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RE: Problem with 1.4 and me

Post by Mike Solli »

ORIGINAL: ny59giants

Damian/Floyd,

Your screenshot of Air Frames additions looks great. But one small change please. Right now it is "1*Mitsubishi Ha-32" and if your sort under that column it is done by engine # and not engine type (which would be Mitsubishi Ha-32*1).

Actually, I'd prefer to see two separate columns, 1 for the engine type and the second for the number of engines per airframe.
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Smeulders
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RE: Problem with 1.4 and me

Post by Smeulders »

ORIGINAL: floydg

ORIGINAL: Smeulders

A question, in intel we get a filter to search specific units, but if the opponent is moving troops by ship, we often get for example 3/2th Division is being moved in an xAK to abc. Is it possible that when we get such a message, that it will be displayed when we are looking for the 2nd Division in the filter ?

You should see both the transport name and the LCU name in the filter and selecting either should show the record. Is that not the case?

Yes, that works perfectly as far as I can tell. The question is that if I choose, for example, the 1st Division in the filter, I also get the records of parts of the 1st Division, like 4/1st Division. Now these are separate and it may be that if I'm searching for info on the division for some reason, I will miss a message telling me that it was shipped to a location, because those messages are usually only give about parts of the unit. Hope this explanation was a bit more clear.
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floydg
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RE: Problem with 1.4 and me

Post by floydg »

ORIGINAL: Smeulders

ORIGINAL: floydg

ORIGINAL: Smeulders

A question, in intel we get a filter to search specific units, but if the opponent is moving troops by ship, we often get for example 3/2th Division is being moved in an xAK to abc. Is it possible that when we get such a message, that it will be displayed when we are looking for the 2nd Division in the filter ?

You should see both the transport name and the LCU name in the filter and selecting either should show the record. Is that not the case?

Yes, that works perfectly as far as I can tell. The question is that if I choose, for example, the 1st Division in the filter, I also get the records of parts of the 1st Division, like 4/1st Division. Now these are separate and it may be that if I'm searching for info on the division for some reason, I will miss a message telling me that it was shipped to a location, because those messages are usually only give about parts of the unit. Hope this explanation was a bit more clear.

The filter uses a "simple" string match. I'm not sure how else to manage that filter otherwise.
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
Smeulders
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RE: Problem with 1.4 and me

Post by Smeulders »

Well, the problem is mainly with detachments from air or sea transport so maybe it is possible that it somehow ignores the "x/" that comes in front of the unit name with this kind of splits ? If not I'll live, just thought this might be handy, thanks for the quick response.
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n01487477
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RE: Problem with 1.4 and me

Post by n01487477 »

ORIGINAL: Mike Solli
ORIGINAL: ny59giants
Damian/Floyd,
Your screenshot of Air Frames additions looks great. But one small change please. Right now it is "1*Mitsubishi Ha-32" and if your sort under that column it is done by engine # and not engine type (which would be Mitsubishi Ha-32*1).
Actually, I'd prefer to see two separate columns, 1 for the engine type and the second for the number of engines per airframe.
I guess if I split it (which I had it doing in the distant distant past), then both of you will be satisfied. I NEED MORE ROOM!



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herwin
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RE: WitPTracker AE Release 1.4 Available

Post by herwin »

Is there any way of running AitPTracker on a 64-bit Windows 7 machine?
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
floydg
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RE: Problem with 1.4 and me

Post by floydg »

ORIGINAL: n01487477
ORIGINAL: Mike Solli
ORIGINAL: ny59giants
Damian/Floyd,
Your screenshot of Air Frames additions looks great. But one small change please. Right now it is "1*Mitsubishi Ha-32" and if your sort under that column it is done by engine # and not engine type (which would be Mitsubishi Ha-32*1).
Actually, I'd prefer to see two separate columns, 1 for the engine type and the second for the number of engines per airframe.
I guess if I split it (which I had it doing in the distant distant past), then both of you will be satisfied. I NEED MORE ROOM!

To get it to sort the way you may expect it to, you'll need to write a special routine, since the sorter we use has only a primary sort key, not a secondary.
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
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n01487477
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RE: WitPTracker AE Release 1.4 Available

Post by n01487477 »

ORIGINAL: herwin

Is there any way of running AitPTracker on a 64-bit Windows 7 machine?
Hi Herwin,
certainly you can make it run on a 64 bit machine.

Install just java 32 bit and the MS 32 bit patch, run from the batch file using the C:\Windows\SysWOW64\cmd.exe command or post some errors and I'll work them out with you.

It is a bit more fiddly, but certainly not unattainable [8D]
herwin
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RE: WitPTracker AE Release 1.4 Available

Post by herwin »

I'm running 64-bit Java for development. This is a new machine, so I'm just getting familiarised. Please point me at the appropriate pile of references...

OK, all I did was run that version of cmd, find the .bat file and run it. Seems to work OK. Is there some way of programming that into a bat file?
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
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n01487477
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RE: WitPTracker AE Release 1.4 Available

Post by n01487477 »

ORIGINAL: herwin

I'm running 64-bit Java for development. This is a new machine, so I'm just getting familiarised. Please point me at the appropriate pile of references...
Herwin,
I've found that having 64 bit java installed might cause problems, (I don't have a 64 bit rig), but from the web I've heard that if you install 32 bit java after 64, then you "might" be ok... otherwise you'll need to uninstall Java 64 bit and just go with the 32 bit(Version 6 Update 18). Or configure it properly (which I'm sure given your computer knowledge you can do/attempt)

Then install the Microsoft Visual C++ SP1 update vcredist_x86.exe
Links are on out web site here:
http://sites.google.com/site/witptracker/installation

Good luck
--Damian--
herwin
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RE: WitPTracker AE Release 1.4 Available

Post by herwin »

ORIGINAL: n01487477

ORIGINAL: herwin

I'm running 64-bit Java for development. This is a new machine, so I'm just getting familiarised. Please point me at the appropriate pile of references...
Herwin,
I've found that having 64 bit java installed might cause problems, (I don't have a 64 bit rig), but from the web I've heard that if you install 32 bit java after 64, then you "might" be ok... otherwise you'll need to uninstall Java 64 bit and just go with the 32 bit(Version 6 Update 18). Or configure it properly (which I'm sure given your computer knowledge you can do/attempt)

Then install the Microsoft Visual C++ SP1 update vcredist_x86.exe
Links are on out web site here:
http://sites.google.com/site/witptracker/installation

Good luck
--Damian--

That has all been done and it seems to work. Apparently both 32-bit and 64-bit versions of the JRE are simultaneously accessible. My next question is how to automate it in a batch file.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
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n01487477
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RE: WitPTracker AE Release 1.4 Available

Post by n01487477 »

ORIGINAL: herwin

ORIGINAL: n01487477

ORIGINAL: herwin

I'm running 64-bit Java for development. This is a new machine, so I'm just getting familiarised. Please point me at the appropriate pile of references...
Herwin,
I've found that having 64 bit java installed might cause problems, (I don't have a 64 bit rig), but from the web I've heard that if you install 32 bit java after 64, then you "might" be ok... otherwise you'll need to uninstall Java 64 bit and just go with the 32 bit(Version 6 Update 18). Or configure it properly (which I'm sure given your computer knowledge you can do/attempt)

Then install the Microsoft Visual C++ SP1 update vcredist_x86.exe
Links are on out web site here:
http://sites.google.com/site/witptracker/installation

Good luck
--Damian--

That has all been done and it seems to work. Apparently both 32-bit and 64-bit versions of the JRE are simultaneously accessible.
I like it when things happen as they are supposed to ...
My next question is how to automate it in a batch file.
I guess you mean running our batch file on a 64 bit machine ?

Use the C:\Windows\SysWOW64\cmd.exe command to start the witptracker.bat file. You can make a short-cut for this by making a copy of the witptracker.bat file and change the extension to something unused (e.g., witptracker.witp) and then associate the file (using the "Open With..." dialog) to open using SysWOW64\cmd.exe.

--Damian--
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Grotius
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RE: WitPTracker AE Release 1.4 Available

Post by Grotius »

Hi Damian,

I just noticed that I'm not getting any LCU Disruption data in my current turn of my PBEM (as Japan, Scenario 2). I use Vista 64 and haven't had any trouble running Tracker up until now. But every LCU shows disruption of zero, and the history shows disruption as zero throughout. Fatigue is reported correctly.

Any suggestions on what I should do?

Edit: Just to be clear, I'm referring to the Disruption one sees on the left side of an LCU's detail screen, next to Fatigue. In-game, a unit might show Disruption of 15, say; in Tracker, I see zero.
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floydg
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RE: WitPTracker AE Release 1.4 Available

Post by floydg »

ORIGINAL: Grotius

Hi Damian,

I just noticed that I'm not getting any LCU Disruption data in my current turn of my PBEM (as Japan, Scenario 2). I use Vista 64 and haven't had any trouble running Tracker up until now. But every LCU shows disruption of zero, and the history shows disruption as zero throughout. Fatigue is reported correctly.

Any suggestions on what I should do?

Edit: Just to be clear, I'm referring to the Disruption one sees on the left side of an LCU's detail screen, next to Fatigue. In-game, a unit might show Disruption of 15, say; in Tracker, I see zero.

Send me a save (witptracker@gmail.com) and I'll take a look. Maybe I'm reading that information from the wrong location in the save file (though I thought I was).

Floyd
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
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Grotius
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RE: WitPTracker AE Release 1.4 Available

Post by Grotius »

Hi Floyd,

Thanks for your prompt reply! As you requested, I've sent you a recent saved game. I assume you don't need a password or anything other than the saved game.

Also, I assume this doesn't matter, but: this was an "interim" save I put in slot 102, rather than a final "end orders phase" saved game (for which we use slot 5). That's how I've always saved my games with Tracker -- using an "interim" save rather than the "final" saved game, since the save file sent by my Allied opponent is always a day behind what I'm working on. In other words, I typically load his save, watch the replay, make one or two moves, then do an "interim save". I then run that interim save through Tracker.

Thanks for looking into this!
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Theages
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RE: WitPTracker AE Release 1.4 Available

Post by Theages »

ORIGINAL: herwin

Is there any way of running AitPTracker on a 64-bit Windows 7 machine?


For another alternative, look at post #919 on page 31 of this thread.
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witpqs
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RE: WitPTracker AE Release 1.4 Available

Post by witpqs »

I've run into an error where Tracker hangs when loading a turn. I do run from the .bat file as recommended.
Here are the messages when starting Tracker.
=================================================================================

D:\My Games\Matrix Games\WITP AE - PBM #1\tools\Tracker>java -Xms384m -Xmx512m -
jar "WitPTracker.jar"
WitP Tracker AE tables loaded in 48 seconds

=================================================================================

Here are the messages when trying to read in the turn.
=================================================================================

Exception in thread "AWT-EventQueue-0" java.lang.UnsatisfiedLinkError: D:\My Gam
es\Matrix Games\WITP AE - PBM #1\tools\Tracker\pwsdll.dll: Not enough storage is
available to process this command
at java.lang.ClassLoader$NativeLibrary.load(Native Method)
at java.lang.ClassLoader.loadLibrary0(Unknown Source)
at java.lang.ClassLoader.loadLibrary(Unknown Source)
at java.lang.Runtime.loadLibrary0(Unknown Source)
at java.lang.System.loadLibrary(Unknown Source)
at JNIpws.JNIpws.<clinit>(JNIpws.java:19)
at witptracker.SaveFileReader.ReadScenarioTurnNumber(SaveFileReader.java
:324)
at witptracker.GUIMain.ReadNewTurn(GUIMain.java:140)
at witptracker.GUIMain.actionPerformed(GUIMain.java:436)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.AbstractButton.doClick(Unknown Source)
at javax.swing.plaf.basic.BasicMenuItemUI.doClick(Unknown Source)
at javax.swing.plaf.basic.BasicMenuItemUI$Handler.mouseReleased(Unknown
Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)


=================================================================================
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n01487477
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RE: WitPTracker AE Release 1.4 Available

Post by n01487477 »

ORIGINAL: witpqs

I've run into an error where Tracker hangs when loading a turn. I do run from the .bat file as recommended.
Here are the messages when starting Tracker.
=================================================================================

D:\My Games\Matrix Games\WITP AE - PBM #1\tools\Tracker>java -Xms384m -Xmx512m -
jar "WitPTracker.jar"
WitP Tracker AE tables loaded in 48 seconds

=================================================================================

Here are the messages when trying to read in the turn.
=================================================================================

Exception in thread "AWT-EventQueue-0" java.lang.UnsatisfiedLinkError: D:\My Gam
es\Matrix Games\WITP AE - PBM #1\tools\Tracker\pwsdll.dll: Not enough storage is
available to process this command


I'd be thinking this is a memory problem (like you suggest), have you tried to increase the memory settings in the batch file ? I'd increase each by 64 until I found the mark. Can I ask how many turns you have loaded ?

Also might want to have a look at the TSR programs you're running ... Start-Run-msconfig ... then startup tab.
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witpqs
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RE: WitPTracker AE Release 1.4 Available

Post by witpqs »

Thanks for the quick comeback. I haven't tried any changes yet, wanting to get the expert opinion first before messing with your batch file. Which memory setting should I try increasing? Or both?

I have several programs running in the system tray (all windows systems do now even if they are not visible in the tray!), but the system has 3GB main memory.

I believe this is the 72nd turn that I am trying to load.

Given that you have some uncertainty, I think what I'll do first is try it again after a reboot. Maybe something in the system has a memory leak? Looking at the Windows Task Manager it doesn't seem that way, but who knows for sure.

I'll report back.
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