v1.101b Public Beta Now Available!

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

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Oliver Heindorf
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RE: v1.101b Public Beta Now Available!

Post by Oliver Heindorf »

Hello Scott, whats up with your post ? I mean I dont see it (what you mean to say) and I am not in the mood to be a participant in a quiz show ...
razanon
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RE: v1.101b Public Beta Now Available!

Post by razanon »

no way to put -px1440 -py0900 why theres no solution yet?
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Oliver Heindorf
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RE: v1.101b Public Beta Now Available!

Post by Oliver Heindorf »

ORIGINAL: razanon

no way to put -px1440 -py0900 why theres no solution yet?

becasue it is PUBLIC Beta ?
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Sardaukar
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RE: v1.101b Public Beta Now Available!

Post by Sardaukar »

I got -px1440 -py0900 work just fine as full screen. Probaly because it is the native resolution of my monitor.
"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-

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Al Boone
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RE: v1.101b Public Beta Now Available!

Post by Al Boone »

I worked for hours to implement the HD screen version. I finally got it to work on my Intel Core i7-860 64 bit system 7 machine by updating the drivers for my NIVIDA Geforce GTS 240 drivers. After this update everything worked fine. Since small scenes sometimes work best in standard screen rsolution I put 2 shortcuts to the Quickstart folder on my desktop. One shortcut without the command line -px1920 -py1200 for small map scenes and one with the higher screen resolution. My system 7 path to the Quickstart menu is c:\programdata\microsoft\windows\Start Menu\programs\War In The Pacific Admira'ls Edition . Right mouseclick and click properties and make changes in the target line, apply and things should work. It is important to use updated drivers and make changes in the Quckstart folder. This patch is wonderful. Thank you to the developers for everything you do.

Now - one suggestion: Can we have simultaneous 2nd key press held and combined with a left mouse click which when held lists the distance in hexes as the mouse is dragged to some other hex? Developer slaps head and mumbles "They are never satisfied!
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Zakhal
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RE: v1.101b Public Beta Now Available!

Post by Zakhal »

ORIGINAL: Al Boone

I worked for hours to implement the HD screen version. I finally got it to work on my Intel Core i7-860 64 bit system 7 machine by updating the drivers for my NIVIDA Geforce GTS 240 drivers.

Thanks that worked for me too! I thought the stupid windows7 would update graphics drivers automagically but no it did not. Anyways the game looks great on 52" 1920x1080! Thanks a lot for he patch! [:D]
"99.9% of all internet arguments are due to people not understanding someone else's point. The other 0.1% is arguing over made up statistics."- unknown poster
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witpqs
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RE: v1.101b Public Beta Now Available!

Post by witpqs »

ORIGINAL: witpqs

ORIGINAL: witpqs

Earlier in the Tech Support forum there was mention made of a bug whereby parts of units were lost when unloading at a base. My opponent cap_and_gown reported losing aviation support and perhaps more, I have seen it, and others reported it.

It was said to be fixed for Patch 3, but I can't find anything like it in the change list. Is it fixed in Patch 3 Beta?

Here's the thread:
http://www.matrixgames.com/forums/tm.asp?m=2356840

And here is a quote:
Original: michaelm

I ran the save through the 'current' test build and it arrived with the full 10 and 30 support.
I think the last fix we introduced may correct a number of 'lost' fragment issues.

[Don't ask when it will be released as I don't know.]

I'm just wondering if it's included in this Patch, because I couldn't find it in the release notes.

Bump - Just checking if it made the cut because it wasn't found in the release notes.
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Grotius
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RE: v1.101b Public Beta Now Available!

Post by Grotius »

I'm also curious about the disappearing-fragment issue -- is that fix part of this beta?

Like Oliver, I'm also curious what Scott's photos depict -- I can't read them clearly enough to understand the issue. My eyes are aging. :\
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scott64
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RE: v1.101b Public Beta Now Available!

Post by scott64 »

ORIGINAL: Grotius

I'm also curious about the disappearing-fragment issue -- is that fix part of this beta?

Like Oliver, I'm also curious what Scott's photos depict -- I can't read them clearly enough to understand the issue. My eyes are aging. :\
Sorry for the image, the one has an extra column in the industry tab to see if any part fails, instead of looking elsewhere , one can tell at a glance if your industry needs help. [8|] The other is in the troop loading section where you can look and see if you have enough troop or cargo capacity for the ships. [8|]
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loyalcitizen
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RE: v1.101b Public Beta Now Available!

Post by loyalcitizen »

Call it bad luck I guess, but for the past 2 weeks of in-game time I hadn't lost an ASW ship to a sub. The patch is supposed to cut it down even more, yet I have lost 3 ASW ships in the last 4 days (Feb 42) to Jap subs after this patch. Not saying it isn't WAD, just sayin...
somali
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RE: v1.101b Public Beta Now Available!

Post by somali »

Thanks for Patch 03.

After "Withdrawalls" was corrected, some other mis-spelling are left.

Base(115, 60) Utsonomiya       Utsunomiya    宇都宮

Japanese AO Hayamoto       Hayatomo      早鞆

leader ID1185 Takuma Gezan       Takuma Shimoyama
Takuma(琢磨) is his first name and Shimoyama(下山) is family name.
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Templer_12
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RE: v1.101b Public Beta Now Available!

Post by Templer_12 »

Huh, a couple of days away - then quick look over the board again, and again a patch!

Wow! And if I still have to write another 10,000 times - the developers, the game, the members of the forum are worth every penny.

Great Patch! Great improvements and fixes.

... I still miss my pink submarine.

Anyway, thank you!
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aciddrinker
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RE: v1.101b Public Beta Now Available!

Post by aciddrinker »

ORIGINAL: Oliver Heindorf

ORIGINAL: razanon

no way to put -px1440 -py0900 why theres no solution yet?

becasue it is PUBLIC Beta ?
Asus laptop 17'' whit Intel GMA Native resolution 1440x900 works fine for me after upadte of drivers

Image

I think lowest screen size what is supported is 16' becouse this have native resolutin 1366x800. Anything smaller support only 1zzz x 768. So if -py must be higher than 768 ...
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pedro1963
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RE: v1.101b Public Beta Now Available!

Post by pedro1963 »

where do u find the patch ?
Pedro1963
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Sardaukar
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RE: v1.101b Public Beta Now Available!

Post by Sardaukar »

ORIGINAL: pedro1963

where do u find the patch ?

You have to login with your username and password for the member's area (same as you used when you bought the game). Then, somewhere in the list, maybe on the right hand side of the page, select "Registered Downloads" and you should be able to find it from there (Maybe select AE after that).

If you do not have Members area login, you need to create it and register your AE to be able to access Beta patch.
"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-

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WLockard
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RE: v1.101b Public Beta Now Available!

Post by WLockard »

ORIGINAL: Zakhal
ORIGINAL: Al Boone

I worked for hours to implement the HD screen version. I finally got it to work on my Intel Core i7-860 64 bit system 7 machine by updating the drivers for my NIVIDA Geforce GTS 240 drivers.

Thanks that worked for me too! I thought the stupid windows7 would update graphics drivers automagically but no it did not. Anyways the game looks great on 52" 1920x1080! Thanks a lot for he patch! [:D]

Never, never expect WinDoze to do something that seems right. Always, always expect it to do nothing or something to screw up your system. [:@]
Halsey
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RE: v1.101b Public Beta Now Available!

Post by Halsey »

Widescreen fired up the first time on my old Plll GEForce card.
System's almost 10 years old.

I don't replace anything, till it breaks completely.[:D]

Nice work, Team AE.[&o]
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cantona2
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RE: v1.101b Public Beta Now Available!

Post by cantona2 »

Im guessing that this is still beta and the official patch 3 still hasnt come out
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WLockard
Posts: 183
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RE: v1.101b Public Beta Now Available!

Post by WLockard »

ORIGINAL: aciddrinker
ORIGINAL: Oliver Heindorf

ORIGINAL: razanon

no way to put -px1440 -py0900 why theres no solution yet?

becasue it is PUBLIC Beta ?
Asus laptop 17'' whit Intel GMA Native resolution 1440x900 works fine for me after upadte of drivers

Image

I think lowest screen size what is supported is 16' becouse this have native resolutin 1366x800. Anything smaller support only 1zzz x 768. So if -py must be higher than 768 ...

I guess I had better start saving money.
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Kwik E Mart
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RE: v1.101b Public Beta Now Available!

Post by Kwik E Mart »

Nice! [8D]



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