Possibility of getting widescreen on 1366x768

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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Nux Mortis
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Possibility of getting widescreen on 1366x768

Post by Nux Mortis »

The quote below is from the public beta thread: unfortunately widescreen seems not to work with 1366x768 as px AND py have to be greater than 1024x768.

So, could a dev please tell us, if it will be possible to get widescreen support in that resolution in the final patch perhaps? Or will the 15.6 laptop users be out of luck definitely?

Thank you
ORIGINAL: Paul Roberts
ORIGINAL: Nux Mortis
ORIGINAL: USS America


Devs have mentioned that x must be greater than 1024 AND y must be greater than 768, or it will still default to 1024x768.
Oh no, no widescreensupport then on my 15.6 laptop? That´s bad news, I was so excited about this new feature.

Is this confirmed? No widescreen for a 1366 x 768 native laptop? [:(]
Nux Mortis
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RE: Possibility of getting widescreen on 1366x768

Post by Nux Mortis »

*shameless bump*
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aciddrinker
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RE: Possibility of getting widescreen on 1366x768

Post by aciddrinker »

my bad
Buck Beach
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RE: Possibility of getting widescreen on 1366x768

Post by Buck Beach »

ORIGINAL: Nux Mortis

*shameless bump*

Hear the crickets do you? Well get use to it cause there is not much in the way of developers around any more. I wonder why?
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RE: Possibility of getting widescreen on 1366x768

Post by vonTirpitz »

ORIGINAL: Buck Beach

ORIGINAL: Nux Mortis

*shameless bump*

Hear the crickets do you? Well get use to it cause there is not much in the way of developers around any more. I wonder why?

Okay now. Welcome to the green button Buck.
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Buck Beach
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RE: Possibility of getting widescreen on 1366x768

Post by Buck Beach »

ORIGINAL: vonTirpitz

ORIGINAL: Buck Beach

ORIGINAL: Nux Mortis

*shameless bump*

Hear the crickets do you? Well get use to it cause there is not much in the way of developers around any more. I wonder why?

Okay now. Welcome to the green button Buck.

You have a nice day anyway.[:)]
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vonTirpitz
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RE: Possibility of getting widescreen on 1366x768

Post by vonTirpitz »

ORIGINAL: Nux Mortis

The quote below is from the public beta thread: unfortunately widescreen seems not to work with 1366x768 as px AND py have to be greater than 1024x768.

So, could a dev please tell us, if it will be possible to get widescreen support in that resolution in the final patch perhaps? Or will the 15.6 laptop users be out of luck definitely?

Thank you
ORIGINAL: Paul Roberts
ORIGINAL: Nux Mortis

Oh no, no widescreensupport then on my 15.6 laptop? That´s bad news, I was so excited about this new feature.

Is this confirmed? No widescreen for a 1366 x 768 native laptop? [:(]
1366x768

Nux, off hand, I would guess that it may be because the 1366x768 resolution has not been that commonly used until recently (and on non-desktop systems).

Most coding generally requires a bit of effort to properly "resize" objects for display in other resolutions. If they are simply "scaled" to a new resolution then the objects can appear distorted. Therefore, it is likely that each resolution supported requires a lot of work to ensure that the details are both visually appealing and functional.

It is possible that if there is enough customers asking for a particular resolution then they might either try to scale the graphics to what you are asking for or else allow the map area to be displayed across the full screen. Since I am unfamiliar with the details of the graphics engine I cannot actually speak for their reasoning. I do know that a lot of the game code is directly based on code written several years ago so there is a lot of "technology gap" that the developers have to contend with particularly with regard to graphics (i.e. monitors and graphics cards). I would guess it is on a long list of ideas that they have to judge against the available time and cost.

That said, I have played the game on wide screens at lower resolution and still enjoyed the experience. Think of it as watching Standard Definition on your HD set.
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Nux Mortis
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RE: Possibility of getting widescreen on 1366x768

Post by Nux Mortis »

ORIGINAL: vonTirpitz

Nux, off hand, I would guess that it may be because the 1366x768 resolution has not been that commonly used until recently (and on non-desktop systems).

Most coding generally requires a bit of effort to properly "resize" objects for display in other resolutions. If they are simply "scaled" to a new resolution then the objects can appear distorted. Therefore, it is likely that each resolution supported requires a lot of work to ensure that the details are both visually appealing and functional.

It is possible that if there is enough customers asking for a particular resolution then they might either try to scale the graphics to what you are asking for or else allow the map area to be displayed across the full screen. Since I am unfamiliar with the details of the graphics engine I cannot actually speak for their reasoning. I do know that a lot of the game code is directly based on code written several years ago so there is a lot of "technology gap" that the developers have to contend with particularly with regard to graphics (i.e. monitors and graphics cards). I would guess it is on a long list of ideas that they have to judge against the available time and cost.

That said, I have played the game on wide screens at lower resolution and still enjoyed the experience. Think of it as watching Standard Definition on your HD set.
Thank you vonTirpitz,
I do enjoy AE. No widescreen isn´t that bad, I will play it anyway, as it´s a great game.

I just would like to know if there is any chance and, like you mentioned already, if I should look for others, so that matrix can see, that there is a need for that resolution.
If it´s not possible, it is a bit disappointing, but I can accept that nevertheless.
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Erik Rutins
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RE: Possibility of getting widescreen on 1366x768

Post by Erik Rutins »

I know the devs are reading this thread, but I'll inquire as well whether we can make that 1366x768 supported in a future update.
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Rodwen67
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RE: Possibility of getting widescreen on 1366x768

Post by Rodwen67 »

Erik, the same for 1280*0720 ???? [&:]
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RE: Possibility of getting widescreen on 1366x768

Post by Jones944 »

ORIGINAL: Rodwen67

Erik, the same for 1280*0720 ???? [&:]
Never lower than 768, I've heard.
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RE: Possibility of getting widescreen on 1366x768

Post by BigJ62 »

can't go less than 768
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PaulWRoberts
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RE: Possibility of getting widescreen on 1366x768

Post by PaulWRoberts »

ORIGINAL: Erik Rutins

I know the devs are reading this thread, but I'll inquire as well whether we can make that 1366x768 supported in a future update.

Thanks, Erik. I'd love to see this happen as well.
Nux Mortis
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RE: Possibility of getting widescreen on 1366x768

Post by Nux Mortis »

ORIGINAL: Erik Rutins

I know the devs are reading this thread, but I'll inquire as well whether we can make that 1366x768 supported in a future update.

Thanks Erik, that would be really great.

PaulWRoberts
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RE: Possibility of getting widescreen on 1366x768

Post by PaulWRoberts »

*bump* Just curious if 1366x768 was found to be possible.
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RE: Possibility of getting widescreen on 1366x768

Post by aphrochine »

ORIGINAL: Jones944

ORIGINAL: Rodwen67

Erik, the same for 1280*0720 ???? [&:]
Never lower than 768, I've heard.

I can confirm this. I would imagine it's because the data screens are hard coded at that size, lower would require a recode. While higher simply expands your view of the pacific, with data screens retaining their original size.
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