Since my opponent Acepylut has started an AAR, I thought Id do the same.
No acepilots in this thread please.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
ORIGINAL: jeffs
Well in my game...I got lose 5 BBs and about 7 IJN planes were lost..While it is unrealistic to expect exact historicals, a vague similarity to historicals would be nice.
Given how little carrier planes get hurt, I am surprsing more IJN players do not destroy as much as they can.
At least in WITP, it was pretty much guaranteed 25-33 planes would go down (I think 29 was the historic). And follow up attacks were the same.
That means the IJN must (as they should) really have to think about it.
If he coders can do something to make that first strike a bit more close to historics it would be helpful (especially if historic first turn one unhistorically also loses FARCE Z)
ORIGINAL: mike scholl 1
"Over Pearl, the second strike were greeted by 40-something P-40Bs and we lost heavily to the allied fighters. All in all about 15 Kates and 10 Zeros were lost over Pearl on this day. We managed to get through though and several BBs were reported as having heavy fires and heavy damage. I hope some will sink, but failing that, they will at least be out of the war for a year or two."
Does anybody else find it odd that this is still fewer losses than those actually suffered by the Japanese Historically during the "suprise attack" on 12/07 when only 5 Allied fighters engaged the attackers? [&:]
Of the 402 American aircraft in Hawaii, 188 were destroyed and 159 damaged, 155 of them on the ground. Almost none were actually ready to take off to defend the base. Of 33 PBYs in Hawaii, 24 were destroyed, and six others damaged beyond repair. (The three on patrol returned undamaged.)
ORIGINAL: Panzerjaeger Hortlund
A note on logistics and ASW
Since I decided to attack Pearl Harbor instead of Manilla, it means the submarine menace will be severe, and it will start pretty much from the first day of war.
I have focused my convoy routes to converge on Shanghai and/or Okinawa before moving into Japan. All my convoys will have Shimonoseki as their unloadning port. The main convoy route is shown in green. It will follow that exact path because I want to have it traverse shallow water and bases. All the bases will be mined heavily, in fact the black circled areas are the only places I will mine on the entire map. 400 mines to defend Tarawa might be nice, but what exactly can a minefield accomplish there? One or two minehits on a DD or an AK? 400 Mines at Tsushima will prevent any allied sub to venture there, and a single mine hit will usually cripple or sink a sub.
My ASW forces will be organized into special taskforces consisting of 1 DD and 3 SCs. These will patrol the convoy line marked in green, and several dedicated TFs will patrol the ASW-focus areas highlighted on the map. Im expecting to have at least 15 such taskforces in the Shimonoseki-area.
In addition to this, there will be several dedicated ASW-wings based in the area.
This area will be the almost exclusive focus of all my ASW assets. The convoys themselves will have PB/DD escorts, but only in reasonable numbers. The big TK-convoy will be a floating ASW-fortress however, with at least one CS to provide air-asw cover.
Right now I have moved all my big TKs to Port Arthur to move the oil from there to Japan. All the small TKs are at Cam Rahn Bay where they will wait until the NEI is secure. The small TKs will move oil and fuel to one or two main hubs, where the big TKs will pick it up. The objective is that no big TK will ever be in deep water or more than one hex from shore. More on the extended convoy routes later.
ORIGINAL: bklooste
I like it , maybe put some more floats on Naval Search nearby it really helps and maybe more succefull against subs than ASW at least until you get decent ASW skills..
For manilla is it viable to mine the approach ? What about the Taiwan area thats a sub hotspot ?
ORIGINAL: jeffs
Well in my game...I got lose 5 BBs and about 7 IJN planes were lost..While it is unrealistic to expect exact historicals, a vague similarity to historicals would be nice.
Given how little carrier planes get hurt, I am surprsing more IJN players do not destroy as much as they can.
At least in WITP, it was pretty much guaranteed 25-33 planes would go down (I think 29 was the historic). And follow up attacks were the same.
That means the IJN must (as they should) really have to think about it.
If he coders can do something to make that first strike a bit more close to historics it would be helpful (especially if historic first turn one unhistorically also loses FARCE Z)
ORIGINAL: mike scholl 1
"Over Pearl, the second strike were greeted by 40-something P-40Bs and we lost heavily to the allied fighters. All in all about 15 Kates and 10 Zeros were lost over Pearl on this day. We managed to get through though and several BBs were reported as having heavy fires and heavy damage. I hope some will sink, but failing that, they will at least be out of the war for a year or two."
Does anybody else find it odd that this is still fewer losses than those actually suffered by the Japanese Historically during the "suprise attack" on 12/07 when only 5 Allied fighters engaged the attackers? [&:]
We all dream about this one ... but truth is you would have to sit in the back seat with a .45 to the pilots head to get him to do that. Pilot sees a BB and a CL, he is going to attack the BB everytime even if he KNOW he can't hurt because MAYBE ...ORIGINAL: Panzerjaeger Hortlund
Or have the VALs focus on CLs, support ships and subs, while the Kates focus on the BBs...that would be sweet.
But as cap says...what would be the fun in that? Some dice rolls are neccessary
Since the game doesnt support refloats it probably is more accurate than we normally getORIGINAL: jeffs
Well in my game...I got lose 5 BBs and about 7 IJN planes were lost..While it is unrealistic to expect exact historicals, a vague similarity to historicals would be nice.
Given how little carrier planes get hurt, I am surprsing more IJN players do not destroy as much as they can.
At least in WITP, it was pretty much guaranteed 25-33 planes would go down (I think 29 was the historic). And follow up attacks were the same.
That means the IJN must (as they should) really have to think about it.
If he coders can do something to make that first strike a bit more close to historics it would be helpful (especially if historic first turn one unhistorically also loses FARCE Z)
ORIGINAL: Panzerjaeger Hortlund
As for Taiwan, I wont be bringing resources or oil home from the NEI for another 2-3 months, so Ive got nothing there right now. Just 5-6 ASW TFs that are running between Vigan and Takao, almost all the USN subs are in that area now it seems. Ive got an idea about how to bring the resources home from the NEI wihtout having to run the gauntlet around Taiwan, will return to that later.
ORIGINAL: PaxMondo
We all dream about this one ... but truth is you would have to sit in the back seat with a .45 to the pilots head to get him to do that. Pilot sees a BB and a CL, he is going to attack the BB everytime even if he KNOW he can't hurt because MAYBE ...ORIGINAL: Panzerjaeger Hortlund
Or have the VALs focus on CLs, support ships and subs, while the Kates focus on the BBs...that would be sweet.
But as cap says...what would be the fun in that? Some dice rolls are neccessary
So while I wish we could adjust the targetting, it would be SO against human nature.
What I find amazing, and appreciate someone with background/insight responding, is how little damamge and how many hits it takes of 800kg bombs to sink a BB. I've done some testing with Kates at 8000' with bombs and while you can get the SYS dam to 99 pretty quick, flt/eng rarely climbs. I guess that is accurate, but is there some historical support? I think my testing has gotten up to 50 800kg bomb hits on a PH BB 4 or 5 times. I guess it would seem to me that at some point, it would start opening up seams ... ?
Appreciate the insights and apologize for a minor highjack.