1. When I click on certain unit types, cavalry and motorcycle units come to mind, I see a range of hexes highlighted around them, indicating their movement capabilities, I've always thought. Yet, when I order such a unit to move to the extreme edge of its movement area, it always seems to stop at least one to three hexes short of where I thought it could move.
2. Why is it that the horse drawn HMG of the Poles makes an AFV sound when it moves? Just curious about this one.
Thanks!
Eric Maietta







