Code Force and Matrix Games,please do not rush release Distant Worlds

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

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Wade1000
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Code Force and Matrix Games,please do not rush release Distant Worlds

Post by Wade1000 »

Code Force and Matrix Games, please do not rush release Distant Worlds.

Delay release for months if you have to in order to finish and include any elements you are working on or any you might like that you've seen recommended in the forum.

Some will disagree and be eager for the game release. Others will agree. In the end it's up to you to determine the quality of product you want in relation to the early release sales you might expect.
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I am just expressing that the game should be released in good condition. That should be expected...well not if amongst fans of the practice of rushing the release beta quality games of many examples lately. If Distant Worlds IS in good condition then, yes, it will be good to have and enjoy.

The forums of many rushed released beta quality games usually fill up with negative responses and huge bug lists. That impression spreads throughout the internet. I still read in various forums new comments by MANY people that talk about them remembering a game they bought that they thought was terrible and buggy...yet they didn't stay with the game or check back for updates and expansions. That just shows that rushed release is bad marketing. It may have okay short term effects but often it has very negative long term effects to a game.

We'll see how Distant Worlds forum looks after release. I HOPE that it's positive.
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Heh. In general I simply say that the game should not be rushed. It should be delayed IF they feel that the game's quality needs more time to complete. If you disagree then you want the game rushed and accept any potential risks to game quality that might result. You want a rushed game. If you say that you don't then you are actually in agreement with me but uncertain of your opinion.
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So, maybe you have liked the state of rushed games you might have played. So, you have maybe justified them because there would be many update fixes from a then very much larger pool of unwitting beta testing-like players that had then purchased the apparently unfinished games.
So, maybe you were satisfied with unfinished, sub standard products.

So, maybe you were happy with the negative publicity towards those rushed, unfinished games of the past.
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Others being impatient and making many posts of rushing the game gets old also. Again, mostly, my posts about not rushing the game have been in response to those. My posts have been placed at relevant locations and threads.
If the moderators think there is an issue then they can contact me.
I don't think there are any issues except when others try telling someone else what or how to post. I have not been telling anyone how or what to post.
I have been making suggestions in my posts, not demands to the devolpers. Yes, I think my suggestions are often...exuberant, but that is also what I like to see in the posts of others.
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Yes, I think my suggestions are often...exuberant, but that is also what I like to see in the posts of others.

Many others HAVE been advocating rushing the game, saying they want it NOW even though devolpers say it is not yet ready. Yes, that might just be those posters exuberance but so are my posts often in response to theirs. Yet I dont mind seeing their posts.

I have not suggested that if it is released soon that it will positively have been rushed and incomplete. I HAVE stated that if the game IS ready and released then that would be swell. It seems that some of the forum members are selective reading interpreting.

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Rants are cool.

Refine the game for another couple months, please.
Yes...really. Incomplete, beta-stage, released strategy are so annoying, played out, and often don't succeed much.
Though, if Distant Worlds IS ready for release then that will be swell.



Wish list:population centers beyond planetary(http://en.wikipedia.org/wiki/The_Culture):Ships,Ring Orbitals,Sphere Orbitals,Ringworlds,Sphereworlds;ability to create & destroy planets,population centers,stars;AI competently using all advances & features.
Deto
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RE: Code Force and Matrix Games,please do not rush release Distant Worlds

Post by Deto »

No offense, but whats wrong with you? You have very strange attitude going on :P

They've said a few times they don't want to rush the game, and that they'll release it when its ready and they're getting ready and already said whats missing and not done and why its not released already. Also you do know that 'we who speak on forums' only represent minority of people :P

But yeah, I hope they don't rush it out just to get rid off it. That don't seem to be issue in anyway though as they're paying attention to detail on things.
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Wade1000
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RE: Code Force and Matrix Games,please do not rush release Distant Worlds

Post by Wade1000 »

Deto, I'm okay. No offense , but what's wrong with you? You have a very narrow perception going on.
They've said a few times they don't want to rush the game, and that they'll release it when its ready and they're getting ready and already said whats missing and not done and why its not released already. Also you do know that 'we who speak on forums' only represent minority of people
I've heard all of that from companies of previous games of this game genre. Yet, it most often seems that those game companies still rush release bad beta quality games.

I'm not saying that Code Force and Matrix Games WILL do this. I'm stating observations and recomendations.
But yeah, I hope they don't rush it out just to get rid off it.
Then you seem to agree with me on my major point to some extent. Yet this implies that you are uncertain of your opinion. Another reason for my first response to you: "I'm okay. No offense , but what's wrong with you? You have a very narrow perception going on."

That don't seem to be issue in anyway though as they're paying attention to detail on things.
If they are then good. I hope to enjoy the game. But, again, I've heard all that in the past from other companies of games of this genre. I am just trying to...raise awareness. heh.

Have a swell day...Deto.
Wish list:population centers beyond planetary(http://en.wikipedia.org/wiki/The_Culture):Ships,Ring Orbitals,Sphere Orbitals,Ringworlds,Sphereworlds;ability to create & destroy planets,population centers,stars;AI competently using all advances & features.
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cdbeck
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RE: Code Force and Matrix Games,please do not rush release Distant Worlds

Post by cdbeck »

Wade, I have to say, although I think you should probably step back and breath for a moment, I'm quite impressed by your exuberance regarding Distant Worlds. Perhaps you are new to Matrix? Because if you go to the other forums and ask "Does Matrix rush releasing games?" I think you will get a resounding "LOL."  That isn't to say that the games released are going to be bug free and pristine (the marketplace ALWAYS picks up bugs with the sudden influx of different systems and users using the game in ways we testers wouldn't have even dreamed of) - but rest assured that Matrix want their work to be quality work.

And after release - if you want to see the hardest working man in the gaming industry - watch Erik Rutkins. On release day he will literally be EVERYWHERE, posting responses to 100 different people and trying to help people having whatever problem might pop up - even the small ones. It's an impressive display of customer service done right!
"Neca eos omnes. Deus suos agnoscet!"
(Kill them all. God will know his own.)

-- Arnaud-Armaury, the Albigensian Crusade
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Wade1000
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RE: Code Force and Matrix Games,please do not rush release Distant Worlds

Post by Wade1000 »

I thank you for your response, Son_of_Montfort.
Wish list:population centers beyond planetary(http://en.wikipedia.org/wiki/The_Culture):Ships,Ring Orbitals,Sphere Orbitals,Ringworlds,Sphereworlds;ability to create & destroy planets,population centers,stars;AI competently using all advances & features.
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Webbco
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RE: Code Force and Matrix Games,please do not rush release Distant Worlds

Post by Webbco »

The forum, website and initial snippets of information about this upcoming game has given me a new hope in independent gaming companies like Matrix and Codeforce. I thought I'd kinda seen the end of the days when small companies made games that had character, were quirky and full of personality. I see a huge difference in the quality and thought that's been put into DW by Elliot and the team compared to those bigger companies out there. Maybe I'm stating the obvious, but I'm genuinely encouraged by this, being someone who tends to usually buy more mainstream games. Keep up all the good works guys (and the unnamed artist bloke who's creating some great race work!). 
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LarryP
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RE: Code Force and Matrix Games,please do not rush release Distant Worlds

Post by LarryP »

ORIGINAL: Wade1000
We'll see how Distant Worlds forum looks after release. I HOPE that it's positive.

Believe me, I hate buggy games as much or more than the pickiest of gamers. You can find posts of me here at Matrix complaining about bugs. Some I'm not too proud of. Every bug that will be found after release, I will take personally. I will wonder how the heck I missed that one, that is if it's not hardware or system related.

If I had my way, all games everywhere would be released after every possible bug is squashed and every feature implemented to the utmost. However, this is not a perfect world or industry. [;)]
Epsilon
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RE: Code Force and Matrix Games,please do not rush release Distant Worlds

Post by Epsilon »

That can't be done LarryP, when creating suffeciently large enough programs some bugs you have to live with, you just have to make sure the bugs that are left are those that never interrupts the intended features :p
This becomes even more difficult when you deal with middleware.
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Sarissofoi
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RE: Code Force and Matrix Games,please do not rush release Distant Worlds

Post by Sarissofoi »

Bah. Rush it. Look at Paradox. They rush their games and relese them inclompete and buggy and they still making money. Then they relese expansions(less buggy than vanillia) with things that should be in vanilia and they make more money then they relese next expansion and next and complete edition and then next expansion(after complote edtion). So yeah. You can rush it.
But first dont forget bribe.. I mean send some gifts to more than enough revieviers. They make hype and you make cash. Profit.
Of course if game is great and playable this help too but nothing help selling stuff than hype.
Delta_V
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RE: Code Force and Matrix Games,please do not rush release Distant Worlds

Post by Delta_V »

Good Lord Wade, how many threads are you going to start? [:D]

No but seriously, Son_of_Monfort is right; I have bought several titles by Matrix and they have all been released relatively bug free and have been well supported post release. But I agree with your general sentiment as well...I remember the abysmal shape that Space Empires V was released in. It was really sad for me too because the first 4x space game I ever played was Space Empires II and I still have incredibly fond memories of that game. I was fortunate enough to be able to beta test for Space Empires III and Space Empires IV and for years, Space Empires was the gold standard of 4x games...until SEV. I think the main deal breaker with SEV was the long turn processing time...I just don't have time to wait 10 or 15 minutes or more while a single turn processes.

It looks like Distant worlds might be what Space Empires V and MOO3 were supposed to be; hats off to Code Force and to Matrix games!
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Wade1000
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RE: Code Force and Matrix Games,please do not rush release Distant Worlds

Post by Wade1000 »

Good Lord Wade, how many threads are you going to start?
Heh. Til my name fills the Thread Starter colum on the first page.
It looks like Distant worlds might be what Space Empires V and MOO3 were supposed to be; hats off to Code Force and to Matrix games!
I agree that that might be true. I hope it is true. I hope enough that that is why I started a thread like this. I'm hoping that it might help to convince the developes to look even more closly at the game's quality and to consider putting in any features that they might have planned to skip or postpone due to time constraints.

I have read peoples' reassurances and I can try to accept them. Thankyou.
Wish list:population centers beyond planetary(http://en.wikipedia.org/wiki/The_Culture):Ships,Ring Orbitals,Sphere Orbitals,Ringworlds,Sphereworlds;ability to create & destroy planets,population centers,stars;AI competently using all advances & features.
Aurelian
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RE: Code Force and Matrix Games,please do not rush release Distant Worlds

Post by Aurelian »

Then why not delay it another year so they do just that. Then test. Then delay to add more, then test.

Soon, you get one of these: http://en.wikipedia.org/wiki/Duke_Nukem_Forever.

Release now, add later is better than add now, add later, release someday if ever.
Building a new PC.
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Wade1000
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RE: Code Force and Matrix Games,please do not rush release Distant Worlds

Post by Wade1000 »

Heh. In general I simply say that the game should not be rushed. It should be delayed IF they feel that the game's quality needs more time to complete. If you disagree then you want the game rushed and accept any potential risks to game quality that might result. You want a rushed game. If you say that you don't then you are actually in agreement with me but uncertain of your opinion.
Wish list:population centers beyond planetary(http://en.wikipedia.org/wiki/The_Culture):Ships,Ring Orbitals,Sphere Orbitals,Ringworlds,Sphereworlds;ability to create & destroy planets,population centers,stars;AI competently using all advances & features.
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