Wargamer Preview Part 2 - High Res Pics - Dialup BEWARE!

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

Moderators: Icemania, elliotg

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Wade1000
Posts: 771
Joined: Tue Oct 27, 2009 8:21 pm
Location: California, USA

RE: Wargamer Preview Part 2 - High Res Pics - Dialup BEWARE!

Post by Wade1000 »

ORIGINAL: Webbco

On the galaxy map, what do the purple '+' symbols represent? They tend to occur mainly in nebula, so I'm guessing some sort of gas resource?
Maybe, but it would be odd to know of all those in early game.

So. yeah...what are they?
Wish list:population centers beyond planetary(http://en.wikipedia.org/wiki/The_Culture):Ships,Ring Orbitals,Sphere Orbitals,Ringworlds,Sphereworlds;ability to create & destroy planets,population centers,stars;AI competently using all advances & features.
Deto
Posts: 105
Joined: Mon Feb 15, 2010 5:10 pm

RE: Wargamer Preview Part 2 - High Res Pics - Dialup BEWARE!

Post by Deto »

I really hope they're some sort of 'notes' you can leave on the map.. would be helpful, considering the scale and size of the galaxy and game :)
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elliotg
Posts: 3950
Joined: Mon Sep 10, 2007 9:32 am

RE: Wargamer Preview Part 2 - High Res Pics - Dialup BEWARE!

Post by elliotg »

ORIGINAL: Baleur
This game is looking better and better.
But there is still one thing i'm dissapointed by, visually..

The galaxy map / zoomed out nebulas and clouds.
It just looks so horrible. Even worse than Immortal Empires (that at least looked like space, not a plate of spaghetti after your cat puked on it). [:D]
Its gonna be a wierd clash of visuals with those amazing race portraits, nice planets and ships, everytime you zoom out to see those horrible clouds.
I think its the yellow-puke'ish color tint that is the bandit.

Heck im sure it will be moddable, perhaps even just a color tint in a .ini file or something, a .png cloud sprite at the most. But im just confused as how the rest of the game looks great, but the overall galaxy looks like that :P
Jason and I spent ages trying to get something we were happy with for the galaxy look - you can never please everyone on that subjective stuff [:'(]

Anyway, you can plop in anything you like as the galaxy background image. There's actually some others included in the game - you'll just have to rename the files. There's a nice light blue one that might be more to your liking.
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elliotg
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RE: Wargamer Preview Part 2 - High Res Pics - Dialup BEWARE!

Post by elliotg »

ORIGINAL: Xmudder
What does an energy collector do?
That's kind of like a solar panel - generates energy for a stationary base instead of needing to consume fuel.
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elliotg
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Joined: Mon Sep 10, 2007 9:32 am

RE: Wargamer Preview Part 2 - High Res Pics - Dialup BEWARE!

Post by elliotg »

ORIGINAL: Webbco
On the galaxy map, what do the purple '+' symbols represent? They tend to occur mainly in nebula, so I'm guessing some sort of gas resource?
Yeah, they're the locations of large gas clouds inside the nebulae. These gas clouds usually have a mineable gas resource.
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