TCP/IP still in, right??????

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

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Yamamoto
Posts: 742
Joined: Wed Nov 21, 2001 10:00 am
Location: Miami, Fl. U.S.A.

TCP/IP still in, right??????

Post by Yamamoto »

Aghhh! I just saw this on the WitP page:

Game Data:
Complexity: Advance - Grognard
Field of Play: Operational
Historical Period: World War II
Theater: Pacific
Unit Scale: Batt. with Ind.Ships & Planes
Turn Play: Selectable 1- 7 day turns
Players: 1 or 2 Players
AI: Either Side
TCP/IP: No
PBEM: Yes
Game Editor: Yes

You've got to be kidding me. You guys PROMISED TCP/IP in UV, then you dropped it but you PROMISED it would be in WitP. I HATE PBEM ; it's not interactive enough and its too slow. Please, please, please keep TCP/IP in for WitP. Tell me this is an old, out of date piece of info and that TCP/IP is still in.

Yamamoto

PS. I notice it says March 2003. I thought it was going to be out in time for Christmas.
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