Teekans see no value in washing regularly and thus tend to smell.
They take special interest in hoarding all kinds of mechanical junk, disassembling and repairing items they collect. Teekans have very little technology that is truly original, but they can occasionally progress to the point of being space-faring.
Teekans are born traders, profitably selling their wares far and wide. They are also excellent miners, rapidly exploiting any natural resources they discover.
Despite being fairly insular they are very peaceful and make very loyal allies should you wish to befriend them.
Teekans are semi-nomadic; while some live in permanent settlements, many prefer to live in temporary camps, periodically migrating to new locations.
The nomadic Teekan tribes are obsessed with hunting the Bakdur, also known as the Sand Slug. As the herds of Bakdurs migrate across the sandy deserts, the Teekan camps follow them.
Teekans inhabit the vast desert wastelands of Sandy Desert planets.
Characteristics
Race Family: Rodent
Default Reproduction Rate: 15%
Quite Stupid (-12)
Extremely Passive (-37)
Quite Reckless (-14)
Quite Friendly (+7)
Extremely Dependable (+42)
Industrious Miners: faster mining +40%
Natural Merchants: colony income +20%
Special Government: Mercantile Guild













