The Reluctant Admiral

Please post here for questions and discussion about scenario design, art and sound modding and the game editor for WITP Admiral's Edition.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

User avatar
John 3rd
Posts: 17785
Joined: Thu Sep 08, 2005 5:03 pm
Location: La Salle, Colorado

RE: The Reluctant Admiral

Post by John 3rd »

Here is the new model of the Shokakus:



Image
Attachments
ImpShoClass.jpg
ImpShoClass.jpg (210.41 KiB) Viewed 495 times
Image

Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.
User avatar
John 3rd
Posts: 17785
Joined: Thu Sep 08, 2005 5:03 pm
Location: La Salle, Colorado

RE: The Reluctant Admiral

Post by John 3rd »

The only upgrade to the Shokakus:



Image

Moving to Air Groups NOW... [8|]
Attachments
ImpShoUpgrade.jpg
ImpShoUpgrade.jpg (210.06 KiB) Viewed 495 times
Image

Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.
User avatar
DuckofTindalos
Posts: 39781
Joined: Fri Apr 22, 2005 11:53 pm
Location: Denmark

RE: The Reluctant Admiral

Post by DuckofTindalos »

You don't want Type 13 radar or rocket launchers?
We are all dreams of the Giant Space Butterfly.
User avatar
John 3rd
Posts: 17785
Joined: Thu Sep 08, 2005 5:03 pm
Location: La Salle, Colorado

RE: The Reluctant Admiral

Post by John 3rd »

WHO created this Editor??!! It is SOOOOOO simple to use. The thing is so intuitive it isn't even funny.

Steps Taken:
1. Create Shokaku-Kai, create her upgrade, and remember slot number for Class (1889/1890)
2. Move to Ships, find open slots (54-55-56), name the ship, go to 1889, fill in HQ, Random Commander, Base for deployment, and date of arrival. Repeat for each of the three CVs.
3. Move to air groups, find Shokaku Group, cut and paste into open slots (800-802), rename to Ryukaku-1 (Zero), go back through and update to appropriate aircraft model--size--and anything else needed on the screen, adjust experience, and attack it to your ship (54). Repeat process for Taikaku and Renkaku.
4. Follow step 3 for the -2 Daitai (Dive Bombers), and the -3 Daitai (Torpedo Planes).

It is somewhat slow and tedious but WORKS!



Image
Attachments
Ryukaku.jpg
Ryukaku.jpg (222.04 KiB) Viewed 495 times
Image

Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.
User avatar
John 3rd
Posts: 17785
Joined: Thu Sep 08, 2005 5:03 pm
Location: La Salle, Colorado

RE: The Reluctant Admiral

Post by John 3rd »

ORIGINAL: Terminus

You don't want Type 13 radar or rocket launchers?

I've got Type 13 Radar and HATE rocket launchers! Were they any good at all?
Image

Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.
User avatar
John 3rd
Posts: 17785
Joined: Thu Sep 08, 2005 5:03 pm
Location: La Salle, Colorado

RE: The Reluctant Admiral

Post by John 3rd »

The Air Groups page:




Image
Attachments
Ryukaku Air Groups.jpg
Ryukaku Air Groups.jpg (208.76 KiB) Viewed 495 times
Image

Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.
User avatar
DuckofTindalos
Posts: 39781
Joined: Fri Apr 22, 2005 11:53 pm
Location: Denmark

RE: The Reluctant Admiral

Post by DuckofTindalos »

ORIGINAL: John 3rd

ORIGINAL: Terminus

You don't want Type 13 radar or rocket launchers?

I've got Type 13 Radar and HATE rocket launchers! Were they any good at all?

By that upgrade screenshot, you've assigned no Type 13 radar to the class (zero mounts). No, the rockets were not very good.
We are all dreams of the Giant Space Butterfly.
User avatar
John 3rd
Posts: 17785
Joined: Thu Sep 08, 2005 5:03 pm
Location: La Salle, Colorado

RE: The Reluctant Admiral

Post by John 3rd »

DUHHHHH...this is why I am posting things on the Thread! Thank you Terminus. Easy change taking 10 seconds...

New Screenshot:



Image
Attachments
ImpShoUpgrade.jpg
ImpShoUpgrade.jpg (210.06 KiB) Viewed 495 times
Image

Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.
User avatar
DuckofTindalos
Posts: 39781
Joined: Fri Apr 22, 2005 11:53 pm
Location: Denmark

RE: The Reluctant Admiral

Post by DuckofTindalos »

You only want it pointing in one direction?[;)]
We are all dreams of the Giant Space Butterfly.
User avatar
DuckofTindalos
Posts: 39781
Joined: Fri Apr 22, 2005 11:53 pm
Location: Denmark

RE: The Reluctant Admiral

Post by DuckofTindalos »

BTW, the increase in light AA in the upgrade is a bit anemic. Only 20 more tubes?
We are all dreams of the Giant Space Butterfly.
User avatar
JuanG
Posts: 906
Joined: Sun Dec 28, 2008 8:12 pm

RE: The Reluctant Admiral

Post by JuanG »

Agreed about the light AA. You could do even more than the original because you have no rockets. I'd suggest maybe 11 x 3 and 20 x 1 per side.

On that note, as you are not adding rockets you can reduce the "Upgrade Delay" a little, as the AA Rockets seem to be the reason a lot of the final conversions take so long. So maybe a delay of 15-25 is more reasonable.

Also, regarding airgroups - as these are late war carriers, they should have "Experience" and "Morale" fields set to 0 like the other latewar CVs. This way they use the IJN pilot pool experience, and will need working up before deploying into action. Look at Unryu-1 as an example.
User avatar
DuckofTindalos
Posts: 39781
Joined: Fri Apr 22, 2005 11:53 pm
Location: Denmark

RE: The Reluctant Admiral

Post by DuckofTindalos »

The rocket mountings were adapted from the triple 25mm mounts, so with the Shokaku having six of those in real life, that gives you potentially 18 more tubes right there.
We are all dreams of the Giant Space Butterfly.
User avatar
John 3rd
Posts: 17785
Joined: Thu Sep 08, 2005 5:03 pm
Location: La Salle, Colorado

RE: The Reluctant Admiral

Post by John 3rd »

Terminus--Thanks for the one-direction radar pick-up!  [&o]
 
Will add those tubes to the AA!
 
Image

Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.
bklooste
Posts: 1104
Joined: Mon Apr 10, 2006 12:47 am

RE: The Reluctant Admiral

Post by bklooste »

ORIGINAL: John 3rd

ORIGINAL: Red Lancer
Good Day Sir. What sort of art do you do? We are certainly gonna need some new art for the planes that have been created. Might that interest you?

Happy to do air or ship art - just let me know what sort of thing you want. Some of my work is shown here...

http://www.matrixgames.com/forums/tm.asp?m=2404596

That is NICE work! FatR and BK--Which planes do we have that will need artwork? If you guys could post here then maybe chat about it on the Thread it would be informative.


None really ... A6M4 with A6M3 fixed wings and A6M8 62 larger Kinsei engine could deserve something .
Underdog Fanboy
User avatar
ny59giants
Posts: 9902
Joined: Mon Jan 10, 2005 12:02 pm

RE: The Reluctant Admiral

Post by ny59giants »

Are you going to add a 3 or 4 plane Chutai of recon Judy's to your heavy CVs (based on when they become available)??
[center]Image[/center]
FatR
Posts: 2522
Joined: Fri Oct 23, 2009 10:04 am
Location: St.Petersburg, Russia

RE: The Reluctant Admiral

Post by FatR »

ORIGINAL: John 3rd

Thank you. I'll need all the help I can get when it comes to the aircraft stuff.
OK. Can you send me the scenario file to work on directly or should I just write a list of plane stats for you? In either case, I need an outline of your final choices for fighter development.
The Reluctant Admiral mod team.

Take a look at the latest released version of the Reluctant Admiral mod:
https://sites.google.com/site/reluctantadmiral/
FatR
Posts: 2522
Joined: Fri Oct 23, 2009 10:04 am
Location: St.Petersburg, Russia

RE: The Reluctant Admiral

Post by FatR »

ORIGINAL: bklooste

None really ... A6M4 with A6M3 fixed wings and A6M8 62 larger Kinsei engine could deserve something .
As far as I remember the general consensus by the end of the previous thread, that's true.

Also, some planes that we haven't talked about yet (due to focus on single-engine fighters) IJN's Ki-67s (IJN operated a small number of these bombers in RL) and Ki-83s (Navy was interested in this plane as well) - if they are introduced in the mod - might deserve a repaint.
The Reluctant Admiral mod team.

Take a look at the latest released version of the Reluctant Admiral mod:
https://sites.google.com/site/reluctantadmiral/
User avatar
JuanG
Posts: 906
Joined: Sun Dec 28, 2008 8:12 pm

RE: The Reluctant Admiral

Post by JuanG »

ORIGINAL: FatR

ORIGINAL: bklooste

None really ... A6M4 with A6M3 fixed wings and A6M8 62 larger Kinsei engine could deserve something .
As far as I remember the general consensus by the end of the previous thread, that's true.

Also, some planes that we haven't talked about yet (due to focus on single-engine fighters) IJN's Ki-67s (IJN operated a small number of these bombers in RL) and Ki-83s (Navy was interested in this plane as well) - if they are introduced in the mod - might deserve a repaint.

If you do work out a repaint for these I would be interested in them too as I am adding these to the IJN for my scenario's too.

The ASW variant of the Ki-67, the Q2M, might also deserve its own art.
User avatar
John 3rd
Posts: 17785
Joined: Thu Sep 08, 2005 5:03 pm
Location: La Salle, Colorado

Snow!

Post by John 3rd »

Morning guys. For a state supposedely experiencing 'Global Warming' we just got a beautiful, wet, HEAVY 12" snowstorm last night through this morning. They are predicting another 3-5" today. Marvelous stuff to wake up to! My eldest's school is closed and we will experience a day of building snow forts and snow men.



The good news with that is they will BOTH take a nap at the same time so (if I tire them out) I should have about 3 hours of peace this afternoon for Mod work. Here is a picture of the storm and view of the back yard as well as the front yard with the park we face:



Image
Attachments
SpringStorm2010.jpg
SpringStorm2010.jpg (362.41 KiB) Viewed 495 times
Image

Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.
User avatar
John 3rd
Posts: 17785
Joined: Thu Sep 08, 2005 5:03 pm
Location: La Salle, Colorado

RE: Snow!

Post by John 3rd »

Ok, so I THOUGHT I compressed the first one enough. Sorry!



Image
Attachments
100_1021Copy.jpg
100_1021Copy.jpg (31.3 KiB) Viewed 496 times
Image

Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.
Post Reply

Return to “Scenario Design and Modding”