Distant Worlds has stopped working.

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Epsilon
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Joined: Fri Nov 20, 2009 4:24 pm

RE: Distant Worlds has stopped working.

Post by Epsilon »

Using the new beta patch I'm still getting the "Stopped working" with my old savegame posted in this thread.

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Description:     Stopped working

Problem signature:     Problem Event Name: CLR20r3     Problem Signature 01: distantworlds.exe     Problem Signature 02: 1.0.2.0     Problem Signature 03: 2a425e19     Problem Signature 04: DistantWorlds.Types     Problem Signature 05: 1.0.0.39630     Problem Signature 06: 4baf1acc     Problem Signature 07: c7d     Problem Signature 08: b     Problem Signature 09: System.NullReferenceException     OS Version: 6.1.7600.2.0.0.256.1     Locale ID: 1030

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But I will try and make a new game and see what errors I run into this time :P
KonkeyDong
Posts: 8
Joined: Sat Mar 27, 2010 6:24 pm

RE: Distant Worlds has stopped working.

Post by KonkeyDong »

1.02 fixed the WindowBase Invalid Operation Exception, Freighters now work without having to set Construction to automated and I actually get suggestions now (did not before patch).

Thanks to Erik for the quick support on the forum and the team for working on the weekend! Cheers, guy! :)
serptex
Posts: 12
Joined: Sun Mar 28, 2010 1:20 am

RE: Distant Worlds has stopped working.

Post by serptex »

New game on 1.02 - gives the same memory error as before. Crashed outright which it did not do before. Unplayable.
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Erik Rutins
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RE: Distant Worlds has stopped working.

Post by Erik Rutins »

Looks like we may have missed one crash cause. Hang in there, Serptex. Can you provide any additional info on the exact error and do we already have a DxDiag from you?

Erik Rutins
CEO, Matrix Games LLC


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Tree Dog
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RE: Distant Worlds has stopped working.

Post by Tree Dog »

Well, I in fact have the exact same problem, I put a link to my savegame on that thread.

Created a new one because I didn't think it was the same error (I guess the numbers given changed with the update), but it seems to be the same.
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ASHBERY76
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RE: Distant Worlds has stopped working.

Post by ASHBERY76 »

ORIGINAL: Erik Rutins

Ok, we will definitely look at that save file. It's also possible the cause of the issue is resolved but the problem is already in the save file. Try a new game with the public beta and see if any of these issues re-occur please.
I started a new game and it has reached 2769 and no sign of the problem now.It might be sorted, I will post here if it happens later in the game.
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Tree Dog
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RE: Distant Worlds has stopped working.

Post by Tree Dog »

Bump.

Wondering if you did have crashes with our savegames too.
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Erik Rutins
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RE: Distant Worlds has stopped working.

Post by Erik Rutins »

I can confirm that some old submitted saved games will still crash, the 1.0.0 / 1.0.1 bugs were corrupting them beyond repair. We have not yet been able to get new 1.0.2 saved games to crash, but this is one of the highest priority issues to keep working on.
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CEO, Matrix Games LLC


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Arnir
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RE: Distant Worlds has stopped working.

Post by Arnir »

I haven't had any new crashes with the new patch, FYI.
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Tree Dog
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RE: Distant Worlds has stopped working.

Post by Tree Dog »

ORIGINAL: Erik Rutins

I can confirm that some old submitted saved games will still crash, the 1.0.0 / 1.0.1 bugs were corrupting them beyond repair. We have not yet been able to get new 1.0.2 saved games to crash, but this is one of the highest priority issues to keep working on.
I see. Well, thanks anyway.
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Erik Rutins
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RE: Distant Worlds has stopped working.

Post by Erik Rutins »

Further update on this, we caught and fixed another possible crash cause.
Erik Rutins
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