The problem with setting opponents to be distant from you!

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

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Tanaka
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The problem with setting opponents to be distant from you!

Post by Tanaka »

Is that they will not be distant from each other! Rather on top of each other and will destroy each other! We need an option that sets all opponents to be distant from each other or it ruins the game. I have half the map to myself while the other races are jumbled up in a corner. We need a setting to spread everyone out evenly so that everyone has a chance to grow! Boring and ruins the gameplay! [:(]

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RonLugge
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RE: The problem with setting opponents to be distant from you!

Post by RonLugge »

Yeah, some way to distribute the AIs through the galaxy evenly would be nice.
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Tanaka
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RE: The problem with setting opponents to be distant from you!

Post by Tanaka »

I am the brown btw...

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Gertjan
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RE: The problem with setting opponents to be distant from you!

Post by Gertjan »

Funny. I havent tried this setting yet, but it seems no fun to have it work out like this.
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Erik Rutins
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RE: The problem with setting opponents to be distant from you!

Post by Erik Rutins »

The default setting is to have them evenly distributed, some close, some medium, some distant. So if that's what you want, just leave it as is. Having them all distant from you does limit the possibilities a bit as far as where the game can put them, you can always manually assign a mix of distances as well to avoid this.
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