Does the AI use the same automation as the player?

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

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licker
Posts: 46
Joined: Fri Mar 11, 2005 2:31 pm

Does the AI use the same automation as the player?

Post by licker »

Such that if you let everything run fully automated you'd essentially be just another AI race.

Along this line of thought, what are the prospects of opening up some tables by which we can tweek overall automation preferences? Especially for ship design, but also for colony priority (since distance from your 'core' doesn't seem to be a consideration to the automation).
forsaken1111
Posts: 281
Joined: Tue Mar 30, 2010 6:30 am

RE: Does the AI use the same automation as the player?

Post by forsaken1111 »

Indeed, I've found much better results manually controlling where my ships build their mining bases especially, as the automation seems to pick the 'best' spot regardless of distance. Sure it mines faster but I cannot defend it as easily and ships take forever to reach it...
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